Player Matchup

Loki
Loki
Farakai
Loki
Level 40
God Stats
30W - 54L
1,180 SR
Queue Stats
124W - 191L
1,281 Elo+
Solo
Medusa
Medusa
Sixtwo
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TraderToes
Cthulhu
Level 44
God Stats
34W - 18L
1,667 SR
Queue Stats
464W - 368L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Werpmauler
Nu Wa
Level 104
God Stats
13W - 12L
1,504 SR
Queue Stats
56W - 77L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
avex117
Gilgamesh
Level 18
God Stats
18W - 14L
1,493 SR
Queue Stats
78W - 63L
1,488 Elo+
Party 2
Team Averages
Level 63
1,469 SR
1,434 Elo+

VS

Team Averages
Level 55
1,517 SR
1,482 Elo+
Persephone
Persephone
MamaMortis
Persephone
Level 58
God Stats
6W - 12L
1,585 SR
Queue Stats
337W - 360L
1,479 Elo+
Solo
Neith
Neith
OhSenaa
Neith
Level 23
God Stats
12W - 3L
1,722 SR
Queue Stats
50W - 33L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
Orcaleus
Sun Wukong
Level 121
God Stats
2W - 1L
1,504 SR
Queue Stats
82W - 65L
1,654 Elo+
Party 3
Fenrir
Fenrir
booshotyou
Fenrir
Level 7
God Stats
0W - 6L
1,276 SR
Queue Stats
12W - 19L
1,347 Elo+
Party 3
Anubis
Anubis
mastaluke
Anubis
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 134L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Farakai
Loki
20
6 / 6 / 21
13,296
1,108
15,619
16,838
7,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Sixtwo
Medusa
20
12 / 7 / 16
14,601
1,217
27,929
17,155
8,508
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TraderToes
Cthulhu
20
2 / 3 / 23
13,779
1,148
12,376
19,274
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
19
9 / 5 / 19
14,087
1,174
21,337
12,314
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
avex117
Gilgamesh
20
10 / 5 / 24
14,488
1,207
19,005
20,716
33,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MamaMortis
Persephone
19
2 / 4 / 15
12,569
1,047
15,831
14,012
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
OhSenaa
Neith
18
2 / 6 / 12
11,917
993
10,966
15,822
5,967
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Orcaleus
Sun Wukong
20
14 / 7 / 9
15,507
1,292
27,029
28,350
23,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
booshotyou
Fenrir
19
3 / 13 / 16
12,292
1,024
13,867
26,767
15,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anubis
mastaluke
Anubis
18
5 / 9 / 12
12,687
1,057
12,513
16,323
8,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
90
39
Kills
26
26
Deaths
39
103
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Loki
Farakai
Loki
6
6
21
2.75
L
Persephone
MamaMortis
Persephone
2
4
15
2.38
L
Neith
OhSenaa
Neith
2
6
12
1.33
L
Sun Wukong
Orcaleus
Sun Wukong
14
7
9
2.64
W
Medusa
Sixtwo
Medusa
12
7
16
2.86
W
Cthulhu
TraderToes
Cthulhu
2
3
23
4.5
W
Nu Wa
9
5
19
3.7
W
Gilgamesh
avex117
Gilgamesh
10
5
24
4.4
L
Fenrir
booshotyou
Fenrir
3
13
16
0.85
L
Anubis
mastaluke
Anubis
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,266
Damage
80,206
86,297
Taken
101,274
76,063
Mitigated
57,333
15,999
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Farakai
Loki
15,619
6,045
0
4,739
16,838
7,487
0
5,209
11,587
0
41,691
L
Persephone
MamaMortis
Persephone
15,831
2,025
0
973
14,012
4,860
0
7,168
6,840
50,649
0
L
Neith
OhSenaa
Neith
10,966
3,803
1,152
2,232
15,822
5,967
0
5,221
10,601
0
38,027
L
Sun Wukong
Orcaleus
Sun Wukong
27,029
5,146
0
5,552
28,350
23,159
0
8,559
19,791
0
55,060
W
Medusa
Sixtwo
Medusa
27,929
17,953
0
1,680
17,155
8,508
0
2,838
14,200
0
53,527
W
Cthulhu
TraderToes
Cthulhu
12,376
1,066
1,004
5,120
19,274
21,454
0
6,370
12,635
32,763
0
W
Nu Wa
21,337
5,746
0
545
12,314
5,430
0
4,239
7,844
50,216
0
W
Gilgamesh
avex117
Gilgamesh
19,005
5,288
842
2,069
20,716
33,184
0
8,668
11,687
0
29,249
L
Fenrir
booshotyou
Fenrir
13,867
5,682
0
1,105
26,767
15,112
0
8,497
18,270
0
23,200
L
Anubis
mastaluke
Anubis
12,513
181
0
1,202
16,323
8,235
0
4,266
12,057
31,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,251
Gold Earned
64,972
255
Minions Killed
276
6
Camps Cleared
7
1,211,698
Distance Traveled
1,107,437
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,296
1,108
62
5
2
244,995
0
L
Persephone
12,569
1,047
101
8
0
239,890
1
L
Neith
11,917
993
66
6
6
194,900
0
L
Sun Wukong
15,507
1,292
52
4
0
258,731
0
W
Medusa
14,601
1,217
59
5
2
230,946
0
W
Cthulhu
13,779
1,148
47
4
0
266,369
1
W
Nu Wa
14,087
1,174
63
5
1
211,615
0
W
Gilgamesh
14,488
1,207
24
2
1
257,773
0
L
Fenrir
12,292
1,024
12
1
0
216,657
0
L
Anubis
12,687
1,057
45
4
1
197,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role