Player Matchup

Artemis
Artemis
BijiDeniz2152
Artemis
Level 29
God Stats
2W - 6L
1,387 SR
Queue Stats
97W - 105L
1,444 Elo+
Solo
Poseidon
Poseidon
FitiDuarte
Poseidon
Level 11
God Stats
7W - 10L
1,071 SR
Queue Stats
32W - 50L
1,153 Elo+
Solo
Bacchus
Bacchus
Flodoberte
Bacchus
Level 14
God Stats
0W - 2L
1,190 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 2
Pele
Pele
TheTrenchGaming
Pele
Level 25
God Stats
2W - 3L
1,598 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
chrissychris105
Sun Wukong
Level 29
God Stats
6W - 5L
1,615 SR
Queue Stats
154W - 129L
1,462 Elo+
Solo
Team Averages
Level 22
1,372 SR
1,336 Elo+

VS

Team Averages
Level 25
1,517 SR
1,446 Elo+
Mulan
Mulan
M_myers106
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 102L
1,345 Elo+
Solo
Chang'e
Chang'e
ShadowHayabusa44
Chang'e
Level 29
God Stats
15W - 16L
1,622 SR
Queue Stats
75W - 87L
1,459 Elo+
Party 1
Tiamat
Tiamat
YoussefBossGDR10
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 312L
1,423 Elo+
Party 1
Ares
Ares
jamie956
Ares
Level 16
God Stats
1W - 0L
1,237 SR
Queue Stats
5W - 2L
1,476 Elo+
Solo
Fenrir
Fenrir
osayimax
Fenrir
Level 24
God Stats
9W - 3L
1,728 SR
Queue Stats
30W - 17L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
0 / 7 / 5
8,608
430
10,812
13,648
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
FitiDuarte
Poseidon
11
1 / 7 / 1
7,751
388
2,706
9,835
3,646
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Flodoberte
Bacchus
12
3 / 6 / 1
7,805
390
6,926
15,042
11,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 3 / 0
10,148
507
12,812
13,933
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
chrissychris105
Sun Wukong
17
1 / 3 / 1
9,838
492
6,707
16,735
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
0 / 2 / 2
9,320
466
9,284
14,994
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 2 / 9
10,267
513
11,105
12,147
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 6
9,364
468
7,940
11,231
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
7 / 3 / 5
10,499
525
7,109
16,867
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
osayimax
Fenrir
17
10 / 0 / 2
10,524
526
10,979
11,759
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
12
Kills
25
26
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
7
5
0.36
L
Poseidon
FitiDuarte
Poseidon
1
7
1
0.21
L
Bacchus
Flodoberte
Bacchus
3
6
1
0.58
W
Mulan
0
2
2
0.5
W
6
2
9
5.25
L
7
3
0
2.33
W
2
6
6
0.83
L
Sun Wukong
chrissychris105
Sun Wukong
1
3
1
0.5
W
Ares
7
3
5
3.17
W
Fenrir
osayimax
Fenrir
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
46,417
69,193
Taken
66,998
40,311
Mitigated
43,864
17,471
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,812
5,478
0
1,956
13,648
5,529
0
6,308
6,909
0
57,988
L
Poseidon
FitiDuarte
Poseidon
2,706
562
0
2,224
9,835
3,646
465
3,537
5,846
30,576
0
L
Bacchus
Flodoberte
Bacchus
6,926
802
0
395
15,042
11,782
0
8,875
5,742
33,176
0
W
Mulan
9,284
2,307
0
2,625
14,994
11,252
1,165
0
14,544
0
59,117
W
11,105
731
1,829
6,333
12,147
4,605
2,526
1,624
10,523
45,861
0
L
12,812
3,106
0
4,053
13,933
5,268
0
5,379
8,192
0
66,701
W
7,940
670
0
3,208
11,231
5,996
648
2,379
8,852
45,494
0
L
Sun Wukong
chrissychris105
Sun Wukong
6,707
1,920
0
8,843
16,735
14,086
208
414
15,850
0
63,164
W
Ares
7,109
1,773
0
648
16,867
16,144
1,430
4,978
11,889
42,179
0
W
Fenrir
osayimax
Fenrir
10,979
1,667
0
3,634
11,759
5,867
48
651
11,083
0
52,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
49,974
426
Minions Killed
402
0
Camps Cleared
0
1,603,623
Distance Traveled
1,875,927
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,608
430
79
4
0
274,954
4
L
Poseidon
7,751
388
71
4
0
224,817
1
L
Bacchus
7,805
390
33
2
0
323,829
1
W
Mulan
9,320
466
100
5
0
355,103
0
W
Chang'e
10,267
513
75
4
0
361,418
1
L
Pele
10,148
507
120
6
0
411,272
0
W
Tiamat
9,364
468
69
3
0
358,663
0
L
Sun Wukong
9,838
492
123
6
0
368,751
0
W
Ares
10,499
525
73
4
0
350,634
2
W
Fenrir
10,524
526
85
4
0
450,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role