Player Matchup

Serqet
Serqet
AntiLagPR
Serqet
Level 109
God Stats
2W - 0L
1,647 SR
Queue Stats
14W - 21L
1,181 Elo+
Party 1
Fafnir
Fafnir
El-Prin-2
Fafnir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 236L
1,370 Elo+
Party 1
Merlin
Merlin
TONY-STARK-01-PR
Merlin
Level 129
God Stats
14W - 18L
1,391 SR
Queue Stats
298W - 300L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Big_Bonanza
Sun Wukong
Level 84
God Stats
16W - 11L
1,573 SR
Queue Stats
436W - 390L
1,522 Elo+
Solo
Cupid
Cupid
Xx-_-MeRcY-_xX
Cupid
Level 89
God Stats
3W - 3L
1,473 SR
Queue Stats
55W - 70L
1,385 Elo+
Party 1
Team Averages
Level 101
1,517 SR
1,372 Elo+

VS

Team Averages
Level 72
1,502 SR
1,410 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Astral_Wizard24
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
lose1347
Gilgamesh
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
42W - 70L
1,324 Elo+
Party 2
Cu Chulainn
Cu Chulainn
opening_night
Cu Chulainn
Level 58
God Stats
17W - 34L
1,512 SR
Queue Stats
217W - 359L
1,356 Elo+
Party 2
Bacchus
Bacchus
syobo_0305
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 342L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AntiLagPR
Serqet
13
4 / 1 / 3
7,824
522
6,209
8,361
2,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
El-Prin-2
Fafnir
11
1 / 2 / 5
7,549
503
4,004
9,413
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 2
8,655
577
6,328
7,582
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
The_Big_Bonanza
Sun Wukong
15
2 / 0 / 1
8,773
585
4,335
9,453
6,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 3
6,622
441
6,793
8,985
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 2
7,448
497
4,751
8,604
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 0
7,203
480
4,308
8,430
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
lose1347
Gilgamesh
11
1 / 3 / 0
6,526
435
2,586
11,483
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
opening_night
Cu Chulainn
13
0 / 1 / 0
7,196
480
4,561
9,508
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
syobo_0305
Bacchus
10
1 / 2 / 2
6,592
439
4,123
9,725
8,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
2
1
W
Serqet
AntiLagPR
Serqet
4
1
3
5.5
L
0
4
0
0
W
Fafnir
El-Prin-2
Fafnir
1
2
5
1.75
W
5
0
2
6
W
Sun Wukong
The_Big_Bonanza
Sun Wukong
2
0
1
2.5
W
1
2
3
1.25
L
Gilgamesh
lose1347
Gilgamesh
1
3
0
0.33
L
Cu Chulainn
opening_night
Cu Chulainn
0
1
0
0
L
Bacchus
syobo_0305
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
20,329
43,794
Taken
47,750
20,503
Mitigated
22,982
18,788
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,751
2,666
0
2,917
8,604
2,632
0
769
7,695
0
47,988
W
Serqet
AntiLagPR
Serqet
6,209
2,335
0
2,076
8,361
2,677
637
1,501
6,860
0
41,601
L
4,308
173
0
2,730
8,430
2,735
712
2,861
5,132
47,417
0
W
Fafnir
El-Prin-2
Fafnir
4,004
1,573
0
4,499
9,413
6,668
287
1,479
7,934
16,052
0
W
6,328
275
0
4,135
7,582
2,631
221
2,867
4,715
47,453
0
W
Sun Wukong
The_Big_Bonanza
Sun Wukong
4,335
902
0
3,490
9,453
6,060
265
1,430
8,023
0
55,382
W
6,793
2,805
70
4,518
8,985
2,467
702
1,610
7,375
0
37,504
L
Gilgamesh
lose1347
Gilgamesh
2,586
533
0
5,016
11,483
4,565
0
2,269
9,080
0
39,359
L
Cu Chulainn
opening_night
Cu Chulainn
4,561
551
0
1,096
9,508
4,649
0
1,157
8,283
3,797
44,014
L
Bacchus
syobo_0305
Bacchus
4,123
629
0
756
9,725
8,401
0
2,643
6,777
7,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
34,965
417
Minions Killed
374
0
Camps Cleared
0
1,347,900
Distance Traveled
1,297,663
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,448
497
96
6
0
242,360
5
W
Serqet
7,824
522
70
5
0
289,739
4
L
Ah Puch
7,203
480
91
6
0
249,099
3
W
Fafnir
7,549
503
25
2
0
254,669
3
W
Merlin
8,655
577
127
8
0
259,330
4
W
Sun Wukong
8,773
585
125
8
0
288,362
2
W
Cupid
6,622
441
70
5
0
255,800
4
L
Gilgamesh
6,526
435
73
5
0
269,507
1
L
Cu Chulainn
7,196
480
107
7
0
278,288
0
L
Bacchus
6,592
439
7
0
0
258,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role