Player Matchup

Yemoja
Yemoja
EthanO5508
Yemoja
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 4L
1,338 Elo+
Party 3
Ra
Ra
Luegenminion
Ra
Level 29
God Stats
117W - 135L
1,445 SR
Queue Stats
118W - 136L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
TTV_KING_KAID
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
YNaGaToPaiNY
Ravana
Level 29
God Stats
4W - 3L
1,881 SR
Queue Stats
113W - 136L
1,362 Elo+
Party 1
Nox
Nox
wrenyy
Nox
Level 17
God Stats
1W - 2L
1,458 SR
Queue Stats
18W - 12L
1,399 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,393 Elo+

VS

Team Averages
Level 34
1,444 SR
1,328 Elo+
Kukulkan
Kukulkan
BlueGoddess16
Kukulkan
Level 29
God Stats
2W - 8L
1,447 SR
Queue Stats
4W - 13L
1,231 Elo+
Solo
Yemoja
Yemoja
CarryN00
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,334 Elo+
Solo
Bellona
Bellona
GamerulMaxx
Bellona
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
InfernalMix
Cernunnos
Level 116
God Stats
2W - 2L
1,273 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 2
Loki
Loki
deleeleet
Loki
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 65L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EthanO5508
Yemoja
8
0 / 9 / 3
5,523
395
2,247
13,933
9,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 7 / 3
5,890
421
6,595
8,105
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
8
1 / 9 / 3
5,919
423
4,423
13,852
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
13
1 / 1 / 1
7,512
537
3,513
7,776
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
wrenyy
Nox
11
5 / 5 / 1
7,328
523
7,752
8,977
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueGoddess16
Kukulkan
9
0 / 2 / 5
6,076
434
3,613
4,585
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
CarryN00
Yemoja
11
5 / 1 / 14
7,884
563
7,186
8,659
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
GamerulMaxx
Bellona
12
4 / 1 / 9
7,305
522
5,335
7,060
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
InfernalMix
Cernunnos
14
11 / 0 / 9
8,969
641
18,134
13,324
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
13
10 / 5 / 5
8,164
583
7,643
10,687
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
30
31
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlueGoddess16
Kukulkan
0
2
5
1.25
W
Yemoja
CarryN00
Yemoja
5
1
14
12
L
Yemoja
EthanO5508
Yemoja
0
9
3
0.17
W
Bellona
GamerulMaxx
Bellona
4
1
9
8.5
W
Cernunnos
InfernalMix
Cernunnos
11
0
9
15.5
L
1
7
3
0.36
L
Cthulhu
1
9
3
0.28
L
Ravana
1
1
1
1.5
W
Loki
10
5
5
2.5
L
Nox
wrenyy
Nox
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
41,911
52,643
Taken
44,315
29,823
Mitigated
21,879
9,253
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlueGoddess16
Kukulkan
3,613
1,073
0
1,222
4,585
1,762
604
2,616
1,969
23,771
0
W
Yemoja
CarryN00
Yemoja
7,186
1,421
617
1,417
8,659
6,068
191
4,465
4,044
20,243
0
L
Yemoja
EthanO5508
Yemoja
2,247
496
370
191
13,933
9,464
0
4,667
9,266
9,903
0
W
Bellona
GamerulMaxx
Bellona
5,335
1,642
0
688
7,060
5,134
747
3,285
3,625
0
20,255
W
Cernunnos
InfernalMix
Cernunnos
18,134
11,249
0
9,295
13,324
4,996
2,138
6,765
6,255
0
64,110
L
6,595
749
880
1,772
8,105
2,072
0
1,148
6,957
19,635
0
L
Cthulhu
4,423
717
112
216
13,852
11,774
0
1,666
12,186
16,267
0
L
Ravana
3,513
517
0
4,358
7,776
3,330
0
823
6,953
0
52,775
W
Loki
7,643
2,330
0
2,704
10,687
3,919
0
3,220
7,405
0
43,931
L
Nox
wrenyy
Nox
7,752
478
0
1,354
8,977
3,183
0
2,495
6,482
23,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
38,398
228
Minions Killed
309
0
Camps Cleared
0
1,170,265
Distance Traveled
1,310,716
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,076
434
46
3
0
264,877
0
W
Yemoja
7,884
563
15
1
0
271,210
0
L
Yemoja
5,523
395
18
1
0
189,469
1
W
Bellona
7,305
522
41
3
0
249,921
3
W
Cernunnos
8,969
641
128
9
0
228,584
1
L
Ra
5,890
421
27
2
0
245,933
0
L
Cthulhu
5,919
423
27
2
0
204,962
0
L
Ravana
7,512
537
112
8
0
288,889
0
W
Loki
8,164
583
79
6
0
296,124
2
L
Nox
7,328
523
44
3
0
241,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role