Player Matchup

Medusa
Medusa
Gold V
Calamitus
Medusa
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
DarthPanda47
Fenrir
Gold II
Level 117
God Stats
31W - 24L
1,592 SR
Queue Stats
440W - 433L
1,640 MMR
Solo
Yemoja
Yemoja
Gold V
Haptics
Yemoja
Gold V
Level 134
God Stats
9W - 8L
1,492 SR
Queue Stats
118W - 117L
1,335 MMR
Solo
Nu Wa
Nu Wa
Gold II
Lycatic
Nu Wa
Gold II
Level 156
God Stats
9W - 5L
1,655 SR
Queue Stats
599W - 596L
1,666 MMR
Solo
Tyr
Tyr
Bronze III
Mako0o
Tyr
Bronze III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,328 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,548 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,663 SR
1,517 MMR
Bacchus
Bacchus
Silver IV
BrowNzs
Bacchus
Silver IV
Level 148
God Stats
7W - 8L
1,524 SR
Queue Stats
44W - 60L
1,311 MMR
Solo
Janus
Janus
Platinum IV
ColonelCream
Janus
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Flytothesky
Tsukuyomi
Gold I
Level 147
God Stats
1W - 1L
1,734 SR
Queue Stats
613W - 627L
1,697 MMR
Solo
Neith
Neith
Bronze III
JuicyMilkshakes
Neith
Bronze III
Level 153
God Stats
1W - 3L
1,874 SR
Queue Stats
73W - 69L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
juanpa24
Anhur
Platinum V
Level 146
God Stats
22W - 27L
1,681 SR
Queue Stats
271W - 253L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calamitus
Medusa
6
2 / 1 / 0
3,714
743
2,067
2,209
409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
6
3 / 0 / 0
3,903
781
814
1,321
318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Haptics
Yemoja
5
0 / 0 / 1
3,307
661
487
1,141
263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Lycatic
Nu Wa
6
0 / 0 / 2
3,864
773
1,372
1,569
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
Mako0o
Tyr
6
0 / 0 / 0
3,580
716
0
3,113
1,115
Bans
SetScyllaTiamatApollo

VS

Bans
Guan YuAthenaCu ChulainnHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrowNzs
Bacchus
5
0 / 0 / 1
3,161
632
328
1,255
600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 3 / 0
3,332
666
695
2,762
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Flytothesky
Tsukuyomi
6
0 / 0 / 0
3,420
684
661
1,771
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,403
481
0
103
30
Anhur
juanpa24
Anhur
5
1 / 2 / 0
3,162
632
791
3,035
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BrowNzs
Bacchus
0
0
1
0.5
W
Medusa
Calamitus
Medusa
2
1
0
2
L
0
3
0
0
W
Fenrir
3
0
0
3
L
Tsukuyomi
Flytothesky
Tsukuyomi
0
0
0
0
W
Yemoja
Haptics
Yemoja
0
0
1
0.5
L
0
0
0
0
W
Nu Wa
Lycatic
Nu Wa
0
0
2
1
W
Tyr
Mako0o
Tyr
0
0
0
0
L
Anhur
juanpa24
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,740
Damage
2,475
9,353
Taken
8,926
2,474
Mitigated
2,189
3,726
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BrowNzs
Bacchus
328
0
0
718
1,255
600
0
225
1,023
2,977
0
W
Medusa
Calamitus
Medusa
2,067
991
0
734
2,209
409
0
250
1,959
0
14,125
L
695
120
0
511
2,762
629
0
813
1,851
14,341
0
W
Fenrir
814
74
0
814
1,321
318
0
0
1,321
0
9,871
L
Tsukuyomi
Flytothesky
Tsukuyomi
661
397
0
1,410
1,771
397
0
170
1,593
0
12,316
W
Yemoja
Haptics
Yemoja
487
258
87
225
1,141
263
0
78
1,063
5,297
0
L
0
0
0
0
103
30
0
95
0
0
0
W
Nu Wa
Lycatic
Nu Wa
1,372
366
0
460
1,569
369
0
617
874
14,970
0
W
Tyr
Mako0o
Tyr
0
0
0
1,406
3,113
1,115
442
0
3,113
0
12,200
L
Anhur
juanpa24
Anhur
791
444
0
954
3,035
533
0
427
2,600
0
8,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
15,478
133
Minions Killed
101
0
Camps Cleared
0
426,564
Distance Traveled
348,414
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,161
632
7
1
0
84,513
1
W
Medusa
3,714
743
31
6
0
68,899
0
L
Janus
3,332
666
36
7
0
83,251
2
W
Fenrir
3,903
781
25
5
0
92,719
2
L
Tsukuyomi
3,420
684
40
8
0
104,174
0
W
Yemoja
3,307
661
6
1
0
88,468
1
L
Neith
2,403
481
0
0
0
0
0
W
Nu Wa
3,864
773
36
7
0
95,074
0
W
Tyr
3,580
716
35
7
0
81,404
1
L
Anhur
3,162
632
18
4
0
76,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role