Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bigboy81316
Neith
Level 28
God Stats
29W - 21L
1,790 SR
Queue Stats
127W - 160L
1,577 Elo+
Party 1
Da Ji
Da Ji
DJ Cody Wins
Da Ji
Level 12
God Stats
7W - 2L
1,519 SR
Queue Stats
30W - 8L
1,652 Elo+
Party 1
Olorun
Olorun
DeraxGoiris
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,542 Elo+
Solo
Ymir
Ymir
MisterFrost01
Ymir
Level 109
God Stats
9W - 6L
1,700 SR
Queue Stats
76W - 89L
1,440 Elo+
Party 1
Team Averages
Level 38
1,602 SR
1,542 Elo+

VS

Team Averages
Level 16
1,502 SR
1,486 Elo+
Yemoja
Yemoja
Der_Schwarzmaler
Yemoja
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
133W - 150L
1,441 Elo+
Solo
Bellona
Bellona
FoxKnock
Bellona
Level 26
God Stats
0W - 5L
1,305 SR
Queue Stats
262W - 263L
1,444 Elo+
Solo
Kukulkan
Kukulkan
SilverBack1006
Kukulkan
Level 6
God Stats
5W - 6L
1,857 SR
Queue Stats
13W - 14L
1,684 Elo+
Party 2
Fenrir
Fenrir
Stanimal54
Fenrir
Level 13
God Stats
0W - 7L
1,300 SR
Queue Stats
308W - 318L
1,461 Elo+
Party 2
Tiamat
Tiamat
Vanillafoxwhip
Tiamat
Level 8
God Stats
17W - 24L
1,292 SR
Queue Stats
95W - 119L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
9 / 2 / 26
13,010
1,084
27,305
16,343
15,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 0 / 20
11,420
952
8,361
6,429
2,309
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 3 / 18
14,805
1,234
29,372
13,380
7,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
20
6 / 0 / 28
12,191
1,016
14,540
12,327
5,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 1 / 28
13,100
1,092
13,437
10,711
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,237
853
12,140
19,511
10,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
FoxKnock
Bellona
15
1 / 7 / 4
9,954
830
8,130
18,034
10,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
15
3 / 8 / 1
10,845
904
9,130
18,360
13,888
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Stanimal54
Fenrir
16
2 / 11 / 3
10,783
899
11,605
25,304
14,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
0 / 13 / 4
9,915
826
4,893
18,874
10,394
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
21
45
Kills
6
6
Deaths
45
120
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
26
11
W
5
0
20
15
W
19
3
18
9.33
L
0
6
3
0.25
W
Olorun
6
0
28
20
L
Bellona
FoxKnock
Bellona
1
7
4
0.43
W
6
1
28
20
L
Kukulkan
3
8
1
0.44
L
Fenrir
Stanimal54
Fenrir
2
11
3
0.32
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,015
Damage
45,898
59,190
Taken
100,083
41,736
Mitigated
60,544
23,814
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
27,305
13,755
798
1,284
16,343
15,607
0
5,711
10,632
351
51,403
W
8,361
4,470
583
1,984
6,429
2,309
0
4,894
1,535
0
18,658
W
29,372
12,783
2,302
5,113
13,380
7,071
0
4,952
8,428
0
41,295
L
12,140
2,239
3,789
756
19,511
10,509
0
4,100
15,411
40,626
0
W
Olorun
14,540
4,490
4,339
6,535
12,327
5,551
0
5,910
6,417
31,302
0
L
Bellona
FoxKnock
Bellona
8,130
2,956
0
273
18,034
10,810
0
6,912
11,122
0
16,220
W
13,437
1,961
0
876
10,711
11,198
0
4,696
6,015
30,279
0
L
Kukulkan
9,130
652
0
0
18,360
13,888
0
4,066
14,294
21,788
0
L
Fenrir
Stanimal54
Fenrir
11,605
1,598
0
236
25,304
14,943
0
5,690
19,614
0
20,465
L
4,893
1,652
0
1,090
18,874
10,394
0
7,512
11,362
16,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,526
Gold Earned
51,734
194
Minions Killed
150
11
Camps Cleared
4
1,090,726
Distance Traveled
936,563
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,010
1,084
59
5
5
252,576
1
W
Neith
11,420
952
29
2
0
159,778
0
W
Da Ji
14,805
1,234
22
2
6
205,476
0
L
Yemoja
10,237
853
60
5
2
189,898
0
W
Olorun
12,191
1,016
39
3
0
249,648
1
L
Bellona
9,954
830
16
1
0
201,814
3
W
Ymir
13,100
1,092
45
4
0
223,248
0
L
Kukulkan
10,845
904
32
3
2
173,705
2
L
Fenrir
10,783
899
15
1
0
205,577
1
L
Tiamat
9,915
826
27
2
0
165,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role