Player Matchup

Ravana
Ravana
Diamond IV
BlackCurse_YF
Ravana
Diamond IV
Level 156
God Stats
21W - 8L
1,866 SR
Queue Stats
510W - 487L
1,973 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Callumm5538
Kukulkan
Platinum I
Level 133
God Stats
4W - 6L
1,547 SR
Queue Stats
478W - 464L
1,954 MMR
Party 1
Chronos
Chronos
Platinum V
HotaruMizushina
Chronos
Platinum V
Level 84
God Stats
20W - 4L
2,032 SR
Queue Stats
83W - 40L
2,008 MMR
Solo
Anhur
Anhur
Diamond V
ORS Godgamer
Anhur
Diamond V
Level 124
God Stats
14W - 19L
1,612 SR
Queue Stats
391W - 378L
2,010 MMR
Solo
Bacchus
Bacchus
Diamond V
oGumii
Bacchus
Diamond V
Level 126
God Stats
1W - 1L
1,190 SR
Queue Stats
166W - 161L
1,989 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,649 SR
1,987 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,641 SR
1,987 MMR
Chiron
Chiron
Diamond III
IBotPeak
Chiron
Diamond III
Level 121
God Stats
3W - 5L
1,513 SR
Queue Stats
316W - 293L
2,124 MMR
Party 3
Nox
Nox
Platinum III
KING OF BASHERS
Nox
Platinum III
Level 112
God Stats
21W - 32L
1,740 SR
Queue Stats
599W - 600L
2,016 MMR
Solo
Ullr
Ullr
Diamond IV
NACKENausTITAN
Ullr
Diamond IV
Level 157
God Stats
21W - 23L
1,639 SR
Queue Stats
231W - 222L
1,983 MMR
Party 2
Tiamat
Tiamat
Platinum I
lI-Sub-lI
Tiamat
Platinum I
Level 126
God Stats
5W - 3L
1,811 SR
Queue Stats
360W - 353L
1,889 MMR
Party 3
Achilles
Achilles
Platinum II
xXN3M3S1S-S1NXx
Achilles
Platinum II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,924 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
11,727
558
11,833
16,534
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Callumm5538
Kukulkan
17
1 / 5 / 11
10,735
511
8,806
12,058
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 1 / 6
15,868
756
33,003
23,561
12,661
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 4 / 11
12,822
611
7,566
17,637
7,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
oGumii
Bacchus
16
1 / 4 / 17
11,229
535
6,904
18,669
23,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetScyllaTsukuyomiAthenaJanus

VS

Bans
AphroditeNemesisSusanoGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IBotPeak
Chiron
17
2 / 6 / 1
10,589
504
9,884
16,286
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 6
7,814
372
4,396
15,191
14,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 5 / 7
10,002
476
11,291
18,800
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
lI-Sub-lI
Tiamat
17
0 / 4 / 2
10,366
494
9,193
15,787
17,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
18
11 / 6 / 1
11,118
529
11,479
19,118
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
28
Kills
16
17
Deaths
28
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Kukulkan
Callumm5538
Kukulkan
1
5
11
1.3
W
20
1
6
23
L
Chiron
IBotPeak
Chiron
2
6
1
0.42
L
1
7
6
0.57
L
2
5
7
1.1
W
2
4
11
1.88
L
Tiamat
lI-Sub-lI
Tiamat
0
4
2
0.25
W
Bacchus
oGumii
Bacchus
1
4
17
2.38
L
Achilles
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,112
Damage
46,243
88,459
Taken
85,182
60,357
Mitigated
51,969
35,851
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,833
2,987
0
6,227
16,534
11,016
369
5,125
11,409
0
66,867
W
Kukulkan
Callumm5538
Kukulkan
8,806
712
0
2,164
12,058
5,600
2,005
1,919
10,139
90,037
0
W
33,003
9,633
700
13,731
23,561
12,661
4,048
5,026
18,535
148,326
0
L
Chiron
IBotPeak
Chiron
9,884
4,177
374
3,698
16,286
5,337
262
5,944
10,071
0
87,469
L
4,396
202
410
754
15,191
14,668
52
9,442
5,390
22,490
0
L
11,291
3,842
0
912
18,800
7,130
0
13,622
4,778
0
67,821
W
7,566
5,001
0
7,269
17,637
7,826
6,111
642
16,995
0
85,120
L
Tiamat
lI-Sub-lI
Tiamat
9,193
1,357
0
5,471
15,787
17,357
0
6,516
9,072
64,901
0
W
Bacchus
oGumii
Bacchus
6,904
902
0
5,760
18,669
23,254
684
2,283
16,386
26,985
0
L
Achilles
11,479
3,937
0
3,859
19,118
7,477
0
11,574
7,144
0
75,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
49,889
653
Minions Killed
603
0
Camps Cleared
0
2,000,474
Distance Traveled
1,826,334
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,727
558
145
7
0
394,313
5
W
Kukulkan
10,735
511
133
6
0
370,066
5
W
Chronos
15,868
756
211
10
0
470,599
2
L
Chiron
10,589
504
163
8
0
361,094
5
L
Nox
7,814
372
31
1
0
349,846
4
L
Ullr
10,002
476
117
6
0
364,896
6
W
Anhur
12,822
611
137
7
0
348,894
5
L
Tiamat
10,366
494
166
8
0
353,678
3
W
Bacchus
11,229
535
27
1
0
416,602
4
L
Achilles
11,118
529
126
6
0
396,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role