Player Matchup

Apollo
Apollo
ChemaBF
Apollo
Level 63
God Stats
1W - 0L
1,635 SR
Queue Stats
63W - 51L
1,314 Elo+
Party 3
Rama
Rama
Hadden987
Rama
Level 48
God Stats
14W - 12L
1,481 SR
Queue Stats
200W - 188L
1,318 Elo+
Party 4
Cerberus
Cerberus
Scotth987
Cerberus
Level 60
God Stats
55W - 32L
1,541 SR
Queue Stats
291W - 293L
1,273 Elo+
Party 4
Achilles
Achilles
TDM_Gh0ost
Achilles
Level 45
God Stats
3W - 3L
1,327 SR
Queue Stats
32W - 47L
1,236 Elo+
Party 3
Janus
Janus
leekrou
Janus
Level 41
God Stats
3W - 0L
1,767 SR
Queue Stats
120W - 151L
1,336 Elo+
Solo
Team Averages
Level 51
1,550 SR
1,295 Elo+

VS

Team Averages
Level 39
1,390 SR
1,324 Elo+
Gilgamesh
Gilgamesh
CateredGiant448
Gilgamesh
Level 14
God Stats
1W - 2L
1,676 SR
Queue Stats
8W - 11L
1,398 Elo+
Party 1
Xing Tian
Xing Tian
Der_Poebel_
Xing Tian
Level 43
God Stats
1W - 9L
1,125 SR
Queue Stats
169W - 241L
1,284 Elo+
Party 2
Guan Yu
Guan Yu
LittlePiglet959
Guan Yu
Level 49
God Stats
2W - 4L
1,199 SR
Queue Stats
161W - 254L
1,231 Elo+
Party 1
Medusa
Medusa
Owned2win
Medusa
Level 50
God Stats
126W - 125L
1,451 SR
Queue Stats
429W - 529L
1,332 Elo+
Party 2
Mercury
Mercury
maalbadaa22
Mercury
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChemaBF
Apollo
18
15 / 2 / 9
12,593
572
17,980
16,480
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
19
5 / 5 / 9
12,766
580
13,286
17,871
7,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Scotth987
Cerberus
18
5 / 2 / 13
13,163
598
11,661
17,694
19,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
TDM_Gh0ost
Achilles
20
15 / 2 / 14
13,634
620
15,506
16,390
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
leekrou
Janus
17
10 / 10 / 11
12,424
565
15,229
15,771
5,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CateredGiant448
Gilgamesh
13
2 / 14 / 6
8,885
404
4,208
20,834
12,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Der_Poebel_
Xing Tian
16
2 / 6 / 8
11,184
508
10,524
17,029
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 12 / 7
9,775
444
12,850
24,375
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Owned2win
Medusa
18
8 / 4 / 4
11,378
517
20,308
13,504
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
maalbadaa22
Mercury
18
5 / 14 / 2
11,722
533
9,676
21,546
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
50
Kills
19
21
Deaths
50
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CateredGiant448
Gilgamesh
2
14
6
0.36
W
Apollo
ChemaBF
Apollo
15
2
9
9.75
L
Xing Tian
Der_Poebel_
Xing Tian
2
6
8
1
W
Rama
5
5
9
1.9
L
2
12
7
0.46
L
Medusa
Owned2win
Medusa
8
4
4
2.5
W
Cerberus
Scotth987
Cerberus
5
2
13
5.75
W
Achilles
TDM_Gh0ost
Achilles
15
2
14
11
W
Janus
leekrou
Janus
10
10
11
1.55
L
Mercury
maalbadaa22
Mercury
5
14
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,662
Damage
57,566
84,206
Taken
97,288
59,278
Mitigated
57,717
23,372
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CateredGiant448
Gilgamesh
4,208
777
0
108
20,834
12,624
546
7,423
13,336
0
25,932
W
Apollo
ChemaBF
Apollo
17,980
13,284
0
5,446
16,480
6,196
5,402
754
15,601
0
86,510
L
Xing Tian
Der_Poebel_
Xing Tian
10,524
602
0
1,164
17,029
16,236
606
4,461
12,518
35,821
0
W
Rama
13,286
12,061
0
6,377
17,871
7,639
5,065
2,013
15,808
0
73,115
L
12,850
2,739
962
3,337
24,375
15,494
940
5,954
18,071
0
48,170
L
Medusa
Owned2win
Medusa
20,308
9,010
0
4,189
13,504
5,385
2,912
3,159
10,295
0
82,235
W
Cerberus
Scotth987
Cerberus
11,661
469
0
4,981
17,694
19,332
182
5,015
12,579
43,585
0
W
Achilles
TDM_Gh0ost
Achilles
15,506
5,462
0
4,019
16,390
20,474
3,320
412
15,678
0
66,984
W
Janus
leekrou
Janus
15,229
1,619
427
2,122
15,771
5,637
1,852
2,330
13,316
74,183
0
L
Mercury
maalbadaa22
Mercury
9,676
4,558
0
2,294
21,546
7,978
0
5,893
15,453
0
65,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,580
Gold Earned
52,944
534
Minions Killed
400
0
Camps Cleared
0
1,917,229
Distance Traveled
1,868,604
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,885
404
30
1
0
326,976
1
W
Apollo
12,593
572
127
6
0
434,002
2
L
Xing Tian
11,184
508
55
3
0
376,922
3
W
Rama
12,766
580
129
6
0
334,280
1
L
Guan Yu
9,775
444
73
3
0
395,214
5
L
Medusa
11,378
517
119
5
0
357,928
1
W
Cerberus
13,163
598
71
3
0
407,372
4
W
Achilles
13,634
620
85
4
0
425,978
1
W
Janus
12,424
565
122
6
0
315,597
0
L
Mercury
11,722
533
123
6
0
411,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role