Player Matchup

Fenrir
Fenrir
Himaa02
Fenrir
Level 16
God Stats
2W - 2L
1,690 SR
Queue Stats
30W - 30L
1,377 Elo+
Party 1
Tiamat
Tiamat
Ninja13310
Tiamat
Level 16
God Stats
0W - 3L
1,193 SR
Queue Stats
97W - 88L
1,476 Elo+
Party 1
Medusa
Medusa
Serafovic
Medusa
Level 5
God Stats
3W - 3L
1,720 SR
Queue Stats
34W - 59L
1,678 Elo+
Party 3
Xing Tian
Xing Tian
Termometr
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
saitamax54
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,500 Elo+
Party 3
Team Averages
Level 14
1,521 SR
1,506 Elo+

VS

Team Averages
Level 20
1,453 SR
1,407 Elo+
Guan Yu
Guan Yu
Double432
Guan Yu
Level 23
God Stats
3W - 0L
1,825 SR
Queue Stats
27W - 21L
1,400 Elo+
Solo
Artemis
Artemis
GabiJuzNieKox
Artemis
Level 3
God Stats
2W - 4L
1,143 SR
Queue Stats
151W - 175L
1,139 Elo+
Solo
Aphrodite
Aphrodite
GodlessMerchent
Aphrodite
Level 17
God Stats
3W - 3L
1,458 SR
Queue Stats
19W - 16L
1,534 Elo+
Party 2
Apollo
Apollo
Wat4That
Apollo
Level 29
God Stats
10W - 11L
1,351 SR
Queue Stats
185W - 249L
1,443 Elo+
Party 2
Thanatos
Thanatos
bafla10
Thanatos
Level 26
God Stats
6W - 6L
1,490 SR
Queue Stats
86W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Himaa02
Fenrir
14
5 / 10 / 2
9,477
474
10,822
20,215
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ninja13310
Tiamat
14
4 / 6 / 1
9,420
471
12,138
14,260
6,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Serafovic
Medusa
11
0 / 12 / 4
7,466
373
6,583
16,141
6,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xing Tian
Termometr
Xing Tian
13
2 / 4 / 4
9,002
450
7,350
11,536
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
11
2 / 14 / 0
7,510
376
7,205
17,124
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Double432
Guan Yu
17
13 / 4 / 15
11,753
588
15,729
19,868
20,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
12
1 / 4 / 7
8,617
431
2,946
9,249
2,854
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
GodlessMerchent
Aphrodite
17
5 / 4 / 13
11,247
562
10,584
20,974
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Wat4That
Apollo
18
13 / 1 / 8
11,916
596
16,880
18,759
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
bafla10
Thanatos
20
14 / 1 / 9
12,828
641
16,134
16,179
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
13
Kills
46
46
Deaths
14
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Double432
Guan Yu
13
4
15
5.13
W
Artemis
1
4
7
1.13
W
Aphrodite
GodlessMerchent
Aphrodite
5
4
13
2.88
L
Fenrir
Himaa02
Fenrir
5
10
2
0.6
L
Tiamat
Ninja13310
Tiamat
4
6
1
0.75
L
Medusa
Serafovic
Medusa
0
12
4
0.17
L
Xing Tian
Termometr
Xing Tian
2
4
4
1
W
Apollo
Wat4That
Apollo
13
1
8
17
W
Thanatos
bafla10
Thanatos
14
1
9
18.5
L
Horus
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
62,273
79,276
Taken
85,029
37,028
Mitigated
48,295
10,234
Healing
58,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Double432
Guan Yu
15,729
2,802
5,768
9,749
19,868
20,383
1,978
3,590
16,278
0
59,062
W
Artemis
2,946
1,418
0
1,521
9,249
2,854
724
1,914
7,335
0
25,163
W
Aphrodite
GodlessMerchent
Aphrodite
10,584
1,714
3,236
11,907
20,974
9,307
690
2,601
18,373
70,635
0
L
Fenrir
Himaa02
Fenrir
10,822
3,721
0
3,969
20,215
7,721
0
3,114
17,101
0
45,229
L
Tiamat
Ninja13310
Tiamat
12,138
2,717
0
3,243
14,260
6,293
180
576
13,684
55,019
0
L
Medusa
Serafovic
Medusa
6,583
3,975
0
379
16,141
6,199
605
659
15,482
0
25,316
L
Xing Tian
Termometr
Xing Tian
7,350
1,235
0
1,173
11,536
9,925
179
2,236
9,300
29,245
0
W
Apollo
Wat4That
Apollo
16,880
10,521
0
7,372
18,759
8,749
4,675
8,848
9,911
0
71,748
W
Thanatos
bafla10
Thanatos
16,134
6,276
0
19,378
16,179
7,002
1,923
2,535
13,644
0
89,083
L
Horus
7,205
3,381
319
1,151
17,124
6,890
0
3,999
13,125
0
30,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
56,361
283
Minions Killed
555
0
Camps Cleared
0
1,592,751
Distance Traveled
1,798,241
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,753
588
98
5
0
379,896
0
W
Artemis
8,617
431
47
2
0
288,563
1
W
Aphrodite
11,247
562
132
7
0
347,685
2
L
Fenrir
9,477
474
84
4
0
335,297
0
L
Tiamat
9,420
471
75
4
0
321,595
3
L
Medusa
7,466
373
33
2
0
286,288
3
L
Xing Tian
9,002
450
38
2
0
344,056
0
W
Apollo
11,916
596
128
6
0
368,660
4
W
Thanatos
12,828
641
150
8
0
413,437
0
L
Horus
7,510
376
53
3
0
305,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role