Player Matchup

Neith
Neith
Aceituno02
Neith
Level 22
God Stats
43W - 45L
1,503 SR
Queue Stats
80W - 82L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
BWG_bobby
Sun Wukong
Level 23
God Stats
11W - 16L
1,452 SR
Queue Stats
106W - 123L
1,354 Elo+
Solo
Apollo
Apollo
DuBB3L-_-0ST
Apollo
Level 27
God Stats
65W - 77L
1,406 SR
Queue Stats
328W - 327L
1,358 Elo+
Solo
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 27
God Stats
294W - 296L
1,576 SR
Queue Stats
337W - 347L
1,432 Elo+
Party 2
Cerberus
Cerberus
MathesonMM
Cerberus
Level 26
God Stats
84W - 81L
1,519 SR
Queue Stats
158W - 189L
1,420 Elo+
Party 2
Team Averages
Level 25
1,491 SR
1,397 Elo+

VS

Team Averages
Level 25
1,394 SR
1,396 Elo+
Sol
Sol
Anzkuki
Sol
Level 35
God Stats
27W - 24L
1,425 SR
Queue Stats
260W - 308L
1,391 Elo+
Party 1
Ymir
Ymir
IYMCAI
Ymir
Level 14
God Stats
3W - 3L
1,466 SR
Queue Stats
27W - 41L
1,406 Elo+
Party 1
Apollo
Apollo
Shadowninja9023
Apollo
Level 28
God Stats
1W - 2L
1,123 SR
Queue Stats
79W - 89L
1,353 Elo+
Solo
Merlin
Merlin
bionic_shocker68
Merlin
Level 18
God Stats
10W - 6L
1,457 SR
Queue Stats
17W - 16L
1,395 Elo+
Solo
Tyr
Tyr
stuckinbronzepls
Tyr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 91L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 2 / 1
5,738
522
3,135
5,804
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
BWG_bobby
Sun Wukong
9
1 / 1 / 0
5,826
530
4,547
6,416
3,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 2 / 1
5,676
516
2,009
5,282
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Fiyah1477
Cernunnos
9
1 / 4 / 1
5,200
473
4,549
7,763
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Cerberus
MathesonMM
Cerberus
8
1 / 6 / 3
5,440
495
2,881
7,823
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
6 / 1 / 4
6,538
594
7,175
7,986
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
IYMCAI
Ymir
9
3 / 3 / 7
5,792
527
2,936
4,991
2,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 1 / 2
5,268
479
2,114
5,247
1,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 1
6,500
591
2,990
2,961
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 1 / 1
6,652
605
4,599
7,352
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
3
2
1
1.75
W
Sol
6
1
4
8
L
Sun Wukong
BWG_bobby
Sun Wukong
1
1
0
1
L
Apollo
0
2
1
0.25
L
Cernunnos
Fiyah1477
Cernunnos
1
4
1
0.38
W
Ymir
IYMCAI
Ymir
3
3
7
2.17
L
Cerberus
MathesonMM
Cerberus
1
6
3
0.42
W
1
1
2
2
W
3
0
1
3.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
19,814
33,088
Taken
28,537
12,011
Mitigated
9,484
8,558
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,135
1,516
0
1,381
5,804
1,710
667
3,501
2,303
0
23,820
W
Sol
7,175
2,653
0
5,739
7,986
1,360
950
1,105
6,881
35,051
0
L
Sun Wukong
BWG_bobby
Sun Wukong
4,547
1,562
0
1,718
6,416
3,034
0
0
6,416
0
27,239
L
Apollo
2,009
1,199
0
1,528
5,282
1,993
926
1,548
3,734
0
26,252
L
Cernunnos
Fiyah1477
Cernunnos
4,549
1,873
0
2,535
7,763
2,271
392
2,312
5,451
0
29,292
W
Ymir
IYMCAI
Ymir
2,936
964
0
0
4,991
2,280
330
1,364
3,627
12,063
0
L
Cerberus
MathesonMM
Cerberus
2,881
65
0
1,396
7,823
3,003
98
5,740
2,083
14,948
0
W
2,114
813
123
482
5,247
1,250
0
412
4,835
0
19,343
W
2,990
265
0
747
2,961
978
444
0
2,961
33,318
0
W
4,599
870
0
3,651
7,352
3,616
0
0
7,352
0
39,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
30,750
236
Minions Killed
278
0
Camps Cleared
0
939,895
Distance Traveled
1,073,091
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,738
522
56
5
0
193,399
0
W
Sol
6,538
594
64
6
0
193,897
0
L
Sun Wukong
5,826
530
47
4
0
173,671
4
L
Apollo
5,676
516
60
5
0
209,873
4
L
Cernunnos
5,200
473
47
4
0
171,659
0
W
Ymir
5,792
527
18
2
0
210,840
0
L
Cerberus
5,440
495
26
2
0
191,293
2
W
Apollo
5,268
479
43
4
0
233,375
0
W
Merlin
6,500
591
66
6
0
198,980
3
W
Tyr
6,652
605
87
8
0
235,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role