Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ezplizit Jr
Izanami
Level 13
God Stats
3W - 4L
1,583 SR
Queue Stats
7W - 10L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
Nqup Jr
Nu Wa
Level 22
God Stats
14W - 11L
1,778 SR
Queue Stats
51W - 46L
1,427 Elo+
Party 1
Team Averages
Level 59
1,620 SR
1,409 Elo+

VS

Team Averages
Level 118
1,560 SR
1,575 Elo+
Hel
Hel
Fifa-Danne
Hel
Level 85
God Stats
9W - 5L
1,573 SR
Queue Stats
352W - 367L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
RoninRaijin
Gilgamesh
Level 145
God Stats
6W - 3L
1,539 SR
Queue Stats
50W - 38L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SK_CIoud
Tsukuyomi
Level 125
God Stats
5W - 2L
1,568 SR
Queue Stats
39W - 34L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 4 / 3
9,378
586
6,357
15,683
14,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Ezplizit Jr
Izanami
13
3 / 10 / 0
10,280
643
8,807
14,266
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Nqup Jr
Nu Wa
10
0 / 13 / 3
8,743
546
6,318
15,295
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 17
10,819
676
6,714
7,483
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
RoninRaijin
Gilgamesh
15
11 / 0 / 8
11,811
738
13,064
13,647
10,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SK_CIoud
Tsukuyomi
17
14 / 2 / 10
12,830
802
20,769
16,084
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
27
27
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
3
0.38
L
Izanami
Ezplizit Jr
Izanami
3
10
0
0.3
W
2
1
17
10.5
L
Nu Wa
Nqup Jr
Nu Wa
0
13
3
0.12
W
Gilgamesh
RoninRaijin
Gilgamesh
11
0
8
15
W
Tsukuyomi
SK_CIoud
Tsukuyomi
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
40,547
45,244
Taken
37,214
23,194
Mitigated
22,042
3,258
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,357
713
0
1,596
15,683
14,048
0
4,271
11,112
0
55,179
L
Izanami
Ezplizit Jr
Izanami
8,807
6,538
0
973
14,266
5,016
0
1,296
12,695
0
32,568
W
6,714
608
6,451
4,785
7,483
2,698
1,473
1,271
6,008
43,686
0
L
Nu Wa
Nqup Jr
Nu Wa
6,318
912
0
689
15,295
4,130
0
1,306
13,739
22,142
0
W
Gilgamesh
RoninRaijin
Gilgamesh
13,064
2,807
525
3,725
13,647
10,715
888
2,383
11,034
27
59,367
W
Tsukuyomi
SK_CIoud
Tsukuyomi
20,769
5,891
0
6,565
16,084
8,629
963
2,343
13,479
0
60,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
35,460
166
Minions Killed
209
0
Camps Cleared
0
700,636
Distance Traveled
896,998
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,378
586
89
6
0
281,326
5
L
Izanami
10,280
643
42
3
0
222,481
0
W
Hel
10,819
676
76
5
0
255,166
3
L
Nu Wa
8,743
546
35
2
0
196,829
0
W
Gilgamesh
11,811
738
75
5
0
324,180
0
W
Tsukuyomi
12,830
802
58
4
0
317,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role