Player Matchup

Hercules
Hercules
Angelscotexx
Hercules
Level 66
God Stats
14W - 11L
1,599 SR
Queue Stats
108W - 66L
1,635 Elo+
Party 1
Scylla
Scylla
Danon3G
Scylla
Level 28
God Stats
8W - 1L
2,017 SR
Queue Stats
296W - 87L
1,840 Elo+
Party 1
Pele
Pele
E11ismatt
Pele
Level 59
God Stats
7W - 5L
1,635 SR
Queue Stats
71W - 96L
1,385 Elo+
Solo
Team Averages
Level 51
1,750 SR
1,620 Elo+

VS

Team Averages
Level 18
1,620 SR
1,493 Elo+
Scylla
Scylla
AestheticTequila
Scylla
Level 13
God Stats
13W - 10L
1,761 SR
Queue Stats
84W - 72L
1,712 Elo+
Solo
Cthulhu
Cthulhu
Executorr
Cthulhu
Level 25
God Stats
1W - 0L
1,536 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 2
Hachiman
Hachiman
FIrmusHirnus
Hachiman
Level 16
God Stats
5W - 4L
1,562 SR
Queue Stats
7W - 11L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angelscotexx
Hercules
11
3 / 3 / 8
8,568
714
7,732
14,883
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Danon3G
Scylla
13
6 / 4 / 5
9,005
750
9,513
8,298
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
2 / 6 / 8
8,037
670
6,551
10,660
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,352
696
7,789
6,521
2,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Executorr
Cthulhu
12
3 / 4 / 9
8,554
713
7,829
13,866
12,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
FIrmusHirnus
Hachiman
13
7 / 4 / 6
9,674
806
12,271
7,783
2,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
11
Kills
13
13
Deaths
11
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Hercules
Angelscotexx
Hercules
3
3
8
2.33
L
Scylla
Danon3G
Scylla
6
4
5
2.13
L
Pele
2
6
8
1
W
Cthulhu
Executorr
Cthulhu
3
4
9
1.88
W
Hachiman
FIrmusHirnus
Hachiman
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
27,889
33,841
Taken
28,170
21,624
Mitigated
17,229
7,913
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,789
486
0
951
6,521
2,383
180
2,880
3,527
27,646
0
L
Hercules
Angelscotexx
Hercules
7,732
1,889
0
5,241
14,883
14,331
0
5,204
9,679
0
17,504
L
Scylla
Danon3G
Scylla
9,513
1,070
0
1,284
8,298
3,045
75
4,825
3,473
35,237
0
L
Pele
6,551
2,133
0
1,388
10,660
4,248
0
5,705
4,955
0
31,797
W
Cthulhu
Executorr
Cthulhu
7,829
1,010
80
0
13,866
12,207
0
4,260
9,367
21,118
0
W
Hachiman
FIrmusHirnus
Hachiman
12,271
8,743
342
943
7,783
2,639
871
1,941
5,680
0
32,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
26,580
125
Minions Killed
100
0
Camps Cleared
0
624,147
Distance Traveled
617,055
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,352
696
41
3
0
196,033
2
L
Hercules
8,568
714
20
2
0
228,262
1
L
Scylla
9,005
750
61
5
0
191,601
1
L
Pele
8,037
670
44
4
0
204,284
2
W
Cthulhu
8,554
713
21
2
0
219,415
0
W
Hachiman
9,674
806
38
3
0
201,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role