Player Matchup

Horus
Horus
Bartolgame
Horus
Level 13
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 5L
1,663 Elo+
Solo
Neith
Neith
Dragon450003824
Neith
Level 18
God Stats
0W - 2L
1,253 SR
Queue Stats
11W - 11L
1,348 Elo+
Party 1
Loki
Loki
ExcaliburVrx
Loki
Level 7
God Stats
1W - 1L
1,628 SR
Queue Stats
13W - 8L
1,491 Elo+
Party 1
Thoth
Thoth
Ymelehtra_B
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,320 Elo+
Party 2
Yemoja
Yemoja
santaxalex
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,317 Elo+
Party 2
Team Averages
Level 22
1,524 SR
1,428 Elo+

VS

Team Averages
Level 23
1,570 SR
1,407 Elo+
Nemesis
Nemesis
EDERMCARMEN
Nemesis
Level 28
God Stats
4W - 2L
1,483 SR
Queue Stats
62W - 39L
1,479 Elo+
Solo
Zeus
Zeus
Petto98
Zeus
Level 22
God Stats
17W - 11L
1,534 SR
Queue Stats
703W - 786L
1,321 Elo+
Solo
Medusa
Medusa
fly375riotous
Medusa
Level 28
God Stats
21W - 14L
1,524 SR
Queue Stats
347W - 323L
1,411 Elo+
Solo
Achilles
Achilles
lewlewpewpew
Achilles
Level 7
God Stats
50W - 36L
1,688 SR
Queue Stats
73W - 60L
1,398 Elo+
Solo
Agni
Agni
pumakolkexd
Agni
Level 29
God Stats
4W - 1L
1,620 SR
Queue Stats
64W - 71L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
5
0 / 7 / 0
4,577
352
1,491
7,107
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,516
424
2,697
7,388
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 0
7,075
544
6,895
9,916
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 3
5,784
445
5,147
7,454
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
santaxalex
Yemoja
7
1 / 4 / 1
5,152
396
1,524
8,444
2,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EDERMCARMEN
Nemesis
11
4 / 1 / 5
7,202
554
3,962
7,268
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Petto98
Zeus
11
1 / 2 / 6
6,631
510
5,144
5,881
1,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
9 / 0 / 3
8,047
619
7,093
7,234
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
lewlewpewpew
Achilles
13
4 / 0 / 1
7,539
580
5,208
6,787
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 0 / 3
8,711
670
8,273
5,940
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
26
26
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
0
7
0
0
L
0
5
1
0.1
W
Nemesis
EDERMCARMEN
Nemesis
4
1
5
6.5
L
2
5
0
0.4
W
Zeus
Petto98
Zeus
1
2
6
2
L
0
5
3
0.3
W
9
0
3
10.5
W
Achilles
lewlewpewpew
Achilles
4
0
1
4.5
W
8
0
3
9.5
L
Yemoja
santaxalex
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
29,680
40,309
Taken
33,110
12,602
Mitigated
13,575
3,662
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,491
859
141
270
7,107
2,840
0
3,485
3,360
0
9,197
L
2,697
870
0
1,173
7,388
1,844
0
2,442
4,932
0
26,472
W
Nemesis
EDERMCARMEN
Nemesis
3,962
1,298
0
650
7,268
2,274
224
1,123
6,001
0
35,376
L
6,895
2,333
0
995
9,916
3,100
0
1,668
7,854
0
37,324
W
Zeus
Petto98
Zeus
5,144
978
0
2,343
5,881
1,629
909
1,772
3,985
21,548
0
L
5,147
354
0
348
7,454
2,072
0
2,716
4,401
24,039
0
W
7,093
2,920
0
1,950
7,234
2,218
2,422
626
6,564
0
45,246
W
Achilles
lewlewpewpew
Achilles
5,208
1,251
0
2,969
6,787
5,723
441
971
5,706
0
28,675
W
8,273
818
0
1,054
5,940
1,731
735
1,443
4,183
44,496
0
L
Yemoja
santaxalex
Yemoja
1,524
740
475
260
8,444
2,746
0
2,388
5,941
6,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
38,130
219
Minions Killed
347
0
Camps Cleared
0
1,161,926
Distance Traveled
1,267,697
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,577
352
16
1
0
172,784
1
L
Neith
5,516
424
53
4
0
228,753
0
W
Nemesis
7,202
554
72
6
0
283,611
0
L
Loki
7,075
544
85
7
0
251,295
1
W
Zeus
6,631
510
61
5
0
215,369
0
L
Thoth
5,784
445
55
4
0
253,515
0
W
Medusa
8,047
619
67
5
0
254,484
5
W
Achilles
7,539
580
55
4
0
251,515
4
W
Agni
8,711
670
92
7
0
262,718
1
L
Yemoja
5,152
396
10
1
0
255,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role