Player Matchup

Scylla
Scylla
Lurvehette
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,392 Elo+
Party 1
Fenrir
Fenrir
Serafovic
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,215 Elo+
Party 2
Skadi
Skadi
SveaBonden
Skadi
Level 24
God Stats
5W - 4L
1,342 SR
Queue Stats
18W - 15L
1,345 Elo+
Party 1
Bellona
Bellona
saitamax54
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 20L
1,120 Elo+
Party 2
Kuzenbo
Kuzenbo
srafciger123
Kuzenbo
Level 26
God Stats
21W - 33L
1,407 SR
Queue Stats
24W - 44L
1,266 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,268 Elo+

VS

Team Averages
Level 23
1,463 SR
1,403 Elo+
Rama
Rama
DieKremigeKruste
Rama
Level 26
God Stats
2W - 6L
1,376 SR
Queue Stats
48W - 58L
1,405 Elo+
Party 3
Sol
Sol
FixiHartmann191
Sol
Level 18
God Stats
12W - 13L
1,575 SR
Queue Stats
121W - 120L
1,348 Elo+
Party 4
Sun Wukong
Sun Wukong
IAmBenzo
Sun Wukong
Level 17
God Stats
2W - 4L
1,414 SR
Queue Stats
124W - 130L
1,431 Elo+
Party 4
Da Ji
Da Ji
demonichealer666
Da Ji
Level 28
God Stats
10W - 8L
1,621 SR
Queue Stats
195W - 205L
1,449 Elo+
Solo
Olorun
Olorun
xsicht2020
Olorun
Level 24
God Stats
5W - 7L
1,331 SR
Queue Stats
14W - 13L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lurvehette
Scylla
16
8 / 10 / 1
10,600
558
13,437
13,601
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Serafovic
Fenrir
10
0 / 10 / 1
6,738
355
2,971
16,216
5,767
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
15
5 / 7 / 5
9,807
516
10,792
15,224
6,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
saitamax54
Bellona
13
2 / 12 / 3
8,422
443
7,431
20,256
14,806
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
srafciger123
Kuzenbo
12
0 / 8 / 10
7,559
398
6,381
16,828
14,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 9
12,550
661
14,728
14,704
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 3
10,189
536
7,607
8,409
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IAmBenzo
Sun Wukong
16
7 / 3 / 12
10,115
532
13,466
16,209
12,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
13 / 6 / 9
11,116
585
14,978
15,932
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xsicht2020
Olorun
18
10 / 3 / 11
12,099
637
15,295
16,957
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
15
Kills
46
47
Deaths
17
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
13
4
9
4.38
W
3
1
3
4.5
W
Sun Wukong
IAmBenzo
Sun Wukong
7
3
12
4.33
L
Scylla
Lurvehette
Scylla
8
10
1
0.85
L
Fenrir
Serafovic
Fenrir
0
10
1
0.05
L
Skadi
5
7
5
1.07
W
13
6
9
2.92
L
Bellona
saitamax54
Bellona
2
12
3
0.29
L
Kuzenbo
srafciger123
Kuzenbo
0
8
10
0.63
W
Olorun
xsicht2020
Olorun
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,012
Damage
66,074
82,125
Taken
72,211
46,199
Mitigated
35,579
6,298
Healing
28,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,728
12,880
0
3,246
14,704
5,894
6,357
4,585
9,789
0
73,124
W
7,607
1,499
171
4,749
8,409
3,812
4,734
2,133
6,274
61,730
3,040
W
Sun Wukong
IAmBenzo
Sun Wukong
13,466
2,523
1,091
1,749
16,209
12,458
590
2,961
13,174
0
49,556
L
Scylla
Lurvehette
Scylla
13,437
2,106
0
1,175
13,601
4,358
0
1,913
11,688
48,732
0
L
Fenrir
Serafovic
Fenrir
2,971
395
0
1,316
16,216
5,767
0
3,312
12,904
0
29,890
L
Skadi
10,792
5,693
0
1,120
15,224
6,516
0
4,392
10,832
0
43,662
W
14,978
4,609
0
4,954
15,932
6,235
0
3,563
12,235
0
60,779
L
Bellona
saitamax54
Bellona
7,431
2,288
0
578
20,256
14,806
0
9,022
11,234
0
32,568
L
Kuzenbo
srafciger123
Kuzenbo
6,381
2,743
0
2,109
16,828
14,752
0
4,115
12,713
15,652
0
W
Olorun
xsicht2020
Olorun
15,295
9,041
1,878
10,514
16,957
7,180
4,837
5,894
10,921
71,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
56,069
244
Minions Killed
544
0
Camps Cleared
0
1,596,737
Distance Traveled
1,654,991
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,550
661
135
7
0
348,444
1
W
Sol
10,189
536
133
7
0
323,791
5
W
Sun Wukong
10,115
532
59
3
0
334,952
1
L
Scylla
10,600
558
67
4
0
320,592
0
L
Fenrir
6,738
355
58
3
0
293,107
2
L
Skadi
9,807
516
49
3
0
337,068
0
W
Da Ji
11,116
585
80
4
0
345,142
0
L
Bellona
8,422
443
49
3
0
312,632
2
L
Kuzenbo
7,559
398
21
1
0
333,338
0
W
Olorun
12,099
637
137
7
0
302,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role