Player Matchup

Medusa
Medusa
AnitaHoare
Medusa
Level 25
God Stats
32W - 29L
1,436 SR
Queue Stats
44W - 44L
1,404 Elo+
Solo
Chaac
Chaac
Boduz
Chaac
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 2L
1,335 Elo+
Solo
Hachiman
Hachiman
III0o0III0o0lll
Hachiman
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
223W - 251L
1,237 Elo+
Party 1
Sol
Sol
TheOkocha17
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 220L
1,228 Elo+
Party 1
Fenrir
Fenrir
iSweatForMyKids
Fenrir
Level 3
God Stats
2W - 11L
1,204 SR
Queue Stats
6W - 12L
1,090 Elo+
Party 1
Team Averages
Level 16
1,392 SR
1,259 Elo+

VS

Team Averages
Level 8
1,298 SR
1,223 Elo+
Cu Chulainn
Cu Chulainn
DaiBoiii
Cu Chulainn
Level 16
God Stats
0W - 6L
1,186 SR
Queue Stats
6W - 14L
1,292 Elo+
Party 2
Ymir
Ymir
Finley2703
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 3
Ares
Ares
MachdichwegduKEK
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 3
Hera
Hera
Nightfall_elf
Hera
Level 14
God Stats
0W - 3L
1,120 SR
Queue Stats
8W - 10L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
x_Dark-Hype_x
Gilgamesh
Level 5
God Stats
0W - 2L
1,185 SR
Queue Stats
3W - 10L
1,021 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnitaHoare
Medusa
18
17 / 0 / 8
12,185
580
18,706
12,983
5,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Boduz
Chaac
17
12 / 2 / 7
10,702
510
15,158
17,783
18,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
17
8 / 4 / 14
11,158
531
15,461
14,076
5,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
6,525
311
1,262
5,257
1,356
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 6 / 10
10,748
512
11,372
15,572
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaiBoiii
Cu Chulainn
14
4 / 3 / 2
8,988
428
9,046
13,128
8,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 13 / 1
9,763
465
11,429
23,787
16,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 12 / 0
8,979
428
6,138
21,621
19,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 7 / 6
8,794
419
8,841
10,239
3,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
x_Dark-Hype_x
Gilgamesh
12
0 / 14 / 1
7,488
357
7,039
17,889
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
47
Kills
14
15
Deaths
49
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnitaHoare
Medusa
17
0
8
21
W
Chaac
Boduz
Chaac
12
2
7
7.75
L
Cu Chulainn
DaiBoiii
Cu Chulainn
4
3
2
1.67
L
5
13
1
0.42
W
Hachiman
8
4
14
3.75
L
5
12
0
0.42
L
0
7
6
0.43
W
0
3
0
0
W
10
6
10
2.5
L
Gilgamesh
x_Dark-Hype_x
Gilgamesh
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,959
Damage
42,493
65,671
Taken
86,664
36,839
Mitigated
56,451
16,950
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnitaHoare
Medusa
18,706
12,619
233
5,915
12,983
5,110
6,086
5,237
7,746
0
88,480
W
Chaac
Boduz
Chaac
15,158
2,640
0
5,957
17,783
18,737
316
6,414
11,175
0
50,922
L
Cu Chulainn
DaiBoiii
Cu Chulainn
9,046
1,028
0
920
13,128
8,209
139
618
12,410
74
48,259
L
11,429
4,385
0
3,089
23,787
16,580
0
256
23,428
46,839
0
W
Hachiman
15,461
12,486
0
1,500
14,076
5,289
1,243
6,745
7,331
0
59,404
L
6,138
1,589
178
449
21,621
19,353
0
0
21,571
16,708
0
L
8,841
3,310
0
600
10,239
3,553
92
388
9,851
49,026
0
W
1,262
939
0
641
5,257
1,356
0
2,117
3,140
9,329
0
W
11,372
4,386
0
2,704
15,572
6,347
1,115
5,969
8,790
0
45,891
L
Gilgamesh
x_Dark-Hype_x
Gilgamesh
7,039
1,702
0
536
17,889
8,756
978
0
17,839
0
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
44,012
367
Minions Killed
316
0
Camps Cleared
0
1,694,751
Distance Traveled
1,770,697
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,185
580
124
6
0
406,501
0
W
Chaac
10,702
510
69
3
0
381,297
1
L
Cu Chulainn
8,988
428
85
4
0
401,870
1
L
Ymir
9,763
465
84
4
0
291,462
0
W
Hachiman
11,158
531
91
4
0
328,929
1
L
Ares
8,979
428
10
0
0
375,104
0
L
Hera
8,794
419
74
4
0
334,659
0
W
Sol
6,525
311
20
1
0
171,913
0
W
Fenrir
10,748
512
63
3
0
406,111
1
L
Gilgamesh
7,488
357
63
3
0
367,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role