Player Matchup

Heimdallr
Heimdallr
DJgenti
Heimdallr
Level 26
God Stats
5W - 1L
1,916 SR
Queue Stats
65W - 59L
1,319 Elo+
Solo
Hachiman
Hachiman
FadedRoses581
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
KarumaNn
Thanatos
Level 18
God Stats
2W - 3L
1,350 SR
Queue Stats
13W - 26L
1,210 Elo+
Party 1
Bellona
Bellona
Sinhiro
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Стоны
Izanami
Level 13
God Stats
3W - 6L
1,215 SR
Queue Stats
207W - 231L
1,131 Elo+
Party 1
Team Averages
Level 13
1,496 SR
1,332 Elo+

VS

Team Averages
Level 8
1,290 SR
1,262 Elo+
Izanami
Izanami
ALJO2511
Izanami
Level 18
God Stats
6W - 10L
1,115 SR
Queue Stats
90W - 100L
1,292 Elo+
Solo
Chernobog
Chernobog
Felweaver
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,116 Elo+
Solo
Nemesis
Nemesis
Grimnoobster
Nemesis
Level 8
God Stats
1W - 3L
1,276 SR
Queue Stats
41W - 33L
1,078 Elo+
Solo
Persephone
Persephone
Voltsandia
Persephone
Level 6
God Stats
2W - 2L
1,463 SR
Queue Stats
9W - 16L
1,322 Elo+
Solo
Cthulhu
Cthulhu
seeds123
Cthulhu
Level 5
God Stats
1W - 0L
1,096 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJgenti
Heimdallr
1
0 / 0 / 0
5,748
261
0
0
0
Hachiman
FadedRoses581
Hachiman
14
1 / 7 / 0
8,715
396
4,987
12,906
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
KarumaNn
Thanatos
16
6 / 7 / 0
11,126
506
13,029
23,787
9,731
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Sinhiro
Bellona
14
1 / 10 / 2
8,896
404
4,398
20,352
14,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Стоны
Izanami
15
1 / 13 / 4
10,432
474
7,772
17,262
9,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALJO2511
Izanami
20
10 / 1 / 5
14,906
678
11,487
15,003
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Felweaver
Chernobog
18
7 / 5 / 8
12,446
566
14,718
13,608
5,782
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Grimnoobster
Nemesis
19
11 / 2 / 6
13,155
598
16,205
16,824
9,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Voltsandia
Persephone
18
7 / 2 / 4
13,175
599
12,297
12,636
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
seeds123
Cthulhu
4
0 / 0 / 0
7,655
348
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
9
Kills
35
37
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALJO2511
Izanami
10
1
5
12.5
L
Heimdallr
DJgenti
Heimdallr
0
0
0
0
L
Hachiman
FadedRoses581
Hachiman
1
7
0
0.14
W
Chernobog
Felweaver
Chernobog
7
5
8
2.2
W
Nemesis
Grimnoobster
Nemesis
11
2
6
7
L
Thanatos
KarumaNn
Thanatos
6
7
0
0.86
L
Bellona
Sinhiro
Bellona
1
10
2
0.2
W
Persephone
Voltsandia
Persephone
7
2
4
4.5
W
Cthulhu
seeds123
Cthulhu
0
0
0
0
L
Izanami
Стоны
Izanami
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
54,707
74,307
Taken
58,071
38,414
Mitigated
25,988
11,309
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALJO2511
Izanami
11,487
7,831
0
9,354
15,003
5,790
5,934
461
14,542
0
121,215
L
Heimdallr
DJgenti
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
FadedRoses581
Hachiman
4,987
2,766
0
0
12,906
4,565
316
1,578
11,210
0
50,676
W
Chernobog
Felweaver
Chernobog
14,718
10,518
677
2,173
13,608
5,782
4,261
0
13,123
0
53,471
W
Nemesis
Grimnoobster
Nemesis
16,205
12,342
0
7,610
16,824
9,737
1,141
483
16,341
0
98,333
L
Thanatos
KarumaNn
Thanatos
13,029
5,612
0
10,708
23,787
9,731
0
3,683
19,963
572
67,888
L
Bellona
Sinhiro
Bellona
4,398
760
0
148
20,352
14,984
948
4,909
14,979
0
25,428
W
Persephone
Voltsandia
Persephone
12,297
1,878
164
3,393
12,636
4,679
2,258
148
12,487
67,159
0
W
Cthulhu
seeds123
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Стоны
Izanami
7,772
4,460
0
453
17,262
9,134
4,050
1,322
15,858
0
57,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
61,337
341
Minions Killed
516
0
Camps Cleared
0
1,283,964
Distance Traveled
1,675,162
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,906
678
198
9
0
409,639
2
L
Heimdallr
5,748
261
0
0
0
0
0
L
Hachiman
8,715
396
75
3
0
345,483
1
W
Chernobog
12,446
566
73
3
0
382,768
0
W
Nemesis
13,155
598
123
6
0
492,284
0
L
Thanatos
11,126
506
104
5
0
328,186
0
L
Bellona
8,896
404
48
2
0
333,802
1
W
Persephone
13,175
599
122
6
0
390,471
0
W
Cthulhu
7,655
348
0
0
0
0
0
L
Izanami
10,432
474
114
5
0
276,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role