Player Matchup

Fenrir
Fenrir
Nuffink4561
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ZGwjheiying
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,708 Elo+
Solo
Zhong Kui
Zhong Kui
braidos
Zhong Kui
Level 19
God Stats
3W - 4L
1,410 SR
Queue Stats
42W - 44L
1,369 Elo+
Solo
Jormungandr
Jormungandr
coopah
Jormungandr
Level 28
God Stats
17W - 18L
1,634 SR
Queue Stats
44W - 52L
1,510 Elo+
Solo
Guan Yu
Guan Yu
ようあれあぼt
Guan Yu
Level 29
God Stats
0W - 3L
1,523 SR
Queue Stats
146W - 203L
1,297 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,477 Elo+

VS

Team Averages
Level 20
1,553 SR
1,370 Elo+
Chaac
Chaac
Assassin_jfn8
Chaac
Level 28
God Stats
5W - 6L
1,478 SR
Queue Stats
432W - 520L
1,219 Elo+
Solo
Anhur
Anhur
OTPLoki99
Anhur
Level 6
God Stats
2W - 2L
1,795 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Athena
Athena
Owmain12
Athena
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 35L
1,727 Elo+
Solo
Baba Yaga
Baba Yaga
bigpapa93
Baba Yaga
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,161 Elo+
Solo
Thanatos
Thanatos
marres_jozrael
Thanatos
Level 29
God Stats
4W - 9L
1,490 SR
Queue Stats
119W - 159L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 14 / 3
6,682
352
3,463
15,689
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 4 / 4
9,499
500
10,406
12,370
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
braidos
Zhong Kui
14
5 / 4 / 4
8,858
466
13,918
13,095
8,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
coopah
Jormungandr
13
3 / 5 / 6
8,526
449
9,830
16,965
9,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 2
8,505
448
3,329
13,315
5,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,432
496
5,696
13,503
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
OTPLoki99
Anhur
17
7 / 5 / 0
10,786
568
11,500
13,001
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Owmain12
Athena
18
7 / 0 / 10
10,889
573
15,926
16,105
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
bigpapa93
Baba Yaga
15
6 / 3 / 7
9,693
510
13,417
10,661
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
5 / 4 / 5
8,890
468
5,616
15,036
5,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
15
Kills
29
29
Deaths
15
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Fenrir
0
14
3
0.11
W
Anhur
OTPLoki99
Anhur
7
5
0
1.4
W
Athena
Owmain12
Athena
7
0
10
12
L
6
4
4
2
W
Baba Yaga
bigpapa93
Baba Yaga
6
3
7
3.17
L
Zhong Kui
braidos
Zhong Kui
5
4
4
1.75
L
Jormungandr
coopah
Jormungandr
3
5
6
1.2
W
Thanatos
5
4
5
1.88
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,946
Damage
52,155
71,434
Taken
68,306
33,189
Mitigated
40,154
14,482
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,696
1,529
0
4,404
13,503
10,451
0
4,957
8,342
0
48,458
L
Fenrir
3,463
707
0
288
15,689
5,369
0
5,940
9,674
0
10,263
W
Anhur
OTPLoki99
Anhur
11,500
7,723
0
2,034
13,001
4,243
3,026
2,202
10,759
0
64,344
W
Athena
Owmain12
Athena
15,926
4,380
0
6,001
16,105
15,317
33
5,400
10,551
78,907
0
L
10,406
5,495
0
2,540
12,370
3,959
1,108
3,597
8,673
0
51,903
W
Baba Yaga
bigpapa93
Baba Yaga
13,417
640
158
4,095
10,661
4,199
895
5,263
5,139
65,249
0
L
Zhong Kui
braidos
Zhong Kui
13,918
1,302
0
4,359
13,095
8,667
977
7,900
5,120
54,026
0
L
Jormungandr
coopah
Jormungandr
9,830
3,708
896
4,414
16,965
9,368
448
8,709
7,981
40,811
0
W
Thanatos
5,616
1,493
183
9,313
15,036
5,944
0
5,103
9,767
0
41,749
L
3,329
518
130
1,855
13,315
5,826
0
2,522
10,643
0
47,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
49,690
356
Minions Killed
485
0
Camps Cleared
0
1,713,264
Distance Traveled
1,809,244
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,432
496
76
4
0
393,593
0
L
Fenrir
6,682
352
21
1
0
328,256
1
W
Anhur
10,786
568
114
6
0
305,543
0
W
Athena
10,889
573
124
7
0
392,765
2
L
Neith
9,499
500
96
5
0
315,122
4
W
Baba Yaga
9,693
510
99
5
0
333,452
0
L
Zhong Kui
8,858
466
84
4
0
337,405
3
L
Jormungandr
8,526
449
64
3
0
339,422
2
W
Thanatos
8,890
468
72
4
0
383,891
1
L
Guan Yu
8,505
448
91
5
0
393,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role