Player Matchup

Sobek
Sobek
CheyR
Sobek
Level 87
God Stats
8W - 14L
1,339 SR
Queue Stats
303W - 420L
1,338 Elo+
Party 1
Neith
Neith
RSel22
Neith
Level 65
God Stats
1W - 7L
1,181 SR
Queue Stats
66W - 94L
1,335 Elo+
Party 1
Fenrir
Fenrir
olivererer
Fenrir
Level 17
God Stats
5W - 20L
1,272 SR
Queue Stats
30W - 65L
1,416 Elo+
Solo
Team Averages
Level 56
1,264 SR
1,363 Elo+

VS

Team Averages
Level 65
1,474 SR
1,426 Elo+
Gilgamesh
Gilgamesh
HunTin4aBlunTin
Gilgamesh
Level 63
God Stats
55W - 61L
1,526 SR
Queue Stats
260W - 333L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
YoDirt666
Cernunnos
Level 103
God Stats
15W - 18L
1,435 SR
Queue Stats
215W - 248L
1,446 Elo+
Party 2
Ra
Ra
lil_jeep4566
Ra
Level 28
God Stats
7W - 5L
1,461 SR
Queue Stats
101W - 104L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CheyR
Sobek
16
4 / 6 / 5
14,281
595
15,140
41,893
49,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
RSel22
Neith
19
3 / 5 / 7
14,971
624
23,168
19,022
13,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
olivererer
Fenrir
16
7 / 8 / 6
14,352
598
16,875
25,923
9,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HunTin4aBlunTin
Gilgamesh
19
9 / 3 / 6
16,555
690
24,023
33,504
18,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
YoDirt666
Cernunnos
20
10 / 1 / 8
16,689
695
42,702
21,703
8,782
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 11
13,024
543
6,737
15,650
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
19
19
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
CheyR
Sobek
4
6
5
1.08
W
Gilgamesh
HunTin4aBlunTin
Gilgamesh
9
3
6
4
L
Neith
RSel22
Neith
3
5
7
1.3
W
Cernunnos
YoDirt666
Cernunnos
10
1
8
14
W
0
10
11
0.55
L
Fenrir
olivererer
Fenrir
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,183
Damage
73,462
86,838
Taken
70,857
73,219
Mitigated
32,364
21,321
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CheyR
Sobek
15,140
921
0
15,891
41,893
49,506
0
3,316
37,993
48,746
0
W
Gilgamesh
HunTin4aBlunTin
Gilgamesh
24,023
7,119
0
12,241
33,504
18,894
0
7,200
26,304
0
92,092
L
Neith
RSel22
Neith
23,168
6,229
0
3,689
19,022
13,843
0
813
18,083
0
110,851
W
Cernunnos
YoDirt666
Cernunnos
42,702
28,507
0
11,186
21,703
8,782
2,638
4,452
17,251
0
138,735
W
6,737
884
708
1,419
15,650
4,688
174
3,949
11,701
23,728
0
L
Fenrir
olivererer
Fenrir
16,875
3,035
0
1,741
25,923
9,870
0
1,782
23,965
0
43,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
46,268
235
Minions Killed
263
0
Camps Cleared
0
1,159,405
Distance Traveled
1,266,174
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,281
595
34
1
0
375,358
0
W
Gilgamesh
16,555
690
53
2
0
479,833
1
L
Neith
14,971
624
153
6
0
412,049
3
W
Cernunnos
16,689
695
180
8
0
421,559
3
W
Ra
13,024
543
30
1
0
364,782
0
L
Fenrir
14,352
598
48
2
0
371,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role