Player Matchup

Neith
Neith
KingWoody1
Neith
Level 29
God Stats
19W - 18L
1,454 SR
Queue Stats
43W - 63L
1,372 Elo+
Solo
Hachiman
Hachiman
Locmau
Hachiman
Level 18
God Stats
22W - 23L
1,484 SR
Queue Stats
23W - 28L
1,412 Elo+
Solo
Zeus
Zeus
Onirush2k
Zeus
Level 28
God Stats
61W - 60L
1,447 SR
Queue Stats
480W - 533L
1,430 Elo+
Solo
Ra
Ra
Riioner
Ra
Level 5
God Stats
5W - 4L
1,272 SR
Queue Stats
5W - 4L
1,312 Elo+
Solo
Nemesis
Nemesis
iRagonOpZ
Nemesis
Level 23
God Stats
6W - 3L
1,550 SR
Queue Stats
819W - 813L
1,414 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,388 Elo+

VS

Team Averages
Level 15
1,523 SR
1,449 Elo+
Bellona
Bellona
BrinyCorn202800
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lidormalah
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,675 Elo+
Party 1
Zeus
Zeus
carlosjarnec
Zeus
Level 29
God Stats
1W - 1L
1,776 SR
Queue Stats
22W - 34L
1,361 Elo+
Solo
Tiamat
Tiamat
mizrachiliam1234
Tiamat
Level 27
God Stats
1W - 3L
1,338 SR
Queue Stats
34W - 35L
1,461 Elo+
Party 1
Fenrir
Fenrir
smite030908
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
10 / 1 / 16
10,980
1,098
16,388
10,455
3,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Locmau
Hachiman
18
7 / 0 / 17
11,072
1,107
11,995
6,542
2,505
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
11 / 0 / 15
11,423
1,142
17,290
5,853
2,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 1 / 15
9,974
997
7,265
5,154
1,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
iRagonOpZ
Nemesis
17
8 / 0 / 16
10,546
1,055
12,845
9,795
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
8,522
852
4,602
15,594
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Lidormalah
Cthulhu
14
1 / 8 / 0
8,629
863
4,116
18,699
18,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 1
9,420
942
10,581
11,507
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
8,375
838
11,080
14,003
8,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
0 / 8 / 0
8,190
819
2,173
15,709
5,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
5
38
Kills
2
2
Deaths
39
79
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Neith
10
1
16
18
L
Cthulhu
Lidormalah
Cthulhu
1
8
0
0.13
W
Hachiman
Locmau
Hachiman
7
0
17
15.5
W
Zeus
11
0
15
18.5
W
2
1
15
9.5
L
1
8
1
0.19
W
Nemesis
iRagonOpZ
Nemesis
8
0
16
16
L
0
5
1
0.1
L
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,783
Damage
32,552
37,799
Taken
75,512
14,353
Mitigated
45,295
7,238
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,602
867
0
652
15,594
9,871
0
5,347
10,247
109
20,997
W
Neith
16,388
9,514
0
3,226
10,455
3,777
0
9,068
1,312
0
30,042
L
Cthulhu
Lidormalah
Cthulhu
4,116
526
0
0
18,699
18,409
0
4,832
13,867
13,439
0
W
Hachiman
Locmau
Hachiman
11,995
7,272
0
936
6,542
2,505
0
2,471
3,946
0
20,187
W
Zeus
17,290
1,473
393
533
5,853
2,127
0
4,496
1,357
39,703
0
W
7,265
398
702
589
5,154
1,793
0
4,179
925
23,734
0
L
10,581
754
0
591
11,507
3,212
0
4,200
7,307
46,543
0
W
Nemesis
iRagonOpZ
Nemesis
12,845
6,406
0
859
9,795
4,151
0
5,672
4,023
0
20,541
L
11,080
658
0
1,401
14,003
8,127
0
4,920
9,083
25,337
0
L
Fenrir
2,173
938
0
754
15,709
5,676
0
5,256
10,103
0
10,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
43,136
168
Minions Killed
195
4
Camps Cleared
3
919,868
Distance Traveled
822,471
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,522
852
51
5
0
129,701
2
W
Neith
10,980
1,098
32
3
0
156,986
0
L
Cthulhu
8,629
863
23
2
1
188,984
0
W
Hachiman
11,072
1,107
11
1
0
185,772
0
W
Zeus
11,423
1,142
50
5
3
162,264
0
W
Ra
9,974
997
59
6
0
176,383
0
L
Zeus
9,420
942
81
8
1
155,942
1
W
Nemesis
10,546
1,055
16
2
1
238,463
0
L
Tiamat
8,375
838
28
3
1
177,302
1
L
Fenrir
8,190
819
12
1
0
170,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role