Player Matchup

Hachiman
Hachiman
Diamond III
DieHardLife-
Hachiman
Diamond III
Level 121
God Stats
6W - 4L
1,973 SR
Queue Stats
596W - 544L
2,162 MMR
Party 2
Cerberus
Cerberus
Bronze III
RoastedRabbits
Cerberus
Bronze III
Level 120
God Stats
1W - 1L
1,750 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Persephone
Persephone
Diamond I
ScarZ_34
Persephone
Diamond I
Level 124
God Stats
22W - 9L
1,999 SR
Queue Stats
1,269W - 1,058L
2,136 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,907 SR
1,933 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,689 SR
1,492 MMR
Merlin
Merlin
Bronze III
Demon_heart_91
Merlin
Bronze III
Level 155
God Stats
0W - 1L
1,828 SR
Queue Stats
4W - 5L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Visuloo
Sun Wukong
Gold II
Level 126
God Stats
2W - 1L
1,698 SR
Queue Stats
17W - 15L
1,560 MMR
Party 1
Anhur
Anhur
Silver III
tomwaterss
Anhur
Silver III
Level 122
God Stats
1W - 1L
1,542 SR
Queue Stats
10W - 15L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DieHardLife-
Hachiman
13
5 / 3 / 5
10,267
684
10,649
12,281
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
4 / 4 / 6
11,320
755
7,625
18,473
13,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
ScarZ_34
Persephone
15
5 / 4 / 8
11,280
752
19,040
8,335
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaCthulhuTiamatAphroditeScylla

VS

Bans
CupidSobekChaacCabrakanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
10,357
690
11,666
10,852
3,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Visuloo
Sun Wukong
13
3 / 3 / 7
10,117
674
9,925
18,406
14,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
12
4 / 7 / 4
9,833
656
7,931
13,474
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
11
11
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Hachiman
DieHardLife-
Hachiman
5
3
5
2.5
W
Cerberus
4
4
6
1.75
W
Persephone
ScarZ_34
Persephone
5
4
8
2.25
L
Sun Wukong
Visuloo
Sun Wukong
3
3
7
2.17
L
Anhur
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,314
Damage
29,522
39,089
Taken
42,732
20,536
Mitigated
22,369
6,963
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,666
205
0
2,227
10,852
3,856
304
7,077
3,775
42,522
0
W
Hachiman
DieHardLife-
Hachiman
10,649
6,839
0
2,128
12,281
4,427
2,143
3,274
9,007
0
43,588
W
Cerberus
7,625
201
0
1,792
18,473
13,092
487
4,476
13,997
28,008
0
W
Persephone
ScarZ_34
Persephone
19,040
252
158
2,885
8,335
3,017
543
3,988
4,344
67,009
0
L
Sun Wukong
Visuloo
Sun Wukong
9,925
2,705
0
4,884
18,406
14,154
0
10,968
7,438
0
40,481
L
Anhur
7,931
3,990
0
862
13,474
4,359
0
8,660
4,814
0
29,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
30,307
210
Minions Killed
169
0
Camps Cleared
0
845,917
Distance Traveled
818,697
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,357
690
59
4
0
271,916
4
W
Hachiman
10,267
684
67
4
0
278,828
1
W
Cerberus
11,320
755
65
4
0
273,290
1
W
Persephone
11,280
752
78
5
0
293,799
0
L
Sun Wukong
10,117
674
62
4
0
297,754
1
L
Anhur
9,833
656
48
3
0
249,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role