Player Matchup

Kuzenbo
Kuzenbo
Diabulute
Kuzenbo
Level 29
God Stats
7W - 2L
1,574 SR
Queue Stats
37W - 26L
1,506 Elo+
Solo
Chronos
Chronos
Dragon450003824
Chronos
Level 18
God Stats
6W - 6L
1,479 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 1
King Arthur
King Arthur
ExcaliburVrx
King Arthur
Level 7
God Stats
1W - 0L
1,923 SR
Queue Stats
13W - 8L
1,473 Elo+
Party 1
Anhur
Anhur
Hairyman619
Anhur
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
336W - 269L
1,533 Elo+
Solo
Pele
Pele
kez1485
Pele
Level 18
God Stats
8W - 4L
1,860 SR
Queue Stats
50W - 50L
1,452 Elo+
Solo
Team Averages
Level 20
1,667 SR
1,464 Elo+

VS

Team Averages
Level 24
1,510 SR
1,464 Elo+
Raijin
Raijin
Frostynug420622
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,525 Elo+
Solo
Da Ji
Da Ji
Hybrid_-_Dreams
Da Ji
Level 26
God Stats
0W - 1L
1,814 SR
Queue Stats
22W - 22L
1,505 Elo+
Solo
Neith
Neith
Ri0tlange
Neith
Level 15
God Stats
0W - 2L
1,173 SR
Queue Stats
10W - 15L
1,255 Elo+
Solo
Chaac
Chaac
chrissychris105
Chaac
Level 29
God Stats
12W - 11L
1,564 SR
Queue Stats
154W - 129L
1,440 Elo+
Solo
Hachiman
Hachiman
kmkz_ttv
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Diabulute
Kuzenbo
10
1 / 1 / 3
6,438
537
2,398
6,119
5,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 2
6,662
555
3,303
7,813
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ExcaliburVrx
King Arthur
13
6 / 1 / 1
7,835
653
7,480
10,644
4,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 2
7,366
614
5,996
7,235
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
kez1485
Pele
12
5 / 1 / 1
7,174
598
3,713
8,077
2,337
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
7,019
585
8,984
7,290
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 5
6,399
533
3,857
7,397
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Ri0tlange
Neith
9
2 / 5 / 1
5,872
489
2,586
4,601
1,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 2 / 0
4,665
389
2,187
4,654
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
kmkz_ttv
Hachiman
9
0 / 4 / 1
5,479
457
3,078
8,700
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
18
Kills
9
9
Deaths
18
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Diabulute
Kuzenbo
1
1
3
2.5
W
2
5
2
0.6
W
King Arthur
ExcaliburVrx
King Arthur
6
1
1
6.5
L
4
4
4
1.5
W
4
1
2
5
L
3
3
5
1.83
L
Neith
Ri0tlange
Neith
2
5
1
0.5
L
0
2
0
0
W
Pele
kez1485
Pele
5
1
1
5.5
L
Hachiman
kmkz_ttv
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
20,692
39,888
Taken
32,642
16,674
Mitigated
10,264
9,843
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Diabulute
Kuzenbo
2,398
958
0
744
6,119
5,005
86
1,395
4,724
17,385
0
W
3,303
1,112
0
347
7,813
2,409
705
3,095
4,718
26,361
0
W
King Arthur
ExcaliburVrx
King Arthur
7,480
1,253
0
2,027
10,644
4,836
104
2,309
7,985
0
39,266
L
8,984
831
0
696
7,290
2,262
0
1,503
5,737
37,050
0
W
5,996
2,594
0
2,703
7,235
2,087
1,103
852
6,230
0
41,251
L
3,857
944
0
1,147
7,397
2,462
196
530
6,867
0
20,939
L
Neith
Ri0tlange
Neith
2,586
1,482
0
339
4,601
1,240
0
2,150
2,347
0
12,224
L
2,187
322
0
2,028
4,654
2,496
0
0
4,654
0
12,088
W
Pele
kez1485
Pele
3,713
866
0
4,022
8,077
2,337
0
1,333
6,719
0
38,114
L
Hachiman
kmkz_ttv
Hachiman
3,078
1,021
0
2,158
8,700
1,804
0
1,364
7,336
0
29,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
29,434
323
Minions Killed
217
0
Camps Cleared
0
1,182,307
Distance Traveled
945,369
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,438
537
20
2
0
239,430
0
W
Chronos
6,662
555
56
5
0
215,784
0
W
King Arthur
7,835
653
80
7
0
232,221
1
L
Raijin
7,019
585
76
6
0
210,038
2
W
Anhur
7,366
614
89
7
0
227,103
5
L
Da Ji
6,399
533
42
4
0
240,012
1
L
Neith
5,872
489
19
2
0
183,622
2
L
Chaac
4,665
389
24
2
0
118,072
0
W
Pele
7,174
598
78
7
0
267,769
4
L
Hachiman
5,479
457
56
5
0
193,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role