Player Matchup

The Morrigan
The Morrigan
ALay214
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,500 Elo+
Solo
Hachiman
Hachiman
Crazyman010
Hachiman
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,345 Elo+
Party 2
Yemoja
Yemoja
Happypanda65
Yemoja
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Ohh Meire 69
Nu Wa
Level 87
God Stats
1W - 4L
1,491 SR
Queue Stats
55W - 44L
1,512 Elo+
Solo
Raijin
Raijin
koutsos
Raijin
Level 125
God Stats
2W - 5L
1,183 SR
Queue Stats
255W - 291L
1,516 Elo+
Solo
Team Averages
Level 67
1,435 SR
1,472 Elo+

VS

Team Averages
Level 78
1,484 SR
1,425 Elo+
Medusa
Medusa
BROWNS ELF
Medusa
Level 114
God Stats
6W - 4L
1,447 SR
Queue Stats
319W - 292L
1,510 Elo+
Solo
Anubis
Anubis
BuckedSpace
Anubis
Level 136
God Stats
6W - 7L
1,545 SR
Queue Stats
271W - 258L
1,583 Elo+
Party 1
Yemoja
Yemoja
DefterAnt023
Yemoja
Level 95
God Stats
3W - 0L
1,213 SR
Queue Stats
193W - 184L
1,468 Elo+
Solo
King Arthur
King Arthur
Hellsbells2468
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,403 Elo+
Party 1
Fenrir
Fenrir
Z LAGARTIXA
Fenrir
Level 17
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 4L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALay214
The Morrigan
8
0 / 8 / 3
9,443
450
333
7,818
1,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Crazyman010
Hachiman
20
6 / 7 / 14
14,580
694
25,256
20,906
7,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
20
2 / 5 / 19
13,169
627
13,673
25,645
16,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 4 / 14
15,974
761
39,659
23,485
9,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
koutsos
Raijin
20
11 / 8 / 12
15,877
756
47,131
41,213
17,304
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BROWNS ELF
Medusa
20
11 / 5 / 10
15,303
729
33,658
35,443
13,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
8 / 6 / 15
14,699
700
29,785
24,009
10,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
1 / 2 / 27
14,059
669
9,646
21,377
15,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Hellsbells2468
King Arthur
20
1 / 6 / 21
13,301
633
10,754
31,544
31,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
20
11 / 10 / 14
14,906
710
25,049
31,324
13,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
119
29
Kills
32
32
Deaths
29
62
Assists
87
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ALay214
The Morrigan
0
8
3
0.19
W
Medusa
BROWNS ELF
Medusa
11
5
10
3.2
W
Anubis
8
6
15
2.58
L
Hachiman
Crazyman010
Hachiman
6
7
14
1.86
W
Yemoja
1
2
27
7.25
L
Yemoja
2
5
19
2.3
W
King Arthur
Hellsbells2468
King Arthur
1
6
21
1.92
L
10
4
14
4.25
W
Fenrir
11
10
14
1.8
L
Raijin
koutsos
Raijin
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,052
Damage
108,892
119,067
Taken
143,697
52,494
Mitigated
83,775
59,478
Healing
72,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ALay214
The Morrigan
333
182
0
41
7,818
1,618
0
1,576
6,242
462
0
W
Medusa
BROWNS ELF
Medusa
33,658
16,631
3,356
10,363
35,443
13,124
4,687
26,190
9,253
0
82,259
W
Anubis
29,785
1,799
4,384
5,006
24,009
10,370
983
17,441
6,568
75,992
0
L
Hachiman
Crazyman010
Hachiman
25,256
12,519
171
5,660
20,906
7,326
3,119
7,062
13,626
0
47,682
W
Yemoja
9,646
2,655
28,652
7,290
21,377
15,584
692
17,357
4,020
31,223
0
L
Yemoja
13,673
3,482
14,434
9,217
25,645
16,758
984
12,612
12,315
23,787
0
W
King Arthur
Hellsbells2468
King Arthur
10,754
1,583
3,218
1,984
31,544
31,104
371
20,418
11,126
0
40,617
L
39,659
10,255
2,636
8,007
23,485
9,488
755
7,390
16,095
85,800
0
W
Fenrir
25,049
4,470
4,032
4,584
31,324
13,593
382
19,390
11,934
0
30,317
L
Raijin
koutsos
Raijin
47,131
4,531
1,509
17,803
41,213
17,304
620
10,791
30,072
71,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,043
Gold Earned
72,268
214
Minions Killed
275
0
Camps Cleared
0
1,405,872
Distance Traveled
1,657,501
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,443
450
0
0
0
144,833
0
W
Medusa
15,303
729
92
4
0
279,503
0
W
Anubis
14,699
700
83
4
0
285,427
0
L
Hachiman
14,580
694
30
1
0
341,509
0
W
Yemoja
14,059
669
33
2
0
364,095
0
L
Yemoja
13,169
627
20
1
0
362,554
0
W
King Arthur
13,301
633
48
2
0
370,326
2
L
Nu Wa
15,974
761
108
5
0
301,114
3
W
Fenrir
14,906
710
19
1
0
358,150
2
L
Raijin
15,877
756
56
3
0
255,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role