Player Matchup

Sylvanus
Sylvanus
Charasmach13
Sylvanus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
Conriser
Ao Kuang
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 11L
1,384 Elo+
Party 1
Vamana
Vamana
Wallsafe
Vamana
Level 17
God Stats
0W - 2L
1,165 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 1
Neith
Neith
gauzy bills
Neith
Level 23
God Stats
22W - 16L
1,608 SR
Queue Stats
42W - 31L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
playstar788
Baba Yaga
Level 7
God Stats
2W - 4L
1,407 SR
Queue Stats
26W - 25L
1,348 Elo+
Solo
Team Averages
Level 12
1,398 SR
1,430 Elo+

VS

Team Averages
Level 9
1,444 SR
1,447 Elo+
Medusa
Medusa
Natztak
Medusa
Level 18
God Stats
15W - 16L
1,497 SR
Queue Stats
114W - 121L
1,396 Elo+
Solo
Fafnir
Fafnir
TwoCss
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 224L
1,720 Elo+
Solo
Danzaburou
Danzaburou
Vanillafoxwhip
Danzaburou
Level 8
God Stats
32W - 30L
1,414 SR
Queue Stats
95W - 119L
1,382 Elo+
Solo
Bakasura
Bakasura
noahg2011
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,455 Elo+
Solo
Fenrir
Fenrir
rebel77marti
Fenrir
Level 8
God Stats
7W - 7L
1,307 SR
Queue Stats
72W - 109L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Charasmach13
Sylvanus
18
0 / 12 / 6
11,660
897
11,765
26,860
19,132
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Conriser
Ao Kuang
18
4 / 11 / 4
12,843
988
13,519
27,088
13,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Wallsafe
Vamana
19
1 / 6 / 11
12,707
977
6,113
22,021
35,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 4 / 3
14,491
1,115
25,313
18,327
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
playstar788
Baba Yaga
15
1 / 5 / 3
10,493
807
668
5,625
1,829
Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Natztak
Medusa
20
11 / 5 / 15
14,567
1,121
25,579
15,760
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
TwoCss
Fafnir
19
1 / 2 / 15
12,748
981
7,087
12,313
11,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Vanillafoxwhip
Danzaburou
20
8 / 1 / 13
14,044
1,080
22,348
5,426
2,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
noahg2011
Bakasura
20
11 / 4 / 13
14,362
1,105
16,262
14,802
7,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
20
6 / 3 / 16
12,800
985
17,611
18,213
10,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
15
Kills
37
38
Deaths
15
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Charasmach13
Sylvanus
0
12
6
0.25
L
Ao Kuang
Conriser
Ao Kuang
4
11
4
0.55
W
Medusa
Natztak
Medusa
11
5
15
3.7
W
Fafnir
TwoCss
Fafnir
1
2
15
4.25
W
Danzaburou
Vanillafoxwhip
Danzaburou
8
1
13
14.5
L
Vamana
Wallsafe
Vamana
1
6
11
1.08
L
9
4
3
2.63
W
Bakasura
noahg2011
Bakasura
11
4
13
4.38
L
Baba Yaga
playstar788
Baba Yaga
1
5
3
0.5
W
Fenrir
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
88,887
99,921
Taken
66,514
77,862
Mitigated
38,808
16,280
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Charasmach13
Sylvanus
11,765
2,983
3,863
4,377
26,860
19,132
0
1,188
25,512
28,832
0
L
Ao Kuang
Conriser
Ao Kuang
13,519
6,372
0
3,968
27,088
13,618
0
1,428
24,965
38,070
0
W
Medusa
Natztak
Medusa
25,579
16,207
0
1,634
15,760
7,009
0
5,295
10,465
0
43,679
W
Fafnir
TwoCss
Fafnir
7,087
2,253
0
375
12,313
11,019
0
4,423
7,890
29,460
0
W
Danzaburou
Vanillafoxwhip
Danzaburou
22,348
10,916
0
1,517
5,426
2,422
0
2,576
2,850
0
42,959
L
Vamana
Wallsafe
Vamana
6,113
1,830
0
2,614
22,021
35,687
0
1,944
19,261
0
27,419
L
25,313
12,552
0
1,277
18,327
7,596
0
2,413
15,914
0
45,332
W
Bakasura
noahg2011
Bakasura
16,262
12,773
0
1,723
14,802
7,374
0
5,896
8,906
0
32,014
L
Baba Yaga
playstar788
Baba Yaga
668
490
0
181
5,625
1,829
0
114
5,448
1,277
0
W
Fenrir
17,611
4,402
0
662
18,213
10,984
0
7,762
10,038
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,194
Gold Earned
68,521
187
Minions Killed
227
3
Camps Cleared
4
857,232
Distance Traveled
1,138,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,660
897
34
3
0
143,843
0
L
Ao Kuang
12,843
988
61
5
0
205,556
0
W
Medusa
14,567
1,121
40
3
1
196,900
0
W
Fafnir
12,748
981
54
4
1
196,099
0
W
Danzaburou
14,044
1,080
42
3
0
216,355
0
L
Vamana
12,707
977
38
3
0
235,991
0
L
Neith
14,491
1,115
53
4
3
224,370
0
W
Bakasura
14,362
1,105
64
5
1
258,955
0
L
Baba Yaga
10,493
807
1
0
0
47,472
0
W
Fenrir
12,800
985
27
2
1
270,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role