Player Matchup

Guan Yu
Guan Yu
Alcatorin
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ashtonite
Ah Muzen Cab
Level 19
God Stats
2W - 1L
1,837 SR
Queue Stats
38W - 37L
1,273 Elo+
Party 1
Ymir
Ymir
DamacianReject
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,448 Elo+
Party 1
Horus
Horus
TBoss2142
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,288 Elo+
Party 1
Ra
Ra
fadevil
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,380 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,378 Elo+

VS

Team Averages
Level 16
1,365 SR
1,342 Elo+
Ra
Ra
HERKO007
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
TIHIYDOM1101
Neith
Level 3
God Stats
1W - 1L
1,205 SR
Queue Stats
3W - 5L
1,174 Elo+
Solo
Fenrir
Fenrir
因荷而得藕
Fenrir
Level 27
God Stats
9W - 10L
1,494 SR
Queue Stats
125W - 132L
1,374 Elo+
Party 2
Yemoja
Yemoja
小年低吟
Yemoja
Level 19
God Stats
1W - 0L
1,280 SR
Queue Stats
21W - 22L
1,347 Elo+
Party 2
Amaterasu
Amaterasu
木讷少年王十二
Amaterasu
Level 24
God Stats
31W - 42L
1,347 SR
Queue Stats
234W - 263L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alcatorin
Guan Yu
9
1 / 7 / 0
5,351
446
4,352
8,436
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Ashtonite
Ah Muzen Cab
9
0 / 0 / 2
5,063
422
4,728
4,070
1,136
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 2
5,007
417
1,464
4,851
2,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
TBoss2142
Horus
10
1 / 4 / 0
6,143
512
3,208
7,800
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 2
6,328
527
3,019
6,435
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,390
616
6,020
5,767
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,406
451
2,973
4,294
1,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 0 / 6
7,112
593
5,476
7,486
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Yemoja
9
0 / 0 / 0
5,323
444
2,962
4,877
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 0 / 5
7,657
638
5,221
9,410
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
17
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alcatorin
Guan Yu
1
7
0
0.14
L
Ah Muzen Cab
Ashtonite
Ah Muzen Cab
0
0
2
1
L
1
1
2
2
W
6
3
2
2.33
L
Horus
TBoss2142
Horus
1
4
0
0.25
W
0
2
0
0
L
2
5
2
0.6
W
6
0
6
9
W
Yemoja
0
0
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
22,652
31,592
Taken
31,834
14,931
Mitigated
11,432
5,743
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alcatorin
Guan Yu
4,352
1,543
70
1,022
8,436
5,275
38
698
7,650
0
14,952
L
Ah Muzen Cab
Ashtonite
Ah Muzen Cab
4,728
2,084
0
2,275
4,070
1,136
0
1,415
2,615
0
23,886
L
1,464
246
0
144
4,851
2,599
0
2,139
2,647
6,007
0
W
6,020
1,478
160
1,031
5,767
1,947
652
1,582
3,955
40,670
0
L
Horus
TBoss2142
Horus
3,208
2,360
233
1,646
7,800
3,867
0
1,682
6,071
0
29,205
W
2,973
1,511
0
1,014
4,294
1,360
689
1,029
3,255
0
20,848
L
3,019
347
167
186
6,435
2,054
786
2,620
3,627
32,030
0
W
5,476
1,590
0
3,930
7,486
2,497
0
0
7,361
0
29,032
W
Yemoja
2,962
308
511
2,464
4,877
1,723
203
868
3,977
21,021
0
W
5,221
2,443
0
5,005
9,410
3,905
1,190
741
8,430
0
35,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
32,888
212
Minions Killed
304
0
Camps Cleared
0
1,105,975
Distance Traveled
1,070,930
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,351
446
27
2
0
217,708
0
L
Ah Muzen Cab
5,063
422
47
4
0
207,920
1
L
Ymir
5,007
417
6
1
0
260,939
2
W
Ra
7,390
616
90
8
0
228,315
1
L
Horus
6,143
512
61
5
0
212,635
0
W
Neith
5,406
451
44
4
0
183,259
3
L
Ra
6,328
527
71
6
0
206,773
0
W
Fenrir
7,112
593
48
4
0
223,371
5
W
Yemoja
5,323
444
49
4
0
218,739
4
W
Amaterasu
7,657
638
73
6
0
217,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role