Player Matchup

Merlin
Merlin
CosmosianAurora
Merlin
Level 6
God Stats
1W - 2L
1,721 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo
Skadi
Skadi
DanilovRUSICH
Skadi
Level 27
God Stats
1W - 5L
1,152 SR
Queue Stats
104W - 126L
1,357 Elo+
Party 2
Fenrir
Fenrir
Duvenski
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
Juba89
Gilgamesh
Level 20
God Stats
20W - 12L
1,623 SR
Queue Stats
30W - 18L
1,565 Elo+
Solo
Janus
Janus
SilverSwor
Janus
Level 79
God Stats
2W - 3L
1,759 SR
Queue Stats
136W - 152L
1,444 Elo+
Party 2
Team Averages
Level 27
1,551 SR
1,495 Elo+

VS

Team Averages
Level 15
1,450 SR
1,391 Elo+
Tiamat
Tiamat
ElHaZeR
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 166L
1,434 Elo+
Solo
Neith
Neith
Paragon1337
Neith
Level 12
God Stats
1W - 1L
1,273 SR
Queue Stats
24W - 39L
1,315 Elo+
Party 1
Thanatos
Thanatos
ViritZ
Thanatos
Level 4
God Stats
4W - 8L
1,465 SR
Queue Stats
5W - 11L
1,384 Elo+
Party 1
Fenrir
Fenrir
ZMOTAR
Fenrir
Level 4
God Stats
3W - 1L
1,512 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
bw4500
Heimdallr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 24
12,710
1,059
14,984
19,605
7,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 9 / 18
13,106
1,092
17,023
21,230
7,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Duvenski
Fenrir
20
11 / 17 / 17
15,023
1,252
14,509
33,309
19,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Juba89
Gilgamesh
20
12 / 5 / 22
15,972
1,331
19,310
22,750
35,284
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
20
6 / 9 / 21
13,961
1,163
20,401
17,594
5,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElHaZeR
Tiamat
20
12 / 4 / 21
15,228
1,269
27,421
13,811
10,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 22
14,788
1,232
18,484
15,862
6,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ViritZ
Thanatos
20
9 / 11 / 25
14,686
1,224
24,819
22,079
9,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ZMOTAR
Fenrir
20
10 / 17 / 24
14,530
1,211
15,257
28,260
16,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
bw4500
Heimdallr
20
10 / 4 / 28
16,132
1,344
22,642
15,184
6,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
171
37
Kills
51
51
Deaths
38
102
Assists
120
Player
Kills
Deaths
Assists
KDA
L
2
11
24
1.27
L
6
9
18
1.67
L
Fenrir
Duvenski
Fenrir
11
17
17
1.15
W
Tiamat
ElHaZeR
Tiamat
12
4
21
5.63
L
Gilgamesh
Juba89
Gilgamesh
12
5
22
4.6
W
10
2
22
10.5
L
Janus
6
9
21
1.83
W
Thanatos
ViritZ
Thanatos
9
11
25
1.95
W
Fenrir
ZMOTAR
Fenrir
10
17
24
1.29
W
Heimdallr
bw4500
Heimdallr
10
4
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,227
Damage
108,623
114,488
Taken
95,196
76,078
Mitigated
49,081
4,528
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,984
1,666
0
680
19,605
7,355
0
3,276
16,329
40,666
0
L
17,023
9,953
0
714
21,230
7,971
0
3,551
17,679
0
49,286
L
Fenrir
Duvenski
Fenrir
14,509
5,596
0
1,266
33,309
19,880
0
7,278
26,031
0
24,749
W
Tiamat
ElHaZeR
Tiamat
27,421
2,498
0
1,805
13,811
10,003
0
5,578
8,233
57,328
0
L
Gilgamesh
Juba89
Gilgamesh
19,310
5,550
0
1,155
22,750
35,284
0
6,686
16,064
0
32,357
W
18,484
7,417
0
3,202
15,862
6,509
0
5,745
10,117
0
44,458
L
Janus
20,401
1,510
0
713
17,594
5,588
0
6,630
10,964
45,066
0
W
Thanatos
ViritZ
Thanatos
24,819
7,052
0
8,140
22,079
9,271
0
7,099
14,926
0
31,629
W
Fenrir
ZMOTAR
Fenrir
15,257
3,863
0
593
28,260
16,738
0
10,071
17,392
0
28,416
W
Heimdallr
bw4500
Heimdallr
22,642
10,587
0
3,097
15,184
6,560
0
6,892
8,292
0
49,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,772
Gold Earned
75,364
210
Minions Killed
212
5
Camps Cleared
7
1,236,629
Distance Traveled
1,146,768
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,710
1,059
41
3
0
206,209
0
L
Skadi
13,106
1,092
47
4
2
273,205
0
L
Fenrir
15,023
1,252
22
2
0
236,948
1
W
Tiamat
15,228
1,269
60
5
3
225,094
0
L
Gilgamesh
15,972
1,331
32
3
3
313,595
0
W
Neith
14,788
1,232
44
4
0
225,029
1
L
Janus
13,961
1,163
68
6
0
206,672
0
W
Thanatos
14,686
1,224
6
1
2
234,589
1
W
Fenrir
14,530
1,211
24
2
0
207,509
1
W
Heimdallr
16,132
1,344
78
7
2
254,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role