Player Matchup

Baron Samedi
Baron Samedi
IPvPeedMyself
Baron Samedi
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
434W - 401L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Itzmigi1059370
Danzaburou
Level 6
God Stats
1W - 1L
1,767 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Chaac
Chaac
Stookeroni
Chaac
Level 20
God Stats
3W - 3L
1,703 SR
Queue Stats
20W - 29L
1,511 Elo+
Solo
Bacchus
Bacchus
TheFlashyBatman
Bacchus
Level 29
God Stats
2W - 1L
1,806 SR
Queue Stats
219W - 148L
1,657 Elo+
Solo
Bakasura
Bakasura
lildom912
Bakasura
Level 16
God Stats
0W - 3L
1,444 SR
Queue Stats
12W - 17L
1,495 Elo+
Solo
Team Averages
Level 19
1,644 SR
1,592 Elo+

VS

Team Averages
Level 9
1,527 SR
1,592 Elo+
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 4
God Stats
152W - 140L
1,500 SR
Queue Stats
298W - 259L
1,720 Elo+
Solo
Ra
Ra
able_sport
Ra
Level 8
God Stats
16W - 34L
1,451 SR
Queue Stats
66W - 85L
1,449 Elo+
Solo
Hachiman
Hachiman
bonpr79
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,561 Elo+
Solo
Chang'e
Chang'e
mecha_cortaa
Chang'e
Level 26
God Stats
5W - 2L
1,682 SR
Queue Stats
128W - 84L
1,728 Elo+
Solo
Fenrir
Fenrir
omgbecky69420gg
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IPvPeedMyself
Baron Samedi
14
7 / 4 / 5
11,142
398
10,032
13,106
5,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Itzmigi1059370
Danzaburou
20
5 / 6 / 7
13,795
493
19,361
24,172
8,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
20
3 / 7 / 4
13,185
471
9,618
27,919
28,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 4 / 4
13,335
476
13,793
24,143
13,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
lildom912
Bakasura
16
2 / 5 / 4
10,433
373
5,457
18,049
7,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NotaSmerf006
Guan Yu
20
8 / 0 / 9
16,025
572
19,315
25,457
35,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 10 / 4
11,673
417
5,392
15,807
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
bonpr79
Hachiman
6
0 / 6 / 1
8,317
297
460
4,374
1,223
Chang'e
mecha_cortaa
Chang'e
20
13 / 3 / 5
16,964
606
32,059
24,261
10,786
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 6 / 7
14,588
521
18,177
30,667
18,067
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
23
Kills
26
26
Deaths
25
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IPvPeedMyself
Baron Samedi
7
4
5
2.38
L
Danzaburou
Itzmigi1059370
Danzaburou
5
6
7
1.42
W
Guan Yu
NotaSmerf006
Guan Yu
8
0
9
12.5
L
Chaac
3
7
4
0.71
L
6
4
4
2
W
0
10
4
0.2
W
Hachiman
bonpr79
Hachiman
0
6
1
0.08
L
Bakasura
lildom912
Bakasura
2
5
4
0.8
W
Chang'e
mecha_cortaa
Chang'e
13
3
5
5.17
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,261
Damage
75,403
107,389
Taken
100,566
64,078
Mitigated
73,938
36,975
Healing
45,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IPvPeedMyself
Baron Samedi
10,032
953
197
5,215
13,106
5,994
490
3,393
9,629
46,230
0
L
Danzaburou
Itzmigi1059370
Danzaburou
19,361
9,194
0
8,339
24,172
8,421
1,209
6,141
17,763
0
115,292
W
Guan Yu
NotaSmerf006
Guan Yu
19,315
2,012
3,144
9,794
25,457
35,415
1,186
4,444
20,753
408
126,322
L
Chaac
9,618
2,957
271
10,468
27,919
28,519
706
12,720
14,599
0
76,627
L
13,793
1,145
0
8,813
24,143
13,841
0
11,444
12,443
101,707
0
W
5,392
1,128
728
2,367
15,807
8,447
27
7,043
8,514
49,435
0
W
Hachiman
bonpr79
Hachiman
460
367
0
0
4,374
1,223
0
2,552
1,822
0
3,149
L
Bakasura
lildom912
Bakasura
5,457
4,004
0
3,672
18,049
7,303
1,078
3,596
14,399
0
25,242
W
Chang'e
mecha_cortaa
Chang'e
32,059
2,052
3,928
13,899
24,261
10,786
2,646
7,988
15,921
134,225
0
W
18,177
3,863
0
11,842
30,667
18,067
1,196
4,320
26,128
0
118,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,890
Gold Earned
67,567
604
Minions Killed
663
0
Camps Cleared
0
2,288,194
Distance Traveled
2,165,344
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,142
398
78
3
0
281,696
2
L
Danzaburou
13,795
493
162
6
0
485,420
1
W
Guan Yu
16,025
572
184
7
0
574,369
2
L
Chaac
13,185
471
141
5
0
460,446
8
L
Bacchus
13,335
476
140
5
0
534,459
2
W
Ra
11,673
417
93
3
0
390,949
0
W
Hachiman
8,317
297
5
0
0
112,078
0
L
Bakasura
10,433
373
83
3
0
526,173
3
W
Chang'e
16,964
606
224
8
0
495,903
3
W
Fenrir
14,588
521
157
6
0
592,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role