Player Matchup

Nemesis
Nemesis
F9Z AkirA
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 95L
1,446 Elo+
Party 2
Ra
Ra
OrLuNaaTiK
Ra
Level 77
God Stats
6W - 2L
1,443 SR
Queue Stats
138W - 85L
1,616 Elo+
Party 2
Tyr
Tyr
zayl63
Tyr
Level 149
God Stats
6W - 13L
1,117 SR
Queue Stats
290W - 229L
1,543 Elo+
Party 2
Team Averages
Level 81
1,353 SR
1,535 Elo+

VS

Team Averages
Level 42
1,518 SR
1,431 Elo+
Tiamat
Tiamat
PainFul-Fire27
Tiamat
Level 29
God Stats
1W - 1L
1,333 SR
Queue Stats
5W - 3L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
RxdScythe
Gilgamesh
Level 33
God Stats
35W - 24L
1,562 SR
Queue Stats
446W - 587L
1,384 Elo+
Party 1
Thanatos
Thanatos
WhxteScythe
Thanatos
Level 65
God Stats
5W - 5L
1,659 SR
Queue Stats
265W - 362L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F9Z AkirA
Nemesis
16
4 / 4 / 6
12,866
677
4,155
14,315
5,013
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 6 / 7
12,078
636
8,510
10,941
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
zayl63
Tyr
15
4 / 3 / 6
12,132
639
9,448
16,791
12,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 3
12,849
676
11,686
8,535
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RxdScythe
Gilgamesh
16
1 / 1 / 10
11,957
629
15,084
12,634
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
WhxteScythe
Thanatos
14
3 / 7 / 3
11,776
620
5,663
13,139
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
10
Kills
13
13
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
F9Z AkirA
Nemesis
4
4
6
1.75
W
2
6
7
0.92
L
9
2
3
5.25
L
Gilgamesh
RxdScythe
Gilgamesh
1
1
10
6
L
Thanatos
WhxteScythe
Thanatos
3
7
3
0.64
W
Tyr
zayl63
Tyr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
32,433
42,047
Taken
34,308
22,048
Mitigated
22,781
12,555
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
F9Z AkirA
Nemesis
4,155
525
0
1,923
14,315
5,013
1,961
3,574
10,363
0
31,415
W
8,510
560
4,101
3,107
10,941
4,281
566
3,261
7,309
71,847
0
L
11,686
1,258
0
2,928
8,535
6,520
805
2,429
5,951
57,171
0
L
Gilgamesh
RxdScythe
Gilgamesh
15,084
3,229
692
4,077
12,634
10,428
748
3,835
8,417
0
57,484
L
Thanatos
WhxteScythe
Thanatos
5,663
2,035
0
7,262
13,139
5,833
45
1,933
11,082
0
61,723
W
Tyr
zayl63
Tyr
9,448
612
0
3,424
16,791
12,754
859
4,173
12,060
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
36,582
259
Minions Killed
236
0
Camps Cleared
0
982,397
Distance Traveled
961,355
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,866
677
70
4
0
337,224
3
W
Ra
12,078
636
144
8
0
303,116
8
L
Tiamat
12,849
676
104
5
0
280,258
1
L
Gilgamesh
11,957
629
54
3
0
335,965
3
L
Thanatos
11,776
620
78
4
0
345,132
2
W
Tyr
12,132
639
45
2
0
342,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role