Player Matchup

Chang'e
Chang'e
Gyeoulbyul
Chang'e
Level 146
God Stats
34W - 22L
1,771 SR
Queue Stats
1,065W - 973L
1,506 Elo+
Party 1
Da Ji
Da Ji
SabresOwn
Da Ji
Level 160
God Stats
5W - 6L
1,429 SR
Queue Stats
509W - 458L
1,501 Elo+
Solo
Izanami
Izanami
ethereal lilith
Izanami
Level 128
God Stats
12W - 23L
1,506 SR
Queue Stats
991W - 903L
1,500 Elo+
Party 1
Thoth
Thoth
kingcolin5
Thoth
Level 61
God Stats
1W - 6L
1,222 SR
Queue Stats
335W - 305L
1,515 Elo+
Solo
Cthulhu
Cthulhu
tryfortaylor
Cthulhu
Level 85
God Stats
0W - 3L
1,175 SR
Queue Stats
39W - 36L
1,552 Elo+
Solo
Team Averages
Level 116
1,421 SR
1,515 Elo+

VS

Team Averages
Level 94
1,447 SR
1,381 Elo+
Tsukuyomi
Tsukuyomi
HkyD
Tsukuyomi
Level 68
God Stats
2W - 0L
1,270 SR
Queue Stats
3W - 1L
1,239 Elo+
Party 2
Danzaburou
Danzaburou
Kaners169
Danzaburou
Level 127
God Stats
20W - 25L
1,264 SR
Queue Stats
461W - 549L
1,379 Elo+
Party 2
Sol
Sol
Layfi
Sol
Level 105
God Stats
7W - 4L
1,715 SR
Queue Stats
72W - 73L
1,479 Elo+
Party 2
Yemoja
Yemoja
POlSUN
Yemoja
Level 67
God Stats
1W - 2L
1,363 SR
Queue Stats
103W - 115L
1,379 Elo+
Party 2
Loki
Loki
TSB MILKYWAY
Loki
Level 105
God Stats
21W - 24L
1,623 SR
Queue Stats
75W - 104L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gyeoulbyul
Chang'e
20
7 / 3 / 4
13,298
532
15,963
17,625
19,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
SabresOwn
Da Ji
19
6 / 9 / 1
12,739
510
11,480
22,289
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 3 / 2
13,146
526
11,256
14,805
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
1 / 10 / 1
10,938
438
9,357
17,760
6,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
tryfortaylor
Cthulhu
15
1 / 6 / 5
9,703
388
13,088
23,867
27,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HkyD
Tsukuyomi
20
10 / 5 / 5
14,102
564
12,455
16,084
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Kaners169
Danzaburou
20
6 / 3 / 9
14,597
584
12,964
15,415
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Layfi
Sol
20
12 / 1 / 14
14,411
576
29,073
26,225
8,863
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
POlSUN
Yemoja
17
0 / 2 / 15
10,531
421
3,688
16,710
9,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 8 / 4
14,332
573
8,894
18,294
7,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
19
Kills
31
31
Deaths
19
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Gyeoulbyul
Chang'e
7
3
4
3
W
Tsukuyomi
HkyD
Tsukuyomi
10
5
5
2.5
W
Danzaburou
Kaners169
Danzaburou
6
3
9
3.5
W
Sol
Layfi
Sol
12
1
14
19
W
Yemoja
POlSUN
Yemoja
0
2
15
3.75
L
Da Ji
SabresOwn
Da Ji
6
9
1
0.72
W
3
8
4
0.63
L
4
3
2
1.67
L
Thoth
1
10
1
0.15
L
Cthulhu
tryfortaylor
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,144
Damage
67,074
96,346
Taken
92,728
70,601
Mitigated
37,644
23,282
Healing
39,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Gyeoulbyul
Chang'e
15,963
1,431
1,067
9,229
17,625
19,365
456
3,181
14,444
90,118
0
W
Tsukuyomi
HkyD
Tsukuyomi
12,455
3,643
0
5,490
16,084
6,573
48
5,607
10,382
0
104,496
W
Danzaburou
Kaners169
Danzaburou
12,964
6,570
0
7,346
15,415
5,612
2,901
3,417
11,800
0
97,647
W
Sol
Layfi
Sol
29,073
3,992
717
15,984
26,225
8,863
4,191
11,460
13,952
110,030
0
W
Yemoja
POlSUN
Yemoja
3,688
832
4,212
3,120
16,710
9,352
544
6,905
9,368
28,624
0
L
Da Ji
SabresOwn
Da Ji
11,480
2,400
0
4,598
22,289
10,498
309
7,624
14,665
0
85,299
W
8,894
2,809
0
2,246
18,294
7,244
1,383
9,634
8,660
0
95,150
L
11,256
6,853
0
4,008
14,805
6,227
2,426
3,194
11,611
0
94,384
L
Thoth
9,357
368
0
2,759
17,760
6,695
0
8,938
8,822
60,726
0
L
Cthulhu
tryfortaylor
Cthulhu
13,088
929
0
1,621
23,867
27,816
0
9,824
14,043
48,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,824
Gold Earned
67,973
704
Minions Killed
669
0
Camps Cleared
0
2,076,220
Distance Traveled
2,300,774
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,298
532
171
7
0
426,258
3
W
Tsukuyomi
14,102
564
157
6
0
499,467
1
W
Danzaburou
14,597
584
148
6
0
441,386
1
W
Sol
14,411
576
152
6
0
483,626
4
W
Yemoja
10,531
421
43
2
0
468,708
10
L
Da Ji
12,739
510
160
6
0
397,188
0
W
Loki
14,332
573
169
7
0
407,587
0
L
Izanami
13,146
526
187
7
0
421,318
12
L
Thoth
10,938
438
130
5
0
398,012
3
L
Cthulhu
9,703
388
56
2
0
433,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role