Player Matchup

Anhur
Anhur
B0LT Bubble
Anhur
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 37L
1,181 Elo+
Party 1
Ne Zha
Ne Zha
B0LT plexity
Ne Zha
Level 23
God Stats
2W - 5L
1,127 SR
Queue Stats
27W - 37L
1,151 Elo+
Party 1
Kuzenbo
Kuzenbo
Big3359
Kuzenbo
Level 16
God Stats
8W - 10L
1,448 SR
Queue Stats
27W - 35L
1,388 Elo+
Solo
Hachiman
Hachiman
Love Softaim
Hachiman
Level 14
God Stats
3W - 3L
1,460 SR
Queue Stats
10W - 13L
1,352 Elo+
Solo
Discordia
Discordia
MeowKing5741
Discordia
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
23W - 32L
1,302 Elo+
Party 1
Team Averages
Level 18
1,407 SR
1,275 Elo+

VS

Team Averages
Level 10
1,385 SR
1,257 Elo+
Amaterasu
Amaterasu
NickDragon2008
Amaterasu
Level 7
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 2
Fenrir
Fenrir
PICKLARICK
Fenrir
Level 7
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 6L
991 Elo+
Party 2
Loki
Loki
Sharenus
Loki
Level 24
God Stats
4W - 3L
1,565 SR
Queue Stats
6W - 5L
1,501 Elo+
Solo
Kukulkan
Kukulkan
elguille_ZTroll
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
js_sxizas
Olorun
Level 9
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 6L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 3
11,352
568
12,898
13,112
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
13
2 / 2 / 7
9,006
450
4,731
7,115
1,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Big3359
Kuzenbo
13
5 / 6 / 10
9,557
478
9,809
13,714
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Love Softaim
Hachiman
15
11 / 2 / 6
10,661
533
13,049
7,977
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MeowKing5741
Discordia
13
3 / 2 / 5
8,950
448
2,328
5,844
4,418
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NickDragon2008
Amaterasu
9
2 / 10 / 3
7,158
358
3,557
13,083
8,750
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
PICKLARICK
Fenrir
11
4 / 10 / 5
8,150
408
6,034
17,583
16,362
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
14
3 / 5 / 1
9,314
466
6,161
10,776
3,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
2
0 / 3 / 0
5,317
266
0
1,876
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
js_sxizas
Olorun
10
3 / 9 / 3
7,636
382
7,501
16,069
6,205
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
34
Kills
12
14
Deaths
37
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
2
3
7.25
W
Ne Zha
2
2
7
2.75
W
Kuzenbo
Big3359
Kuzenbo
5
6
10
1.67
W
Hachiman
Love Softaim
Hachiman
11
2
6
7
W
Discordia
MeowKing5741
Discordia
3
2
5
2.75
L
Amaterasu
NickDragon2008
Amaterasu
2
10
3
0.35
L
Fenrir
PICKLARICK
Fenrir
4
10
5
0.65
L
Loki
3
5
1
0.7
L
Kukulkan
0
3
0
0
L
Olorun
js_sxizas
Olorun
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
23,253
47,762
Taken
59,387
31,175
Mitigated
35,009
5,793
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,898
8,497
0
3,922
13,112
6,158
1,314
2,604
10,333
0
75,279
W
Ne Zha
4,731
2,485
0
556
7,115
1,955
399
312
6,778
0
33,163
W
Kuzenbo
Big3359
Kuzenbo
9,809
3,822
0
672
13,714
16,050
563
2,031
11,516
32,224
0
W
Hachiman
Love Softaim
Hachiman
13,049
8,729
0
0
7,977
2,594
5,814
1,425
6,452
0
60,245
W
Discordia
MeowKing5741
Discordia
2,328
353
0
643
5,844
4,418
2,541
587
5,182
21,729
0
L
Amaterasu
NickDragon2008
Amaterasu
3,557
1,238
0
361
13,083
8,750
0
2,656
10,427
0
7,854
L
Fenrir
PICKLARICK
Fenrir
6,034
1,438
0
558
17,583
16,362
0
3,197
14,386
0
20,181
L
Loki
6,161
2,241
0
0
10,776
3,387
185
2,606
8,170
0
43,939
L
Kukulkan
0
0
0
0
1,876
305
11
77
1,799
277
0
L
Olorun
js_sxizas
Olorun
7,501
3,770
99
1,386
16,069
6,205
90
3,601
12,468
23,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
37,575
369
Minions Killed
154
0
Camps Cleared
0
1,603,961
Distance Traveled
1,443,468
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,352
568
119
6
0
331,158
0
W
Ne Zha
9,006
450
64
3
0
370,886
0
W
Kuzenbo
9,557
478
36
2
0
306,745
0
W
Hachiman
10,661
533
103
5
0
328,843
0
W
Discordia
8,950
448
47
2
0
266,329
0
L
Amaterasu
7,158
358
9
0
0
382,278
0
L
Fenrir
8,150
408
32
2
0
342,744
2
L
Loki
9,314
466
80
4
0
363,645
2
L
Kukulkan
5,317
266
2
0
0
35,586
0
L
Olorun
7,636
382
31
2
0
319,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role