Player Matchup

Izanami
Izanami
SimbaXI
Izanami
Level 28
God Stats
23W - 31L
1,387 SR
Queue Stats
346W - 441L
1,263 Elo+
Party 1
Nox
Nox
Turloch04
Nox
Level 23
God Stats
24W - 19L
1,505 SR
Queue Stats
109W - 109L
1,341 Elo+
Solo
Fenrir
Fenrir
hermoagirre_2
Fenrir
Level 25
God Stats
3W - 1L
1,703 SR
Queue Stats
39W - 22L
1,474 Elo+
Solo
Kukulkan
Kukulkan
jeed
Kukulkan
Level 13
God Stats
6W - 6L
1,360 SR
Queue Stats
148W - 203L
1,252 Elo+
Party 1
Hercules
Hercules
zLawKii
Hercules
Level 29
God Stats
3W - 2L
1,653 SR
Queue Stats
26W - 30L
1,357 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,338 Elo+

VS

Team Averages
Level 11
1,418 SR
1,447 Elo+
Gilgamesh
Gilgamesh
BOPOH_RAV
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cosmo97
Kukulkan
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Zemax022
Fenrir
Level 28
God Stats
3W - 6L
1,088 SR
Queue Stats
239W - 279L
1,234 Elo+
Solo
Yemoja
Yemoja
bh175
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
kenzek1
Neith
Level 2
God Stats
13W - 15L
1,500 SR
Queue Stats
58W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SimbaXI
Izanami
16
7 / 1 / 3
10,019
527
11,635
8,580
3,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 6
9,528
501
6,606
6,826
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 0
9,749
513
7,608
10,614
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jeed
Kukulkan
14
3 / 4 / 3
9,232
486
9,656
9,279
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
zLawKii
Hercules
16
6 / 2 / 3
9,720
512
7,751
12,613
10,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOPOH_RAV
Gilgamesh
9
1 / 10 / 2
6,434
339
507
13,197
4,512
Kukulkan
Cosmo97
Kukulkan
14
1 / 5 / 1
8,565
451
6,202
7,868
2,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Zemax022
Fenrir
15
8 / 3 / 0
9,671
509
8,958
16,025
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
bh175
Yemoja
12
0 / 3 / 2
7,324
385
4,918
11,507
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
kenzek1
Neith
11
1 / 7 / 1
6,934
365
3,815
13,179
4,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
26
Kills
11
12
Deaths
28
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BOPOH_RAV
Gilgamesh
1
10
2
0.2
L
Kukulkan
Cosmo97
Kukulkan
1
5
1
0.3
W
Izanami
SimbaXI
Izanami
7
1
3
8.5
W
3
1
6
6
L
Fenrir
Zemax022
Fenrir
8
3
0
2.67
L
Yemoja
bh175
Yemoja
0
3
2
0.33
W
7
4
0
1.75
W
Kukulkan
jeed
Kukulkan
3
4
3
1.13
L
Neith
kenzek1
Neith
1
7
1
0.21
W
Hercules
zLawKii
Hercules
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
24,400
47,912
Taken
61,776
27,794
Mitigated
25,283
15,196
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BOPOH_RAV
Gilgamesh
507
80
0
1,667
13,197
4,512
0
4,632
8,565
0
13,296
L
Kukulkan
Cosmo97
Kukulkan
6,202
1,360
0
1,373
7,868
2,607
671
1,371
6,497
48,818
0
W
Izanami
SimbaXI
Izanami
11,635
6,023
0
3,784
8,580
3,947
2,624
1,892
6,688
0
72,755
W
6,606
547
0
3,146
6,826
5,199
1,490
1,714
5,112
36,342
0
L
Fenrir
Zemax022
Fenrir
8,958
3,058
0
3,235
16,025
6,733
0
1,804
14,221
0
61,417
L
Yemoja
bh175
Yemoja
4,918
239
849
986
11,507
7,422
0
4,596
6,911
23,964
0
W
7,608
1,468
0
1,963
10,614
4,152
786
501
10,113
0
38,280
W
Kukulkan
jeed
Kukulkan
9,656
764
0
1,735
9,279
3,552
198
2,623
6,656
54,944
0
L
Neith
kenzek1
Neith
3,815
1,098
0
1,485
13,179
4,009
343
3,859
9,320
0
30,344
W
Hercules
zLawKii
Hercules
7,751
3,053
498
4,070
12,613
10,944
769
4,390
8,223
0
48,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
38,928
477
Minions Killed
310
0
Camps Cleared
0
1,607,361
Distance Traveled
1,571,056
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,434
339
19
1
0
263,362
1
L
Kukulkan
8,565
451
101
5
0
305,718
2
W
Izanami
10,019
527
136
7
0
305,732
0
W
Nox
9,528
501
65
3
0
341,046
2
L
Fenrir
9,671
509
99
5
0
370,801
0
L
Yemoja
7,324
385
31
2
0
311,743
0
W
Fenrir
9,749
513
91
5
0
353,423
0
W
Kukulkan
9,232
486
97
5
0
288,296
0
L
Neith
6,934
365
60
3
0
319,432
0
W
Hercules
9,720
512
88
5
0
318,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role