Player Matchup

Thor
Thor
Aleks997997
Thor
Level 18
God Stats
7W - 7L
1,499 SR
Queue Stats
28W - 31L
1,406 Elo+
Solo
Discordia
Discordia
Clashpoint
Discordia
Level 15
God Stats
5W - 7L
1,225 SR
Queue Stats
35W - 49L
1,247 Elo+
Solo
Bellona
Bellona
NonOmen
Bellona
Level 5
God Stats
1W - 5L
1,296 SR
Queue Stats
9W - 33L
1,045 Elo+
Party 1
Danzaburou
Danzaburou
Orio69
Danzaburou
Level 7
God Stats
2W - 5L
1,242 SR
Queue Stats
14W - 32L
1,147 Elo+
Party 1
Hera
Hera
porla
Hera
Level 18
God Stats
0W - 2L
1,147 SR
Queue Stats
35W - 46L
1,412 Elo+
Solo
Team Averages
Level 13
1,282 SR
1,251 Elo+

VS

Team Averages
Level 25
1,452 SR
1,362 Elo+
Nu Wa
Nu Wa
BATTLEOFTHEGOD91
Nu Wa
Level 29
God Stats
26W - 10L
1,560 SR
Queue Stats
100W - 89L
1,383 Elo+
Solo
Neith
Neith
ClouXa
Neith
Level 35
God Stats
6W - 5L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MELUxxxISxxxBACK
Kukulkan
Level 4
God Stats
4W - 3L
1,202 SR
Queue Stats
12W - 8L
1,354 Elo+
Party 2
Geb
Geb
iTenja
Geb
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 29L
1,354 Elo+
Party 2
Loki
Loki
lionsfire24
Loki
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 36L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,975
816
2,974
7,210
2,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
Clashpoint
Discordia
16
2 / 7 / 4
10,525
957
14,616
14,413
4,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
NonOmen
Bellona
16
2 / 9 / 4
10,119
920
5,413
24,674
16,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Orio69
Danzaburou
16
0 / 6 / 4
9,461
860
9,545
18,797
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
porla
Hera
15
2 / 11 / 2
9,775
889
11,665
21,356
6,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 22
12,146
1,104
17,290
6,658
2,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ClouXa
Neith
20
20 / 2 / 13
14,333
1,303
30,601
15,189
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 17
11,234
1,021
13,548
3,616
1,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
iTenja
Geb
18
2 / 3 / 25
10,810
983
9,253
14,172
11,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 17
10,536
958
10,343
8,290
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
132
7
Kills
38
38
Deaths
7
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
7
0
22
18
L
Discordia
Clashpoint
Discordia
2
7
4
0.57
W
Neith
ClouXa
Neith
20
2
13
13.25
W
5
0
17
13.5
L
Bellona
NonOmen
Bellona
2
9
4
0.44
L
Danzaburou
Orio69
Danzaburou
0
6
4
0.33
W
Geb
iTenja
Geb
2
3
25
4.83
W
4
2
17
6.25
L
Hera
porla
Hera
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
81,035
86,450
Taken
47,925
36,868
Mitigated
25,869
4,850
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,974
351
0
0
7,210
2,542
0
4,441
2,769
0
8,601
W
17,290
3,504
378
1,173
6,658
2,661
0
3,682
2,976
30,884
0
L
Discordia
Clashpoint
Discordia
14,616
1,010
160
786
14,413
4,836
0
5,378
9,035
45,006
0
W
Neith
ClouXa
Neith
30,601
17,689
0
6,237
15,189
6,513
0
9,224
5,965
0
54,489
W
13,548
934
0
0
3,616
1,632
0
2,031
1,585
39,949
0
L
Bellona
NonOmen
Bellona
5,413
1,668
0
1,265
24,674
16,780
0
9,255
15,419
395
18,761
L
Danzaburou
Orio69
Danzaburou
9,545
2,856
0
1,700
18,797
6,266
0
10,276
8,521
0
28,831
W
Geb
iTenja
Geb
9,253
639
0
0
14,172
11,368
0
7,918
6,254
20,351
0
W
10,343
4,233
0
0
8,290
3,695
0
3,748
4,542
0
20,243
L
Hera
porla
Hera
11,665
2,461
45
894
21,356
6,444
0
10,741
10,615
37,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
59,059
188
Minions Killed
186
2
Camps Cleared
5
822,126
Distance Traveled
1,061,941
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,975
816
9
1
2
101,988
0
W
Nu Wa
12,146
1,104
23
2
1
221,441
1
L
Discordia
10,525
957
54
5
0
162,160
0
W
Neith
14,333
1,303
50
5
3
187,901
1
W
Kukulkan
11,234
1,021
77
7
1
207,866
0
L
Bellona
10,119
920
24
2
0
197,517
0
L
Danzaburou
9,461
860
34
3
0
191,095
0
W
Geb
10,810
983
18
2
0
219,207
2
W
Loki
10,536
958
18
2
0
225,526
0
L
Hera
9,775
889
67
6
0
169,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role