Player Matchup

Nemesis
Nemesis
EL_ARGEN04
Nemesis
Level 6
God Stats
1W - 1L
1,492 SR
Queue Stats
33W - 61L
1,410 Elo+
Solo
Ganesha
Ganesha
IxEvolutionIxI
Ganesha
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 158L
1,421 Elo+
Party 1
Anubis
Anubis
Scry15519
Anubis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 101L
1,570 Elo+
Solo
Guan Yu
Guan Yu
TheAsianBomb01
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,713 Elo+
Solo
Anhur
Anhur
colin_c123
Anhur
Level 12
God Stats
4W - 17L
1,184 SR
Queue Stats
228W - 266L
1,371 Elo+
Party 1
Team Averages
Level 11
1,435 SR
1,497 Elo+

VS

Team Averages
Level 27
1,478 SR
1,467 Elo+
Bacchus
Bacchus
DA504monster
Bacchus
Level 29
God Stats
38W - 43L
1,554 SR
Queue Stats
167W - 181L
1,526 Elo+
Solo
Fenrir
Fenrir
FAVIAN MZ 277
Fenrir
Level 28
God Stats
1W - 0L
1,529 SR
Queue Stats
62W - 63L
1,529 Elo+
Solo
Heimdallr
Heimdallr
I Im Raven l
Heimdallr
Level 28
God Stats
5W - 4L
1,514 SR
Queue Stats
53W - 68L
1,451 Elo+
Solo
Ares
Ares
PvtSaltShaker
Ares
Level 26
God Stats
3W - 1L
1,445 SR
Queue Stats
131W - 113L
1,540 Elo+
Solo
Janus
Janus
Sr sasori06
Janus
Level 26
God Stats
4W - 4L
1,349 SR
Queue Stats
83W - 133L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EL_ARGEN04
Nemesis
13
1 / 6 / 2
8,618
410
2,164
11,151
3,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 6
9,482
452
5,570
17,415
17,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Scry15519
Anubis
19
22 / 4 / 0
13,444
640
28,674
16,307
9,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 9 / 3
9,479
451
2,667
16,206
13,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
14
0 / 6 / 1
8,530
406
2,402
9,627
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA504monster
Bacchus
14
3 / 3 / 13
10,515
501
11,506
16,647
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 4
11,286
537
8,412
16,296
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
I Im Raven l
Heimdallr
17
8 / 3 / 6
10,852
517
13,334
13,874
5,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 3 / 3
12,676
604
12,488
15,756
16,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 5
8,923
425
5,634
13,482
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
23
Kills
28
28
Deaths
23
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DA504monster
Bacchus
3
3
13
3.17
L
Nemesis
EL_ARGEN04
Nemesis
1
6
2
0.33
W
5
4
4
1.75
W
Heimdallr
I Im Raven l
Heimdallr
8
3
6
3.67
L
0
3
6
1
W
11
3
3
4.17
L
Anubis
Scry15519
Anubis
22
4
0
5.5
W
1
10
5
0.35
L
0
9
3
0.17
L
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
51,374
70,706
Taken
76,055
47,624
Mitigated
50,710
11,741
Healing
23,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DA504monster
Bacchus
11,506
1,745
0
4,889
16,647
18,807
320
8,589
8,035
26,852
0
L
Nemesis
EL_ARGEN04
Nemesis
2,164
1,017
0
230
11,151
3,204
0
3,080
8,071
0
29,215
W
8,412
1,588
0
8,412
16,296
6,654
0
5,769
10,502
0
85,475
W
Heimdallr
I Im Raven l
Heimdallr
13,334
7,221
0
6,310
13,874
5,367
2,970
5,244
8,605
0
75,849
L
5,570
763
0
1,450
17,415
17,829
0
7,824
9,591
37,554
0
W
12,488
311
0
2,615
15,756
16,157
157
4,511
10,995
66,772
0
L
Anubis
Scry15519
Anubis
28,674
611
0
7,432
16,307
9,623
0
7,894
8,413
88,954
0
W
5,634
1,037
0
1,609
13,482
3,725
625
10,131
3,351
48,889
0
L
2,667
726
431
1,471
16,206
13,763
178
8,175
8,031
0
50,245
L
Anhur
2,402
1,443
0
727
9,627
3,205
1,092
2,655
6,967
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
54,252
394
Minions Killed
486
0
Camps Cleared
0
1,777,541
Distance Traveled
1,813,630
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,515
501
27
1
0
390,740
5
L
Nemesis
8,618
410
54
3
0
334,738
0
W
Fenrir
11,286
537
134
6
0
379,307
5
W
Heimdallr
10,852
517
108
5
0
341,721
1
L
Ganesha
9,482
452
17
1
0
382,836
2
W
Ares
12,676
604
125
6
0
357,427
2
L
Anubis
13,444
640
126
6
0
320,421
3
W
Janus
8,923
425
92
4
0
344,435
1
L
Guan Yu
9,479
451
98
5
0
360,696
0
L
Anhur
8,530
406
99
5
0
378,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role