Player Matchup

Arachne
Arachne
Antíoxts
Arachne
Level 99
God Stats
12W - 5L
1,761 SR
Queue Stats
186W - 184L
1,583 Elo+
Party 3
Chernobog
Chernobog
Dioxissw
Chernobog
Level 36
God Stats
2W - 5L
1,454 SR
Queue Stats
140W - 174L
1,402 Elo+
Solo
Tyr
Tyr
OurLordConcrete
Tyr
Level 67
God Stats
2W - 7L
1,467 SR
Queue Stats
223W - 228L
1,467 Elo+
Party 1
Merlin
Merlin
SaltManWasTaken
Merlin
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
296W - 267L
1,467 Elo+
Party 1
Fenrir
Fenrir
wukongsenpai
Fenrir
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
82W - 96L
1,472 Elo+
Party 3
Team Averages
Level 51
1,536 SR
1,478 Elo+

VS

Team Averages
Level 50
1,659 SR
1,464 Elo+
Danzaburou
Danzaburou
Axortagos21
Danzaburou
Level 98
God Stats
17W - 9L
1,770 SR
Queue Stats
268W - 271L
1,491 Elo+
Party 2
Tyr
Tyr
Greensp
Tyr
Level 44
God Stats
40W - 22L
1,626 SR
Queue Stats
271W - 256L
1,461 Elo+
Solo
Bakasura
Bakasura
Papaviron
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 36L
1,368 Elo+
Solo
Anubis
Anubis
WACIOH
Anubis
Level 39
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 3L
1,525 Elo+
Solo
Ymir
Ymir
axortagilla
Ymir
Level 21
God Stats
22W - 14L
1,656 SR
Queue Stats
161W - 152L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antíoxts
Arachne
10
0 / 6 / 3
7,177
422
3,592
15,726
7,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Dioxissw
Chernobog
12
0 / 8 / 3
7,371
434
3,786
10,936
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 2 / 2
8,850
521
10,080
10,271
10,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 8 / 0
8,521
501
8,614
12,056
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
11
0 / 6 / 5
7,077
416
6,483
13,994
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axortagos21
Danzaburou
16
11 / 1 / 9
10,464
616
15,197
9,319
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
16
0 / 1 / 8
8,922
525
7,790
11,927
9,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Papaviron
Bakasura
16
9 / 3 / 6
9,536
561
13,183
13,091
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
WACIOH
Anubis
13
5 / 7 / 3
8,179
481
7,335
10,153
5,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 0 / 12
9,148
538
4,690
9,118
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
12
Kills
30
30
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
Antíoxts
Arachne
0
6
3
0.25
W
Danzaburou
Axortagos21
Danzaburou
11
1
9
15.5
L
Chernobog
Dioxissw
Chernobog
0
8
3
0.19
W
Tyr
0
1
8
4
L
6
2
2
3.5
W
Bakasura
Papaviron
Bakasura
9
3
6
4
L
6
8
0
0.75
W
Anubis
WACIOH
Anubis
5
7
3
0.93
W
5
0
12
11
L
Fenrir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
48,195
62,983
Taken
53,608
29,502
Mitigated
31,586
9,610
Healing
23,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Antíoxts
Arachne
3,592
2,877
0
1,395
15,726
7,781
0
3,512
11,164
0
9,560
W
Danzaburou
Axortagos21
Danzaburou
15,197
7,599
0
4,996
9,319
3,551
1,130
1,223
7,996
0
65,630
L
Chernobog
Dioxissw
Chernobog
3,786
1,549
0
570
10,936
2,213
0
2,821
8,045
0
43,518
W
Tyr
7,790
1,948
0
8,255
11,927
9,506
1,999
676
11,193
0
63,337
L
10,080
1,606
0
2,802
10,271
10,703
0
756
9,515
139
46,258
W
Bakasura
Papaviron
Bakasura
13,183
9,078
0
3,726
13,091
5,862
608
2,495
10,311
0
56,034
L
8,614
897
0
1,703
12,056
3,433
441
3,359
7,687
32,762
0
W
Anubis
WACIOH
Anubis
7,335
112
277
2,763
10,153
5,484
423
2,675
7,074
46,265
0
W
4,690
839
0
3,168
9,118
7,183
0
794
8,281
17,099
0
L
Fenrir
6,483
1,978
0
3,140
13,994
5,372
0
1,577
11,392
0
36,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
46,249
327
Minions Killed
479
0
Camps Cleared
0
1,545,061
Distance Traveled
1,591,626
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,177
422
19
1
0
329,250
3
W
Danzaburou
10,464
616
125
7
0
303,004
0
L
Chernobog
7,371
434
86
5
0
292,405
5
W
Tyr
8,922
525
121
7
0
338,840
4
L
Tyr
8,850
521
80
5
0
336,674
1
W
Bakasura
9,536
561
126
7
0
347,009
4
L
Merlin
8,521
501
75
4
0
264,282
1
W
Anubis
8,179
481
87
5
0
258,284
0
W
Ymir
9,148
538
20
1
0
344,489
2
L
Fenrir
7,077
416
67
4
0
322,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role