Player Matchup

Danzaburou
Danzaburou
BeeBee626
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,516 Elo+
Party 1
Persephone
Persephone
Drlasers12
Persephone
Level 14
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 6L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeldow2
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,613 Elo+
Solo
Ra
Ra
poggo123
Ra
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,516 Elo+
Party 1
Loki
Loki
田鸡特朗普
Loki
Level 29
God Stats
16W - 12L
1,630 SR
Queue Stats
39W - 40L
1,566 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,545 Elo+

VS

Team Averages
Level 25
1,598 SR
1,591 Elo+
Nu Wa
Nu Wa
DrJakeadelic
Nu Wa
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
167W - 129L
1,604 Elo+
Solo
King Arthur
King Arthur
HawkEye49
King Arthur
Level 25
God Stats
8W - 13L
1,793 SR
Queue Stats
85W - 72L
1,702 Elo+
Solo
Poseidon
Poseidon
Mackimus
Poseidon
Level 27
God Stats
3W - 7L
1,283 SR
Queue Stats
252W - 286L
1,464 Elo+
Solo
Chaac
Chaac
doubunengyong
Chaac
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 74L
1,467 Elo+
Solo
Hachiman
Hachiman
vFonkii
Hachiman
Level 28
God Stats
13W - 2L
1,914 SR
Queue Stats
222W - 110L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeeBee626
Danzaburou
14
1 / 6 / 6
8,998
900
7,026
13,003
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Drlasers12
Persephone
14
1 / 9 / 5
8,904
890
6,485
15,147
4,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zeldow2
Gilgamesh
15
2 / 16 / 5
9,186
919
15,311
31,684
19,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 5 / 6
10,133
1,013
9,741
12,362
4,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 10 / 5
10,332
1,033
9,572
16,437
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 24
11,244
1,124
16,695
7,205
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HawkEye49
King Arthur
19
3 / 1 / 33
11,301
1,130
10,001
14,853
11,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Mackimus
Poseidon
17
4 / 5 / 18
10,351
1,035
15,483
7,541
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 3 / 22
10,934
1,093
8,611
14,201
16,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
vFonkii
Hachiman
20
28 / 1 / 11
15,616
1,562
32,597
11,197
5,190
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
155
13
Kills
47
46
Deaths
13
27
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeeBee626
Danzaburou
1
6
6
0.67
W
7
3
24
6.33
L
Persephone
Drlasers12
Persephone
1
9
5
0.39
W
King Arthur
HawkEye49
King Arthur
3
1
33
19.5
W
Poseidon
Mackimus
Poseidon
4
5
18
2.6
L
Gilgamesh
Zeldow2
Gilgamesh
2
16
5
0.28
W
5
3
22
5.33
L
3
5
6
1.2
W
Hachiman
vFonkii
Hachiman
28
1
11
33.5
L
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
83,387
88,633
Taken
54,997
40,740
Mitigated
37,542
4,995
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeeBee626
Danzaburou
7,026
2,408
0
1,100
13,003
5,160
0
5,209
7,579
0
23,912
W
16,695
3,270
133
711
7,205
2,482
0
2,425
4,780
32,194
0
L
Persephone
Drlasers12
Persephone
6,485
1,012
172
950
15,147
4,970
0
5,564
9,461
9,423
0
W
King Arthur
HawkEye49
King Arthur
10,001
365
121
7,573
14,853
11,386
0
4,717
10,136
0
30,851
W
Poseidon
Mackimus
Poseidon
15,483
1,537
117
835
7,541
2,348
0
1,778
5,763
36,547
0
L
Gilgamesh
Zeldow2
Gilgamesh
15,311
4,775
0
1,028
31,684
19,239
0
11,828
19,553
643
32,818
W
8,611
2,131
0
3,570
14,201
16,136
0
5,443
8,758
107
20,184
L
9,741
537
1,083
662
12,362
4,970
0
3,547
8,647
42,159
0
W
Hachiman
vFonkii
Hachiman
32,597
26,218
0
2,794
11,197
5,190
0
2,375
8,822
0
49,947
L
9,572
1,369
0
0
16,437
6,401
0
5,164
11,138
0
22,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
59,446
167
Minions Killed
188
3
Camps Cleared
12
864,956
Distance Traveled
948,136
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,998
900
38
4
1
153,905
0
W
Nu Wa
11,244
1,124
34
3
5
174,968
0
L
Persephone
8,904
890
10
1
2
170,953
0
W
King Arthur
11,301
1,130
40
4
0
228,962
0
W
Poseidon
10,351
1,035
57
6
0
159,042
0
L
Gilgamesh
9,186
919
28
3
0
173,052
1
W
Chaac
10,934
1,093
27
3
1
191,341
0
L
Ra
10,133
1,013
72
7
0
186,864
0
W
Hachiman
15,616
1,562
30
3
6
193,823
0
L
Loki
10,332
1,033
19
2
0
180,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role