Player Matchup

Cthulhu
Cthulhu
Delphess
Cthulhu
Level 25
God Stats
40W - 22L
1,697 SR
Queue Stats
165W - 167L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Mukiwarel
The Morrigan
Level 29
God Stats
129W - 134L
1,506 SR
Queue Stats
129W - 136L
1,462 Elo+
Solo
Apollo
Apollo
PainIsHere
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,478 Elo+
Solo
Tiamat
Tiamat
Sardep
Tiamat
Level 28
God Stats
1W - 2L
1,344 SR
Queue Stats
15W - 11L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
namefgfgfg
Tsukuyomi
Level 15
God Stats
1W - 1L
1,837 SR
Queue Stats
5W - 3L
1,882 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,590 Elo+

VS

Team Averages
Level 27
1,483 SR
1,485 Elo+
Anubis
Anubis
DarkMageYami
Anubis
Level 29
God Stats
6W - 6L
1,349 SR
Queue Stats
182W - 203L
1,392 Elo+
Solo
Odin
Odin
Eldritchgrim
Odin
Level 25
God Stats
8W - 9L
1,417 SR
Queue Stats
93W - 96L
1,487 Elo+
Party 1
Tiamat
Tiamat
MrMyMo2
Tiamat
Level 24
God Stats
5W - 3L
1,570 SR
Queue Stats
78W - 82L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Oopsycho
Danzaburou
Level 29
God Stats
34W - 42L
1,580 SR
Queue Stats
229W - 254L
1,529 Elo+
Solo
Loki
Loki
फकयूफकयू
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delphess
Cthulhu
19
1 / 11 / 9
11,848
911
12,838
26,789
33,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

The Morrigan
Mukiwarel
The Morrigan
17
2 / 10 / 5
11,540
888
10,186
11,741
4,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
PainIsHere
Apollo
17
3 / 11 / 7
12,016
924
8,680
19,177
7,197
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sardep
Tiamat
18
2 / 6 / 7
11,742
903
7,238
12,185
7,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
namefgfgfg
Tsukuyomi
19
7 / 8 / 7
14,203
1,093
27,963
18,376
6,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
2 / 4 / 24
12,927
994
13,706
15,101
5,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
15 / 2 / 26
16,332
1,256
15,400
14,765
11,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
MrMyMo2
Tiamat
20
20 / 1 / 23
16,512
1,270
29,111
12,013
11,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Oopsycho
Danzaburou
20
6 / 5 / 27
13,919
1,071
18,407
17,226
9,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 9
11,930
918
6,239
11,680
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
154
15
Kills
45
46
Deaths
15
35
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
4
24
3.5
L
Cthulhu
Delphess
Cthulhu
1
11
9
0.5
W
15
2
26
14
W
Tiamat
MrMyMo2
Tiamat
20
1
23
31.5
L
The Morrigan
Mukiwarel
The Morrigan
2
10
5
0.45
W
Danzaburou
Oopsycho
Danzaburou
6
5
27
3.9
L
Apollo
PainIsHere
Apollo
3
11
7
0.59
L
Tiamat
Sardep
Tiamat
2
6
7
0.92
L
Tsukuyomi
namefgfgfg
Tsukuyomi
7
8
7
1.31
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,905
Damage
82,863
88,268
Taken
70,785
59,840
Mitigated
42,620
5,894
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,706
3,059
156
3,379
15,101
5,979
0
5,489
9,612
44,064
0
L
Cthulhu
Delphess
Cthulhu
12,838
831
696
1,614
26,789
33,892
0
13,951
12,838
34,839
0
W
15,400
8,589
0
1,438
14,765
11,879
0
7,475
7,290
0
25,129
W
Tiamat
MrMyMo2
Tiamat
29,111
1,102
0
1,892
12,013
11,385
0
6,057
5,956
47,830
0
L
The Morrigan
Mukiwarel
The Morrigan
10,186
1,268
1,548
0
11,741
4,810
0
5,187
6,554
28,560
0
W
Danzaburou
Oopsycho
Danzaburou
18,407
7,487
0
2,191
17,226
9,244
0
8,312
8,914
0
48,765
L
Apollo
PainIsHere
Apollo
8,680
4,909
0
270
19,177
7,197
0
8,463
10,714
0
34,631
L
Tiamat
Sardep
Tiamat
7,238
811
0
1,639
12,185
7,421
0
6,218
5,967
24,726
0
L
Tsukuyomi
namefgfgfg
Tsukuyomi
27,963
4,877
0
127
18,376
6,520
0
8,998
9,054
0
56,792
W
6,239
577
0
957
11,680
4,133
0
2,929
8,751
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,349
Gold Earned
71,620
246
Minions Killed
236
9
Camps Cleared
5
1,105,031
Distance Traveled
1,187,763
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,927
994
86
7
0
230,650
0
L
Cthulhu
11,848
911
36
3
0
202,934
1
W
Odin
16,332
1,256
26
2
3
264,811
1
W
Tiamat
16,512
1,270
36
3
0
269,029
1
L
The Morrigan
11,540
888
43
3
0
194,099
0
W
Danzaburou
13,919
1,071
57
4
2
228,500
0
L
Apollo
12,016
924
62
5
4
246,121
0
L
Tiamat
11,742
903
45
3
0
183,490
3
L
Tsukuyomi
14,203
1,093
60
5
5
278,387
3
W
Loki
11,930
918
31
2
0
194,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role