Player Matchup

Cupid
Cupid
DMFeetPls
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,287 Elo+
Party 1
Merlin
Merlin
DirtyKneeGrows
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Kaguro
Anubis
Level 13
God Stats
7W - 6L
1,478 SR
Queue Stats
7W - 6L
1,471 Elo+
Solo
Ares
Ares
Karate475
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,315 Elo+
Party 1
Ra
Ra
Nukeman26
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 5
1,496 SR
1,415 Elo+

VS

Team Averages
Level 27
1,568 SR
1,468 Elo+
Hachiman
Hachiman
Ivheror
Hachiman
Level 21
God Stats
3W - 1L
1,593 SR
Queue Stats
27W - 20L
1,534 Elo+
Solo
Neith
Neith
Missnaughtyx
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OMGDonkey
Danzaburou
Level 84
God Stats
3W - 5L
1,591 SR
Queue Stats
7W - 17L
1,366 Elo+
Party 2
Xbalanque
Xbalanque
ToYtt
Xbalanque
Level 18
God Stats
31W - 20L
1,654 SR
Queue Stats
88W - 99L
1,442 Elo+
Solo
Hel
Hel
Uberjackal1
Hel
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DMFeetPls
Cupid
19
3 / 4 / 12
13,004
1,000
14,190
14,083
8,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 10 / 9
11,484
883
13,419
17,736
10,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kaguro
Anubis
18
7 / 7 / 8
13,117
1,009
25,118
19,276
11,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
1 / 14 / 9
11,565
890
6,515
31,130
45,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 7 / 11
13,118
1,009
16,614
25,970
24,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ivheror
Hachiman
20
12 / 3 / 17
15,419
1,186
34,396
16,195
6,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 6 / 12
11,317
871
6,793
14,562
6,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
OMGDonkey
Danzaburou
20
22 / 1 / 13
18,019
1,386
33,958
15,711
7,315
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
ToYtt
Xbalanque
19
7 / 5 / 20
12,844
988
22,371
17,930
7,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 3 / 24
12,385
953
5,113
18,019
10,138
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
128
18
Kills
42
42
Deaths
18
49
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cupid
DMFeetPls
Cupid
3
4
12
2.25
L
1
10
9
0.55
W
Hachiman
Ivheror
Hachiman
12
3
17
6.83
L
Anubis
Kaguro
Anubis
7
7
8
1.57
L
Ares
1
14
9
0.39
W
0
6
12
1
L
6
7
11
1.64
W
Danzaburou
OMGDonkey
Danzaburou
22
1
13
28.5
W
Xbalanque
ToYtt
Xbalanque
7
5
20
3.4
W
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,856
Damage
102,631
108,195
Taken
82,417
100,624
Mitigated
37,693
19,883
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DMFeetPls
Cupid
14,190
5,848
1,280
1,486
14,083
8,744
0
375
13,708
0
36,493
L
13,419
2,260
0
0
17,736
10,474
0
838
16,898
28,011
0
W
Hachiman
Ivheror
Hachiman
34,396
22,062
0
4,003
16,195
6,474
0
10,892
5,303
0
52,731
L
Anubis
Kaguro
Anubis
25,118
392
0
4,052
19,276
11,647
0
935
18,341
40,537
0
L
Ares
6,515
318
0
0
31,130
45,060
0
1,187
29,943
23,401
0
W
6,793
3,439
0
1,412
14,562
6,200
0
10,732
3,830
0
24,367
L
16,614
2,993
6,553
6,512
25,970
24,699
0
1,778
24,192
53,247
0
W
Danzaburou
OMGDonkey
Danzaburou
33,958
22,650
0
3,772
15,711
7,315
0
10,411
5,300
0
78,539
W
Xbalanque
ToYtt
Xbalanque
22,371
16,841
0
294
17,930
7,566
0
14,185
3,745
0
35,920
W
5,113
496
9,917
7,389
18,019
10,138
0
15,446
2,573
11,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,288
Gold Earned
69,984
242
Minions Killed
236
5
Camps Cleared
8
1,069,442
Distance Traveled
1,119,443
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,004
1,000
67
5
3
211,295
1
L
Merlin
11,484
883
38
3
0
174,960
3
W
Hachiman
15,419
1,186
26
2
4
231,087
0
L
Anubis
13,117
1,009
37
3
0
223,971
0
L
Ares
11,565
890
13
1
0
202,199
1
W
Neith
11,317
871
47
4
0
193,554
2
L
Ra
13,118
1,009
87
7
2
257,017
3
W
Danzaburou
18,019
1,386
126
10
0
232,037
0
W
Xbalanque
12,844
988
22
2
4
225,252
1
W
Hel
12,385
953
15
1
0
237,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role