Player Matchup

Odin
Odin
Choriman96
Odin
Level 28
God Stats
31W - 26L
1,545 SR
Queue Stats
200W - 136L
1,558 Elo+
Party 3
Khepri
Khepri
Darkwatch1
Khepri
Level 45
God Stats
14W - 5L
1,432 SR
Queue Stats
74W - 44L
1,607 Elo+
Party 3
Neith
Neith
TodesZicke
Neith
Level 28
God Stats
41W - 42L
1,442 SR
Queue Stats
233W - 275L
1,461 Elo+
Party 2
He Bo
He Bo
Wen21
He Bo
Level 51
God Stats
16W - 10L
1,635 SR
Queue Stats
83W - 77L
1,526 Elo+
Party 3
Zeus
Zeus
zMiepMiep
Zeus
Level 147
God Stats
6W - 4L
1,622 SR
Queue Stats
22W - 19L
1,483 Elo+
Party 2
Team Averages
Level 60
1,535 SR
1,527 Elo+

VS

Team Averages
Level 53
1,474 SR
1,488 Elo+
Ullr
Ullr
Ahrazul
Ullr
Level 122
God Stats
15W - 11L
1,630 SR
Queue Stats
401W - 377L
1,602 Elo+
Party 1
Loki
Loki
Graefin
Loki
Level 36
God Stats
9W - 12L
1,417 SR
Queue Stats
174W - 184L
1,415 Elo+
Solo
Olorun
Olorun
JmekHal
Olorun
Level 45
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 14L
1,511 Elo+
Solo
Tiamat
Tiamat
Thouria
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chlenix92
Gilgamesh
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
30W - 43L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 26
11,379
1,034
5,839
9,866
11,286
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Darkwatch1
Khepri
18
1 / 2 / 32
10,908
992
5,667
9,895
13,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
18
7 / 2 / 23
12,056
1,096
12,764
10,247
5,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Wen21
He Bo
20
13 / 3 / 23
13,134
1,194
25,334
10,693
5,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
20 / 3 / 24
14,841
1,349
38,849
9,365
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ahrazul
Ullr
17
6 / 8 / 4
12,119
1,102
13,928
19,769
7,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
Graefin
Loki
16
1 / 10 / 6
10,335
940
8,099
19,115
7,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
JmekHal
Olorun
16
0 / 8 / 6
9,638
876
8,198
14,994
5,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Thouria
Tiamat
16
0 / 7 / 5
9,715
883
4,959
13,709
8,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
chlenix92
Gilgamesh
17
4 / 12 / 5
11,542
1,049
11,621
25,028
9,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
37
45
Kills
11
11
Deaths
45
128
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ahrazul
Ullr
6
8
4
1
W
4
1
26
17
W
Khepri
Darkwatch1
Khepri
1
2
32
8.5
L
Loki
Graefin
Loki
1
10
6
0.4
L
Olorun
JmekHal
Olorun
0
8
6
0.38
L
Tiamat
Thouria
Tiamat
0
7
5
0.36
W
Neith
7
2
23
9.25
W
He Bo
Wen21
He Bo
13
3
23
8.17
L
Gilgamesh
chlenix92
Gilgamesh
4
12
5
0.54
W
Zeus
20
3
24
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,453
Damage
46,805
50,066
Taken
92,615
41,629
Mitigated
39,353
5,504
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ahrazul
Ullr
13,928
5,033
0
37
19,769
7,879
0
13,614
6,155
0
35,690
W
5,839
1,038
669
1,187
9,866
11,286
0
3,983
5,883
3,035
22,257
W
Khepri
Darkwatch1
Khepri
5,667
624
0
0
9,895
13,780
0
3,330
6,565
16,645
0
L
Loki
Graefin
Loki
8,099
1,759
0
0
19,115
7,061
0
14,653
4,462
0
20,468
L
Olorun
JmekHal
Olorun
8,198
5,486
562
1,348
14,994
5,988
0
12,671
2,323
24,760
0
L
Tiamat
Thouria
Tiamat
4,959
416
0
1,065
13,709
8,458
0
10,246
3,463
22,017
0
W
Neith
12,764
8,034
0
2,430
10,247
5,831
0
1,878
8,369
0
21,278
W
He Bo
Wen21
He Bo
25,334
2,067
0
832
10,693
5,909
0
1,647
9,046
53,148
0
L
Gilgamesh
chlenix92
Gilgamesh
11,621
3,398
0
119
25,028
9,967
0
19,872
5,156
0
23,775
W
Zeus
38,849
3,150
0
386
9,365
4,823
0
2,319
7,046
59,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,318
Gold Earned
53,349
200
Minions Killed
178
10
Camps Cleared
3
1,013,250
Distance Traveled
919,179
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,119
1,102
60
5
2
210,883
1
W
Odin
11,379
1,034
53
5
1
215,190
0
W
Khepri
10,908
992
6
1
1
223,056
0
L
Loki
10,335
940
20
2
0
212,774
1
L
Olorun
9,638
876
32
3
0
129,222
0
L
Tiamat
9,715
883
49
4
1
182,232
0
W
Neith
12,056
1,096
33
3
2
190,450
0
W
He Bo
13,134
1,194
59
5
5
205,154
2
L
Gilgamesh
11,542
1,049
17
2
0
184,068
1
W
Zeus
14,841
1,349
49
4
1
179,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role