Player Matchup

Heimdallr
Heimdallr
ElNeneConSwag
Heimdallr
Level 18
God Stats
3W - 0L
1,892 SR
Queue Stats
41W - 23L
1,648 Elo+
Party 1
Kuzenbo
Kuzenbo
illochema
Kuzenbo
Level 103
God Stats
2W - 5L
1,144 SR
Queue Stats
181W - 191L
1,394 Elo+
Party 1
Bakasura
Bakasura
jackssjDios_x234
Bakasura
Level 87
God Stats
1W - 0L
1,212 SR
Queue Stats
8W - 9L
1,505 Elo+
Party 1
Anubis
Anubis
juanjoylupe
Anubis
Level 87
God Stats
10W - 4L
1,815 SR
Queue Stats
480W - 391L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
temp-414450
Kumbhakarna
Level 109
God Stats
6W - 5L
1,532 SR
Queue Stats
764W - 629L
1,525 Elo+
Party 1
Team Averages
Level 81
1,519 SR
1,529 Elo+

VS

Team Averages
Level 50
1,441 SR
1,485 Elo+
Izanami
Izanami
RainzZ Sn
Izanami
Level 33
God Stats
11W - 10L
1,550 SR
Queue Stats
55W - 58L
1,462 Elo+
Party 3
Bacchus
Bacchus
Remix Sn
Bacchus
Level 101
God Stats
2W - 10L
1,350 SR
Queue Stats
190W - 230L
1,449 Elo+
Party 3
Loki
Loki
Shinto-Senpai
Loki
Level 62
God Stats
31W - 33L
1,481 SR
Queue Stats
309W - 272L
1,494 Elo+
Party 2
Persephone
Persephone
dippertje1000
Persephone
Level 36
God Stats
1W - 1L
1,324 SR
Queue Stats
68W - 69L
1,502 Elo+
Solo
Vamana
Vamana
ilInesss
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElNeneConSwag
Heimdallr
16
3 / 4 / 9
9,860
616
9,755
12,922
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
illochema
Kuzenbo
12
2 / 1 / 8
8,518
532
3,250
5,527
4,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 0 / 6
11,269
704
12,305
9,661
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
11 / 3 / 7
11,068
692
10,613
8,869
5,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
temp-414450
Kumbhakarna
14
1 / 4 / 3
8,787
549
6,538
13,130
11,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RainzZ Sn
Izanami
10
2 / 7 / 1
6,882
430
3,698
11,108
2,857
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Remix Sn
Bacchus
11
2 / 5 / 3
7,575
473
7,088
13,672
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 6 / 3
8,835
552
7,978
12,038
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
dippertje1000
Persephone
12
0 / 7 / 3
7,319
457
3,139
9,480
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
ilInesss
Vamana
14
4 / 4 / 0
8,701
544
9,663
16,269
11,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
29
Kills
12
12
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ElNeneConSwag
Heimdallr
3
4
9
1.88
L
Izanami
RainzZ Sn
Izanami
2
7
1
0.36
L
Bacchus
Remix Sn
Bacchus
2
5
3
0.7
L
4
6
3
0.92
L
Persephone
dippertje1000
Persephone
0
7
3
0.21
L
Vamana
ilInesss
Vamana
4
4
0
1
W
Kuzenbo
illochema
Kuzenbo
2
1
8
6
W
12
0
6
15
W
Anubis
11
3
7
4.83
W
Kumbhakarna
temp-414450
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
31,566
50,109
Taken
62,567
29,824
Mitigated
28,687
14,772
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ElNeneConSwag
Heimdallr
9,755
5,972
0
5,290
12,922
4,828
2,940
3,972
8,950
0
65,328
L
Izanami
RainzZ Sn
Izanami
3,698
2,722
0
2,469
11,108
2,857
464
1,665
9,138
0
42,042
L
Bacchus
Remix Sn
Bacchus
7,088
645
0
3,688
13,672
8,880
0
2,067
10,805
30,160
0
L
7,978
2,817
0
625
12,038
3,859
0
3,826
8,199
0
47,300
L
Persephone
dippertje1000
Persephone
3,139
564
0
1,936
9,480
2,089
0
6,409
2,918
29,964
0
L
Vamana
ilInesss
Vamana
9,663
3,797
0
4,738
16,269
11,002
206
5,859
8,657
0
57,833
W
Kuzenbo
illochema
Kuzenbo
3,250
774
0
0
5,527
4,375
100
1,601
3,926
10,070
0
W
12,305
9,040
0
3,163
9,661
3,999
0
1,315
8,308
0
83,722
W
Anubis
10,613
324
0
3,201
8,869
5,037
0
3,003
5,568
64,626
0
W
Kumbhakarna
temp-414450
Kumbhakarna
6,538
647
0
3,118
13,130
11,585
336
0
13,130
45,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
39,312
511
Minions Killed
378
0
Camps Cleared
0
1,522,146
Distance Traveled
1,427,899
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,860
616
115
7
0
263,633
0
L
Izanami
6,882
430
87
5
0
288,872
0
L
Bacchus
7,575
473
34
2
0
321,778
6
L
Loki
8,835
552
85
5
0
297,108
0
L
Persephone
7,319
457
60
4
0
250,121
4
L
Vamana
8,701
544
112
7
0
270,020
3
W
Kuzenbo
8,518
532
13
1
0
221,607
2
W
Bakasura
11,269
704
161
10
0
404,542
0
W
Anubis
11,068
692
128
8
0
312,302
0
W
Kumbhakarna
8,787
549
94
6
0
320,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role