Player Matchup

Scylla
Scylla
Mrcgktgsk
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Ra
Ra
OfficialMaritza
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 1
Gilgamesh
Gilgamesh
catzillaxqt
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,526 Elo+
Solo
Hou Yi
Hou Yi
isleep15
Hou Yi
Level 29
God Stats
4W - 6L
1,137 SR
Queue Stats
68W - 83L
1,439 Elo+
Solo
Chaac
Chaac
斯雷特林
Chaac
Level 28
God Stats
6W - 4L
1,598 SR
Queue Stats
53W - 60L
1,449 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,334 Elo+

VS

Team Averages
Level 26
1,494 SR
1,443 Elo+
Sol
Sol
DaftDuck
Sol
Level 29
God Stats
15W - 5L
1,619 SR
Queue Stats
124W - 120L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Gynzzo
Erlang Shen
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 93L
1,331 Elo+
Solo
Fenrir
Fenrir
Onkeleddy
Fenrir
Level 21
God Stats
9W - 13L
1,364 SR
Queue Stats
147W - 172L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
SimpleBiscuit
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
juanxoms97
Ares
Level 28
God Stats
13W - 10L
1,488 SR
Queue Stats
217W - 259L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mrcgktgsk
Scylla
8
0 / 6 / 0
4,942
449
1,277
5,724
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 4 / 3
5,029
457
3,634
3,873
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
catzillaxqt
Gilgamesh
10
3 / 2 / 1
6,032
548
3,982
7,528
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
isleep15
Hou Yi
8
2 / 3 / 3
5,412
492
4,189
6,667
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 0 / 1
6,394
581
4,786
5,778
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
7,850
714
7,832
6,080
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Gynzzo
Erlang Shen
10
0 / 1 / 0
5,416
492
2,345
6,584
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Onkeleddy
Fenrir
10
2 / 0 / 2
6,070
552
2,425
7,258
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SimpleBiscuit
Gilgamesh
7
1 / 6 / 2
4,918
447
2,492
6,087
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 0 / 1
6,082
553
2,921
6,222
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
15
15
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Erlang Shen
Gynzzo
Erlang Shen
0
1
0
0
L
Scylla
Mrcgktgsk
Scylla
0
6
0
0
L
2
4
3
0.88
W
Fenrir
Onkeleddy
Fenrir
2
0
2
3
W
Gilgamesh
SimpleBiscuit
Gilgamesh
1
6
2
0.33
L
Gilgamesh
catzillaxqt
Gilgamesh
3
2
1
1.75
L
Hou Yi
isleep15
Hou Yi
2
3
3
1.17
W
4
0
1
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
18,015
29,570
Taken
32,231
12,332
Mitigated
12,856
7,083
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,832
1,790
0
4,082
6,080
1,853
2,134
1,973
4,053
47,491
0
W
Erlang Shen
Gynzzo
Erlang Shen
2,345
1,170
0
3,635
6,584
2,794
0
0
6,359
0
23,193
L
Scylla
Mrcgktgsk
Scylla
1,277
138
0
475
5,724
1,944
288
4,695
1,029
19,303
0
L
3,634
877
311
182
3,873
1,150
0
2,219
1,654
12,564
0
W
Fenrir
Onkeleddy
Fenrir
2,425
912
0
3,818
7,258
2,576
0
115
7,068
0
28,763
W
Gilgamesh
SimpleBiscuit
Gilgamesh
2,492
314
0
346
6,087
2,502
76
1,475
4,444
0
14,895
L
Gilgamesh
catzillaxqt
Gilgamesh
3,982
1,019
0
1,507
7,528
3,484
0
1,500
6,028
0
35,794
L
Hou Yi
isleep15
Hou Yi
4,189
2,820
0
2,032
6,667
2,025
0
2,339
4,328
0
24,158
W
2,921
0
0
1,880
6,222
3,131
0
908
5,096
15,061
0
L
4,786
967
0
2,576
5,778
3,729
0
0
5,778
0
32,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
30,336
256
Minions Killed
256
0
Camps Cleared
0
947,172
Distance Traveled
1,019,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,850
714
95
9
0
193,715
1
W
Erlang Shen
5,416
492
47
4
0
210,645
0
L
Scylla
4,942
449
32
3
0
172,873
2
L
Ra
5,029
457
28
3
0
180,900
0
W
Fenrir
6,070
552
63
6
0
206,284
0
W
Gilgamesh
4,918
447
25
2
0
213,988
0
L
Gilgamesh
6,032
548
68
6
0
234,316
0
L
Hou Yi
5,412
492
38
3
0
169,313
1
W
Ares
6,082
553
26
2
0
194,677
1
L
Chaac
6,394
581
90
8
0
189,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role