Player Matchup

Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
NoBonesAboutIt
Sylvanus
Silver IV
Level 156
God Stats
2W - 0L
1,210 SR
Queue Stats
68W - 83L
736 MMR
Solo
Heimdallr
Heimdallr
Gold III
Rafamendooza1
Heimdallr
Gold III
Level 122
God Stats
15W - 17L
1,453 SR
Queue Stats
329W - 336L
1,497 MMR
Solo
Scylla
Scylla
Silver II
TPGRoborex
Scylla
Silver II
Level 119
God Stats
1W - 1L
1,759 SR
Queue Stats
4W - 6L
1,505 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
zLymee
Cu Chulainn
Gold III
Level 81
God Stats
20W - 18L
1,531 SR
Queue Stats
501W - 494L
1,477 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,491 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,588 SR
1,110 MMR
Apollo
Apollo
Gold III
KOACH420
Apollo
Gold III
Level 155
God Stats
41W - 25L
1,603 SR
Queue Stats
996W - 1,014L
1,555 MMR
Solo
Awilix
Awilix
Gold III
ToxicTerrapin
Awilix
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
idler_owl
Sun Wukong
Silver III
Level 146
God Stats
69W - 69L
1,519 SR
Queue Stats
887W - 922L
913 MMR
Solo
Chang'e
Chang'e
Silver IV
merli_n15
Chang'e
Silver IV
Level 82
God Stats
3W - 2L
1,828 SR
Queue Stats
223W - 245L
787 MMR
Solo
Ymir
Ymir
Silver IV
sayaka_mikizo
Ymir
Silver IV
Level 81
God Stats
30W - 28L
1,490 SR
Queue Stats
79W - 89L
797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 6 / 10
13,330
476
14,060
19,684
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
19
1 / 4 / 12
12,567
449
7,859
18,645
27,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Rafamendooza1
Heimdallr
20
10 / 6 / 4
16,077
574
23,536
24,983
13,665
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
TPGRoborex
Scylla
20
7 / 4 / 6
15,321
547
16,650
18,172
7,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
zLymee
Cu Chulainn
20
5 / 4 / 7
13,984
499
26,427
32,982
31,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
VulcanTsukuyomiTiamatDanzaburouSet

VS

Bans
Nu WaFenrirKing ArthurLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KOACH420
Apollo
20
6 / 6 / 5
14,734
526
20,689
25,780
12,364
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 4 / 5
15,421
551
26,433
23,522
12,039
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
idler_owl
Sun Wukong
20
1 / 7 / 5
13,670
488
12,912
22,573
18,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
merli_n15
Chang'e
20
2 / 3 / 4
13,129
469
9,647
24,729
9,706
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 6 / 8
12,683
453
10,740
22,675
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
26
Kills
24
24
Deaths
26
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
6
10
1.33
L
Apollo
KOACH420
Apollo
6
6
5
1.42
W
Sylvanus
1
4
12
1.75
W
Heimdallr
Rafamendooza1
Heimdallr
10
6
4
2
W
Scylla
TPGRoborex
Scylla
7
4
6
2.5
L
12
4
5
3.63
L
Sun Wukong
idler_owl
Sun Wukong
1
7
5
0.5
L
Chang'e
merli_n15
Chang'e
2
3
4
1.33
L
3
6
8
1.17
W
Cu Chulainn
zLymee
Cu Chulainn
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,532
Damage
80,421
114,466
Taken
119,279
87,767
Mitigated
77,310
35,352
Healing
32,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,060
4,465
0
3,618
19,684
7,920
1,020
1,562
18,122
0
105,790
L
Apollo
KOACH420
Apollo
20,689
15,261
0
5,392
25,780
12,364
3,480
4,506
21,210
0
124,906
W
Sylvanus
7,859
678
3,830
6,781
18,645
27,127
1,014
3,891
14,754
39,090
0
W
Heimdallr
Rafamendooza1
Heimdallr
23,536
12,382
0
5,989
24,983
13,665
3,231
3,953
21,030
0
110,508
W
Scylla
TPGRoborex
Scylla
16,650
2,589
587
4,861
18,172
7,852
1,500
4,765
13,407
136,168
0
L
26,433
13,739
0
4,036
23,522
12,039
1,832
3,057
20,423
0
139,805
L
Sun Wukong
idler_owl
Sun Wukong
12,912
1,946
0
6,121
22,573
18,442
381
2,997
19,562
0
86,263
L
Chang'e
merli_n15
Chang'e
9,647
836
1,592
12,749
24,729
9,706
270
9,378
14,951
104,810
0
L
10,740
2,494
393
2,075
22,675
24,759
0
8,511
13,993
38,303
0
W
Cu Chulainn
zLymee
Cu Chulainn
26,427
3,336
0
9,686
32,982
31,203
529
6,294
26,688
16,016
95,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,279
Gold Earned
69,637
783
Minions Killed
779
0
Camps Cleared
0
2,484,230
Distance Traveled
2,812,142
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,330
476
137
5
0
544,387
2
L
Apollo
14,734
526
207
7
0
611,469
1
W
Sylvanus
12,567
449
58
2
0
445,791
5
W
Heimdallr
16,077
574
169
6
0
463,915
2
W
Scylla
15,321
547
240
9
0
521,754
1
L
Awilix
15,421
551
190
7
0
584,084
6
L
Sun Wukong
13,670
488
168
6
0
539,607
8
L
Chang'e
13,129
469
165
6
0
563,667
2
L
Ymir
12,683
453
49
2
0
513,315
5
W
Cu Chulainn
13,984
499
179
6
0
508,383
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role