Player Matchup

Skadi
Skadi
Silver IV
DimaDust
Skadi
Silver IV
Level 124
God Stats
7W - 7L
1,556 SR
Queue Stats
217W - 230L
752 MMR
Solo
Osiris
Osiris
Silver III
ElSuro
Osiris
Silver III
Level 129
God Stats
17W - 16L
1,534 SR
Queue Stats
198W - 202L
702 MMR
Solo
Ymir
Ymir
Silver V
MXVII
Ymir
Silver V
Level 146
God Stats
3W - 3L
1,638 SR
Queue Stats
48W - 90L
633 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Skaechka
Nu Wa
Silver IV
Level 160
God Stats
19W - 14L
1,601 SR
Queue Stats
156W - 172L
786 MMR
Solo
Mercury
Mercury
Silver IV
johnnygod1
Mercury
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,566 SR
875 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,392 SR
913 MMR
Ares
Ares
Silver V
Cmccooey1234
Ares
Silver V
Level 78
God Stats
0W - 6L
1,280 SR
Queue Stats
125W - 142L
658 MMR
Solo
Scylla
Scylla
Silver IV
Merysaurio
Scylla
Silver IV
Level 106
God Stats
0W - 2L
1,573 SR
Queue Stats
123W - 126L
800 MMR
Solo
King Arthur
King Arthur
Silver III
jojobunny
King Arthur
Silver III
Level 84
God Stats
20W - 25L
1,372 SR
Queue Stats
502W - 532L
873 MMR
Solo
Serqet
Serqet
Bronze I
lianarése
Serqet
Bronze I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
mars1990
Medusa
Silver IV
Level 134
God Stats
3W - 8L
1,236 SR
Queue Stats
167W - 179L
734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DimaDust
Skadi
19
4 / 1 / 15
13,146
506
15,811
12,676
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
ElSuro
Osiris
20
5 / 1 / 9
13,590
523
18,323
19,316
20,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
MXVII
Ymir
16
2 / 6 / 9
10,606
408
6,597
19,665
15,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Skaechka
Nu Wa
18
6 / 3 / 11
12,717
489
22,581
13,099
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
johnnygod1
Mercury
20
7 / 3 / 9
13,428
516
13,083
17,431
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ApolloSetAthenaTsukuyomiIzanami

VS

Bans
JanusCu ChulainnThanatosSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
11,390
438
9,935
24,563
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Merysaurio
Scylla
16
2 / 2 / 6
10,548
406
10,115
13,732
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jojobunny
King Arthur
17
0 / 5 / 5
10,876
418
10,457
28,958
23,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
lianarése
Serqet
18
3 / 4 / 4
11,523
443
6,306
20,977
9,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
mars1990
Medusa
16
4 / 5 / 5
11,017
424
19,819
20,882
8,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
24
Kills
13
14
Deaths
25
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Skadi
DimaDust
Skadi
4
1
15
11.5
W
Osiris
ElSuro
Osiris
5
1
9
9.5
W
Ymir
MXVII
Ymir
2
6
9
1.08
L
Scylla
Merysaurio
Scylla
2
2
6
2.5
W
Nu Wa
Skaechka
Nu Wa
6
3
11
3.83
W
Mercury
johnnygod1
Mercury
7
3
9
3.83
L
King Arthur
jojobunny
King Arthur
0
5
5
0.5
L
Serqet
lianarése
Serqet
3
4
4
1.25
L
Medusa
mars1990
Medusa
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,395
Damage
56,632
82,187
Taken
109,112
53,851
Mitigated
71,784
25,525
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,935
501
0
1,879
24,563
25,071
0
9,253
14,870
35,289
0
W
Skadi
DimaDust
Skadi
15,811
9,247
0
7,704
12,676
4,953
2,034
2,144
10,532
0
108,300
W
Osiris
ElSuro
Osiris
18,323
4,726
0
5,765
19,316
20,723
1,520
3,978
15,338
11,185
84,294
W
Ymir
MXVII
Ymir
6,597
1,597
661
2,864
19,665
15,444
278
5,028
14,288
31,016
0
L
Scylla
Merysaurio
Scylla
10,115
517
0
2,223
13,732
5,473
1,550
5,107
8,209
66,213
0
W
Nu Wa
Skaechka
Nu Wa
22,581
4,330
156
2,961
13,099
5,368
1,092
5,819
7,150
86,105
0
W
Mercury
johnnygod1
Mercury
13,083
5,315
0
5,414
17,431
7,363
499
3,253
13,042
0
94,280
L
King Arthur
jojobunny
King Arthur
10,457
777
0
8,293
28,958
23,252
0
5,340
23,403
0
75,596
L
Serqet
lianarése
Serqet
6,306
757
0
7,678
20,977
9,599
0
5,094
15,605
0
78,039
L
Medusa
mars1990
Medusa
19,819
8,904
0
5,317
20,882
8,389
0
6,379
14,228
0
100,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,487
Gold Earned
55,354
601
Minions Killed
570
0
Camps Cleared
0
2,512,115
Distance Traveled
2,355,904
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,390
438
52
2
0
429,733
7
W
Skadi
13,146
506
136
5
0
497,813
9
W
Osiris
13,590
523
150
6
0
480,144
12
W
Ymir
10,606
408
52
2
0
488,904
0
L
Scylla
10,548
406
120
5
0
491,372
6
W
Nu Wa
12,717
489
101
4
0
506,333
10
W
Mercury
13,428
516
162
6
0
538,921
1
L
King Arthur
10,876
418
146
6
0
476,762
2
L
Serqet
11,523
443
143
6
0
499,278
9
L
Medusa
11,017
424
109
4
0
458,759
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role