Player Matchup

Danzaburou
Danzaburou
IISnaKe PiKoII
Danzaburou
Level 50
God Stats
3W - 4L
1,287 SR
Queue Stats
18W - 30L
1,312 Elo+
Party 2
Horus
Horus
IISnaKe SeYII
Horus
Level 118
God Stats
0W - 6L
1,075 SR
Queue Stats
209W - 286L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
ISnaKeMGI
Kukulkan
Level 108
God Stats
3W - 3L
1,563 SR
Queue Stats
280W - 377L
1,346 Elo+
Party 2
Team Averages
Level 92
1,308 SR
1,342 Elo+

VS

Team Averages
Level 64
1,667 SR
1,570 Elo+
Chaac
Chaac
AliGotRange
Chaac
Level 29
God Stats
45W - 18L
1,690 SR
Queue Stats
346W - 169L
1,627 Elo+
Party 1
Yemoja
Yemoja
XxSilentKillerz
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ttv_red_rum
Zeus
Level 153
God Stats
218W - 75L
1,811 SR
Queue Stats
1,052W - 627L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IISnaKe PiKoII
Danzaburou
19
1 / 5 / 9
15,620
579
13,576
20,321
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 10 / 7
17,668
654
18,142
38,509
37,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ISnaKeMGI
Kukulkan
20
7 / 3 / 4
16,935
627
26,719
14,812
5,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
16,668
617
13,728
24,891
28,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 6 / 10
14,861
550
4,601
24,556
26,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 5 / 5
18,646
691
44,182
18,937
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
17
18
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Danzaburou
IISnaKe PiKoII
Danzaburou
1
5
9
1.1
L
5
10
7
0.85
L
Kukulkan
ISnaKeMGI
Kukulkan
7
3
4
3
W
1
6
10
1
W
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,437
Damage
62,511
73,642
Taken
68,384
50,450
Mitigated
62,301
9,256
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,728
2,809
0
9,995
24,891
28,133
1,310
7,172
17,719
0
75,251
L
Danzaburou
IISnaKe PiKoII
Danzaburou
13,576
5,468
0
3,113
20,321
7,178
682
14,342
5,979
0
70,607
L
18,142
9,921
753
3,148
38,509
37,576
416
25,727
12,782
422
39,162
L
Kukulkan
ISnaKeMGI
Kukulkan
26,719
661
0
2,242
14,812
5,696
434
8,858
5,954
138,796
0
W
4,601
1,619
2,618
735
24,556
26,424
145
11,735
12,821
36,295
0
W
44,182
2,972
0
2,580
18,937
7,744
1,519
8,068
10,869
150,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
50,175
310
Minions Killed
300
0
Camps Cleared
0
1,333,755
Distance Traveled
1,422,745
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,668
617
84
3
0
535,213
5
L
Danzaburou
15,620
579
115
4
0
474,109
1
L
Horus
17,668
654
23
1
0
404,989
2
L
Kukulkan
16,935
627
172
6
0
454,657
1
W
Yemoja
14,861
550
46
2
0
445,792
0
W
Zeus
18,646
691
170
6
0
441,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role