Player Matchup

Ullr
Ullr
Aedicula
Ullr
Level 154
God Stats
18W - 17L
1,695 SR
Queue Stats
363W - 204L
1,706 Elo+
Solo
Vamana
Vamana
ClydeCash
Vamana
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 169L
1,453 Elo+
Solo
Fenrir
Fenrir
Diommi
Fenrir
Level 144
God Stats
0W - 1L
1,291 SR
Queue Stats
97W - 94L
1,684 Elo+
Solo
Kukulkan
Kukulkan
guncher77
Kukulkan
Level 122
God Stats
123W - 142L
1,442 SR
Queue Stats
477W - 470L
1,542 Elo+
Solo
Cerberus
Cerberus
lDanteToxic
Cerberus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,821 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,641 Elo+

VS

Team Averages
Level 90
1,633 SR
1,603 Elo+
Ganesha
Ganesha
Boomdiddy115
Ganesha
Level 106
God Stats
26W - 28L
1,669 SR
Queue Stats
352W - 314L
1,592 Elo+
Solo
Eset
Eset
CrustyFoot
Eset
Level 107
God Stats
2W - 0L
1,742 SR
Queue Stats
65W - 21L
1,767 Elo+
Party 1
Danzaburou
Danzaburou
Duffy101
Danzaburou
Level 64
God Stats
3W - 2L
1,606 SR
Queue Stats
346W - 304L
1,559 Elo+
Party 1
Ra
Ra
IronRav3n
Ra
Level 73
God Stats
71W - 66L
1,577 SR
Queue Stats
667W - 657L
1,611 Elo+
Solo
Achilles
Achilles
vale24
Achilles
Level 102
God Stats
8W - 4L
1,571 SR
Queue Stats
218W - 176L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 2
7,593
949
10,337
8,169
3,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
ClydeCash
Vamana
13
1 / 5 / 3
7,641
955
7,486
13,958
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Diommi
Fenrir
13
3 / 7 / 1
8,157
1,020
6,141
11,397
5,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
guncher77
Kukulkan
13
0 / 2 / 3
7,710
964
8,609
6,839
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
lDanteToxic
Cerberus
13
1 / 2 / 1
7,933
992
3,711
8,646
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

239

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Boomdiddy115
Ganesha
15
1 / 0 / 15
9,061
1,133
11,724
12,303
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 10
7,858
982
7,062
4,921
1,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Duffy101
Danzaburou
14
5 / 2 / 6
8,897
1,112
6,621
6,932
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 8
8,769
1,096
9,893
3,765
1,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
vale24
Achilles
14
7 / 1 / 6
9,076
1,135
9,508
10,875
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
18
18
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
2
0.5
W
Ganesha
Boomdiddy115
Ganesha
1
0
15
8.5
L
Vamana
ClydeCash
Vamana
1
5
3
0.5
W
1
1
10
6
L
Fenrir
Diommi
Fenrir
3
7
1
0.5
W
Danzaburou
Duffy101
Danzaburou
5
2
6
4
W
4
1
8
8
L
Kukulkan
guncher77
Kukulkan
0
2
3
0.75
L
Cerberus
lDanteToxic
Cerberus
1
2
1
0.75
W
Achilles
vale24
Achilles
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
44,808
49,009
Taken
38,796
19,747
Mitigated
30,185
4,140
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,337
3,930
0
250
8,169
3,073
0
3,734
4,307
0
33,809
W
Ganesha
Boomdiddy115
Ganesha
11,724
909
0
1,020
12,303
12,178
0
4,102
8,025
19,050
0
L
Vamana
ClydeCash
Vamana
7,486
4,452
0
2,368
13,958
5,778
0
10,972
2,936
0
10,691
W
7,062
253
700
89
4,921
1,797
0
774
4,107
14,674
0
L
Fenrir
Diommi
Fenrir
6,141
1,323
0
703
11,397
5,072
0
8,148
3,149
0
9,826
W
Danzaburou
Duffy101
Danzaburou
6,621
1,960
0
591
6,932
2,806
0
2,307
4,317
0
18,812
W
9,893
521
2,076
510
3,765
1,562
0
1,195
2,536
30,289
0
L
Kukulkan
guncher77
Kukulkan
8,609
255
0
71
6,839
2,423
0
3,054
3,709
33,168
0
L
Cerberus
lDanteToxic
Cerberus
3,711
199
0
748
8,646
3,401
0
4,126
4,445
9,346
0
W
Achilles
vale24
Achilles
9,508
1,861
0
501
10,875
11,842
0
3,495
7,290
3,705
13,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
43,661
156
Minions Killed
139
6
Camps Cleared
5
748,795
Distance Traveled
842,195
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,593
949
61
8
1
151,648
0
W
Ganesha
9,061
1,133
1
0
0
171,771
2
L
Vamana
7,641
955
4
1
1
173,360
0
W
Eset
7,858
982
25
3
0
177,423
3
L
Fenrir
8,157
1,020
7
1
2
150,997
1
W
Danzaburou
8,897
1,112
36
5
2
161,363
0
W
Ra
8,769
1,096
64
8
3
163,149
0
L
Kukulkan
7,710
964
65
8
2
159,962
0
L
Cerberus
7,933
992
19
2
0
112,828
0
W
Achilles
9,076
1,135
13
2
0
168,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role