Player Matchup

Apollo
Apollo
BrotherhoodOfNod
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 1
Yemoja
Yemoja
InfiniteL9L
Yemoja
Level 19
God Stats
0W - 2L
1,097 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 4
Guan Yu
Guan Yu
LaZyZ1997
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,687 Elo+
Party 4
Pele
Pele
ObligatedSupport
Pele
Level 129
God Stats
12W - 7L
1,708 SR
Queue Stats
297W - 264L
1,586 Elo+
Party 1
Janus
Janus
VitaDödeN
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,495 Elo+
Party 4
Team Averages
Level 62
1,461 SR
1,503 Elo+

VS

Team Averages
Level 23
1,498 SR
1,647 Elo+
Vulcan
Vulcan
ALEXELP10864
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,962 Elo+
Party 2
Awilix
Awilix
Broconut69
Awilix
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
DrKoo
Danzaburou
Level 26
God Stats
2W - 0L
1,721 SR
Queue Stats
69W - 42L
1,665 Elo+
Party 2
Nike
Nike
NekoDeKat
Nike
Level 27
God Stats
16W - 13L
1,594 SR
Queue Stats
102W - 95L
1,535 Elo+
Solo
Janus
Janus
UBEEECH
Janus
Level 28
God Stats
1W - 1L
1,175 SR
Queue Stats
12W - 6L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,503
393
1,237
9,592
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
1 / 5 / 1
6,000
429
1,538
7,552
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
LaZyZ1997
Guan Yu
10
1 / 5 / 0
5,747
411
2,327
8,459
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 2 / 4
8,110
579
6,590
10,374
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
4 / 3 / 1
7,230
516
4,374
6,275
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 8
6,808
486
5,025
4,550
1,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Broconut69
Awilix
14
5 / 3 / 1
8,215
587
6,388
7,875
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DrKoo
Danzaburou
16
11 / 1 / 0
10,231
731
11,854
8,733
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
13
2 / 0 / 4
8,111
579
4,068
4,894
2,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
UBEEECH
Janus
10
1 / 2 / 4
6,298
450
2,234
3,890
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
19
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
2
8
2
W
Awilix
Broconut69
Awilix
5
3
1
1.83
L
0
5
0
0
W
Danzaburou
DrKoo
Danzaburou
11
1
0
11
L
Yemoja
1
5
1
0.3
L
Guan Yu
LaZyZ1997
Guan Yu
1
5
0
0.2
W
Nike
2
0
4
4
L
2
2
4
2
W
Janus
UBEEECH
Janus
1
2
4
1.5
L
Janus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
29,569
42,252
Taken
29,942
15,911
Mitigated
10,361
11,317
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,025
1,660
0
250
4,550
1,192
270
2,134
2,275
30,686
0
W
Awilix
Broconut69
Awilix
6,388
2,710
0
880
7,875
2,914
0
1,571
6,219
0
49,037
L
1,237
884
0
2,758
9,592
2,035
0
966
8,532
0
29,830
W
Danzaburou
DrKoo
Danzaburou
11,854
6,999
0
5,463
8,733
3,279
2,672
763
7,945
0
75,361
L
Yemoja
1,538
472
1,407
708
7,552
4,077
0
2,261
5,113
11,299
0
L
Guan Yu
LaZyZ1997
Guan Yu
2,327
256
0
968
8,459
4,511
0
519
7,912
0
21,669
W
Nike
4,068
437
0
750
4,894
2,239
957
697
4,042
1,881
36,898
L
6,590
1,139
0
4,726
10,374
3,500
0
1,109
9,161
0
58,101
W
Janus
UBEEECH
Janus
2,234
413
0
544
3,890
737
168
423
3,399
17,012
0
L
Janus
4,374
201
0
750
6,275
1,788
0
2,030
4,073
39,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
39,663
350
Minions Killed
412
0
Camps Cleared
0
1,265,632
Distance Traveled
1,259,624
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,808
486
58
4
0
263,373
1
W
Awilix
8,215
587
83
6
0
296,973
0
L
Apollo
5,503
393
60
4
0
224,747
1
W
Danzaburou
10,231
731
137
10
0
251,517
3
L
Yemoja
6,000
429
14
1
0
265,075
5
L
Guan Yu
5,747
411
59
4
0
261,178
4
W
Nike
8,111
579
85
6
0
212,985
5
L
Pele
8,110
579
133
10
0
275,347
4
W
Janus
6,298
450
49
4
0
234,776
0
L
Janus
7,230
516
84
6
0
239,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role