Player Matchup

Arachne
Arachne
CaptainLongSocks
Arachne
Level 35
God Stats
17W - 10L
1,674 SR
Queue Stats
126W - 124L
1,470 Elo+
Solo
Vulcan
Vulcan
XxAnSiMrAnxX
Vulcan
Level 40
God Stats
0W - 3L
1,253 SR
Queue Stats
7W - 14L
1,358 Elo+
Solo
Xbalanque
Xbalanque
rb-Genki
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,428 Elo+
Party 1
Ymir
Ymir
rb-Sakky
Ymir
Level 27
God Stats
1W - 4L
1,427 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 1
Nemesis
Nemesis
rb-Yukimichi
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,354 Elo+
Party 1
Team Averages
Level 35
1,471 SR
1,403 Elo+

VS

Team Averages
Level 59
1,566 SR
1,509 Elo+
Cthulhu
Cthulhu
DA LEONARDO
Cthulhu
Level 34
God Stats
29W - 10L
1,664 SR
Queue Stats
93W - 63L
1,551 Elo+
Party 2
Izanami
Izanami
Noluxs
Izanami
Level 128
God Stats
14W - 12L
1,620 SR
Queue Stats
263W - 216L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
Roi100lel
Aphrodite
Level 46
God Stats
7W - 3L
1,637 SR
Queue Stats
76W - 81L
1,411 Elo+
Solo
Loki
Loki
Sam__75__
Loki
Level 40
God Stats
13W - 14L
1,409 SR
Queue Stats
153W - 185L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
decattack09
Tsukuyomi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 130L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
9,234
486
9,256
15,724
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
13
2 / 7 / 5
8,807
464
7,057
12,853
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
rb-Genki
Xbalanque
12
2 / 11 / 6
7,583
399
7,979
14,259
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ymir
13
4 / 7 / 2
8,443
444
5,604
19,363
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
rb-Yukimichi
Nemesis
15
6 / 8 / 5
10,297
542
7,763
12,002
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DA LEONARDO
Cthulhu
14
3 / 3 / 17
9,548
503
10,533
14,926
14,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Noluxs
Izanami
18
17 / 3 / 6
11,762
619
20,203
12,726
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Roi100lel
Aphrodite
15
3 / 1 / 6
9,535
502
6,154
8,645
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
4 / 5 / 0
9,314
490
5,806
10,220
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
decattack09
Tsukuyomi
17
13 / 7 / 4
10,938
576
15,144
12,988
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
19
Kills
40
40
Deaths
19
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Cthulhu
DA LEONARDO
Cthulhu
3
3
17
3.83
W
Izanami
Noluxs
Izanami
17
3
6
6.67
W
Aphrodite
Roi100lel
Aphrodite
3
1
6
6
W
Loki
4
5
0
0.8
L
Vulcan
2
7
5
0.64
W
Tsukuyomi
decattack09
Tsukuyomi
13
7
4
2.14
L
Xbalanque
rb-Genki
Xbalanque
2
11
6
0.45
L
Ymir
4
7
2
0.71
L
Nemesis
rb-Yukimichi
Nemesis
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
57,840
74,201
Taken
59,505
28,709
Mitigated
32,164
8,435
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
5,561
147
4,556
15,724
6,278
0
3,731
11,831
0
40,987
W
Cthulhu
DA LEONARDO
Cthulhu
10,533
1,042
2,157
2,318
14,926
14,403
621
4,716
10,210
23,353
0
W
Izanami
Noluxs
Izanami
20,203
14,692
342
2,182
12,726
5,011
3,763
2,636
10,090
0
88,137
W
Aphrodite
Roi100lel
Aphrodite
6,154
354
3,351
5,972
8,645
3,507
100
3,153
5,492
50,266
0
W
Loki
5,806
1,824
171
2,712
10,220
4,491
1,100
833
9,387
0
54,280
L
Vulcan
7,057
1,945
0
2,172
12,853
5,329
0
2,633
10,056
41,323
0
W
Tsukuyomi
decattack09
Tsukuyomi
15,144
4,570
0
2,975
12,988
4,752
288
1,323
11,665
0
61,804
L
Xbalanque
rb-Genki
Xbalanque
7,979
3,920
0
506
14,259
4,092
78
3,231
10,994
0
31,276
L
Ymir
5,604
1,275
0
298
19,363
7,304
0
5,031
14,298
27,707
0
L
Nemesis
rb-Yukimichi
Nemesis
7,763
2,901
0
756
12,002
5,706
1,728
1,611
10,335
0
43,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
51,097
339
Minions Killed
500
0
Camps Cleared
0
1,657,661
Distance Traveled
1,629,507
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,234
486
64
3
0
350,476
3
W
Cthulhu
9,548
503
24
1
0
313,954
0
W
Izanami
11,762
619
156
8
0
267,150
2
W
Aphrodite
9,535
502
115
6
0
371,702
2
W
Loki
9,314
490
108
6
0
288,400
0
L
Vulcan
8,807
464
79
4
0
317,285
4
W
Tsukuyomi
10,938
576
97
5
0
388,301
3
L
Xbalanque
7,583
399
49
3
0
286,428
4
L
Ymir
8,443
444
61
3
0
315,735
3
L
Nemesis
10,297
542
86
5
0
387,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role