Player Matchup

Merlin
Merlin
Diamond III
Birch656
Merlin
Diamond III
Level 146
God Stats
3W - 4L
1,743 SR
Queue Stats
425W - 416L
2,285 MMR
Solo
Chiron
Chiron
Masters
DisabledCowboy
Chiron
Masters
Level 149
God Stats
70W - 46L
1,739 SR
Queue Stats
740W - 705L
2,549 MMR
Solo
Osiris
Osiris
Platinum V
Roselina1
Osiris
Platinum V
Level 69
God Stats
6W - 4L
1,779 SR
Queue Stats
191W - 188L
1,821 MMR
Party 1
Fenrir
Fenrir
Platinum V
Rowpet
Fenrir
Platinum V
Level 127
God Stats
0W - 4L
1,242 SR
Queue Stats
143W - 136L
1,803 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Šhaxx
Cabrakan
Platinum IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,601 SR
1,992 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,692 SR
1,870 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Cawks
Ah Muzen Cab
Gold III
Level 99
God Stats
7W - 0L
1,909 SR
Queue Stats
18W - 4L
1,744 MMR
Solo
Awilix
Awilix
Diamond III
DraidenTTV
Awilix
Diamond III
Level 121
God Stats
10W - 7L
1,686 SR
Queue Stats
511W - 485L
2,188 MMR
Party 2
Discordia
Discordia
Diamond III
LegitiMatt
Discordia
Diamond III
Level 157
God Stats
14W - 19L
1,496 SR
Queue Stats
713W - 711L
2,204 MMR
Party 2
Chernobog
Chernobog
Masters
MrBigRound
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
OldManJenkins01
Athena
Platinum IV
Level 126
God Stats
3W - 0L
1,868 SR
Queue Stats
192W - 189L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birch656
Merlin
11
2 / 3 / 0
6,475
589
2,521
4,990
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 1
6,981
635
4,749
6,794
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Roselina1
Osiris
11
0 / 2 / 0
6,105
555
2,078
7,177
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Rowpet
Fenrir
9
0 / 3 / 2
5,384
489
1,350
9,336
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Šhaxx
Cabrakan
9
1 / 4 / 2
5,484
499
3,595
7,045
3,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatNemesisSetPersephoneTsukuyomi

VS

Bans
Guan YuYemojaYmirCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cawks
Ah Muzen Cab
14
4 / 0 / 3
7,840
713
6,032
5,661
2,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
DraidenTTV
Awilix
12
4 / 1 / 5
7,026
639
4,720
5,286
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LegitiMatt
Discordia
12
1 / 0 / 4
6,894
627
5,013
3,122
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MrBigRound
Chernobog
11
0 / 1 / 2
6,597
600
3,244
5,875
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 3
6,233
567
2,156
7,157
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Birch656
Merlin
2
3
0
0.67
W
Ah Muzen Cab
Cawks
Ah Muzen Cab
4
0
3
5.5
L
1
0
1
1.5
W
Awilix
DraidenTTV
Awilix
4
1
5
6.5
W
Discordia
LegitiMatt
Discordia
1
0
4
3
W
Chernobog
MrBigRound
Chernobog
0
1
2
1
W
3
2
3
2.25
L
Osiris
Roselina1
Osiris
0
2
0
0
L
Fenrir
Rowpet
Fenrir
0
3
2
0.33
L
Cabrakan
Šhaxx
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
21,165
35,342
Taken
27,101
13,677
Mitigated
10,327
14,330
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Birch656
Merlin
2,521
40
0
754
4,990
1,810
0
2,771
2,219
35,789
0
W
Ah Muzen Cab
Cawks
Ah Muzen Cab
6,032
2,385
0
3,045
5,661
2,387
306
657
5,004
0
56,754
L
4,749
2,990
0
4,095
6,794
1,801
0
1,426
5,368
0
47,471
W
Awilix
DraidenTTV
Awilix
4,720
1,629
0
3,451
5,286
1,602
0
951
4,221
0
46,372
W
Discordia
LegitiMatt
Discordia
5,013
580
0
340
3,122
950
0
1,410
1,548
43,725
0
W
Chernobog
MrBigRound
Chernobog
3,244
2,473
0
2,357
5,875
1,846
0
776
5,099
0
38,775
W
2,156
786
0
2,589
7,157
3,542
0
1,992
5,113
11,983
0
L
Osiris
Roselina1
Osiris
2,078
448
0
4,125
7,177
3,566
0
154
7,023
0
37,718
L
Fenrir
Rowpet
Fenrir
1,350
523
0
3,352
9,336
3,285
0
1,781
7,555
0
20,956
L
Cabrakan
Šhaxx
Cabrakan
3,595
715
0
2,004
7,045
3,215
0
1,037
6,008
26,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
34,590
397
Minions Killed
406
0
Camps Cleared
0
1,058,363
Distance Traveled
1,181,790
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,475
589
91
8
0
205,582
6
W
Ah Muzen Cab
7,840
713
117
11
0
230,645
6
L
Chiron
6,981
635
93
8
0
212,661
2
W
Awilix
7,026
639
90
8
0
264,319
3
W
Discordia
6,894
627
96
9
0
223,569
2
W
Chernobog
6,597
600
87
8
0
224,031
3
W
Athena
6,233
567
16
1
0
239,226
4
L
Osiris
6,105
555
100
9
0
222,849
2
L
Fenrir
5,384
489
54
5
0
215,032
3
L
Cabrakan
5,484
499
59
5
0
202,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role