Player Matchup

The Morrigan
The Morrigan
Ascndr
The Morrigan
Level 157
God Stats
1W - 1L
1,562 SR
Queue Stats
64W - 28L
1,776 Elo+
Party 2
Danzaburou
Danzaburou
Gosick
Danzaburou
Level 160
God Stats
3W - 2L
1,827 SR
Queue Stats
237W - 89L
1,732 Elo+
Party 2
Cabrakan
Cabrakan
Neverbloom
Cabrakan
Level 159
God Stats
3W - 0L
1,852 SR
Queue Stats
182W - 51L
1,825 Elo+
Party 2
Terra
Terra
origamikiller101
Terra
Level 153
God Stats
1W - 0L
1,942 SR
Queue Stats
25W - 7L
1,816 Elo+
Party 2
Hou Yi
Hou Yi
origamikiller102
Hou Yi
Level 157
God Stats
3W - 0L
2,024 SR
Queue Stats
154W - 73L
1,732 Elo+
Party 2
Team Averages
Level 157
1,841 SR
1,776 Elo+

VS

Team Averages
Level 156
1,594 SR
1,548 Elo+
Cernunnos
Cernunnos
ApertureHela
Cernunnos
Level 159
God Stats
0W - 3L
1,415 SR
Queue Stats
225W - 232L
1,603 Elo+
Party 1
Cerberus
Cerberus
DiceofIce
Cerberus
Level 156
God Stats
2W - 1L
1,840 SR
Queue Stats
108W - 133L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Fardeau
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MusTeey
Geb
Level 150
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 1
Achilles
Achilles
Zipzom
Achilles
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 182L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ascndr
The Morrigan
18
6 / 1 / 4
11,330
596
5,601
5,832
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Gosick
Danzaburou
20
10 / 0 / 6
13,418
706
21,805
17,568
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Neverbloom
Cabrakan
19
4 / 3 / 4
11,654
613
13,848
15,614
11,071
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 5 / 8
8,977
472
6,302
16,630
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 5 / 5
10,933
575
11,320
16,247
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApertureHela
Cernunnos
16
6 / 3 / 3
10,281
541
12,553
13,553
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
DiceofIce
Cerberus
18
2 / 4 / 2
10,236
539
9,307
19,382
18,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Fardeau
Nu Wa
14
0 / 5 / 4
8,883
468
7,060
11,421
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
12
0 / 8 / 10
7,826
412
5,930
18,686
13,172
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Zipzom
Achilles
16
6 / 5 / 1
9,974
525
9,783
14,755
10,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
25
Kills
14
14
Deaths
25
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ApertureHela
Cernunnos
6
3
3
2.5
W
The Morrigan
Ascndr
The Morrigan
6
1
4
8
L
Cerberus
DiceofIce
Cerberus
2
4
2
0.75
L
Nu Wa
Fardeau
Nu Wa
0
5
4
0.4
W
Danzaburou
Gosick
Danzaburou
10
0
6
13
L
Geb
0
8
10
0.63
W
Cabrakan
Neverbloom
Cabrakan
4
3
4
2
L
Achilles
Zipzom
Achilles
6
5
1
1.3
W
1
5
8
1
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,876
Damage
44,633
71,891
Taken
77,797
34,974
Mitigated
51,398
27,113
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ApertureHela
Cernunnos
12,553
6,871
0
4,304
13,553
6,025
280
1,862
11,691
0
83,404
W
The Morrigan
Ascndr
The Morrigan
5,601
1,568
0
328
5,832
1,886
14
2,142
3,690
77,354
2,408
L
Cerberus
DiceofIce
Cerberus
9,307
296
0
8,591
19,382
18,270
0
9,716
9,396
73,594
0
L
Nu Wa
Fardeau
Nu Wa
7,060
926
0
1,550
11,421
3,622
143
4,121
7,062
67,989
0
W
Danzaburou
Gosick
Danzaburou
21,805
13,404
0
7,771
17,568
7,552
3,965
5,542
12,026
0
129,888
L
Geb
5,930
716
360
1,777
18,686
13,172
0
4,548
14,138
27,235
0
W
Cabrakan
Neverbloom
Cabrakan
13,848
1,929
0
7,475
15,614
11,071
0
7,631
7,983
81,536
0
L
Achilles
Zipzom
Achilles
9,783
2,252
0
2,809
14,755
10,309
0
3,737
11,018
0
66,796
W
6,302
948
2,139
4,133
16,630
10,251
0
4,570
12,060
22,492
0
W
11,320
7,046
0
5,267
16,247
4,214
62
2,412
13,835
0
67,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
47,200
628
Minions Killed
611
0
Camps Cleared
0
1,768,473
Distance Traveled
1,756,954
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,281
541
133
7
0
322,692
4
W
The Morrigan
11,330
596
154
8
0
332,019
0
L
Cerberus
10,236
539
195
10
0
326,218
5
L
Nu Wa
8,883
468
122
6
0
363,122
8
W
Danzaburou
13,418
706
180
9
0
387,266
4
L
Geb
7,826
412
40
2
0
343,728
8
W
Cabrakan
11,654
613
151
8
0
364,899
5
L
Achilles
9,974
525
121
6
0
401,194
3
W
Terra
8,977
472
32
2
0
365,922
6
W
Hou Yi
10,933
575
111
6
0
318,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role