Player Matchup

Cthulhu
Cthulhu
DemonicWolf300
Cthulhu
Level 16
God Stats
1W - 6L
1,516 SR
Queue Stats
8W - 10L
1,619 Elo+
Solo
Loki
Loki
Landepaukku
Loki
Level 25
God Stats
10W - 9L
1,574 SR
Queue Stats
32W - 32L
1,447 Elo+
Solo
Fenrir
Fenrir
Liigeiia
Fenrir
Level 28
God Stats
10W - 15L
1,492 SR
Queue Stats
124W - 156L
1,412 Elo+
Solo
Set
Set
Ryukk6666666
Set
Level 14
God Stats
0W - 6L
1,281 SR
Queue Stats
8W - 25L
1,221 Elo+
Solo
Mulan
Mulan
莽撞人张翼德
Mulan
Level 22
God Stats
6W - 7L
1,772 SR
Queue Stats
30W - 28L
1,456 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,431 Elo+

VS

Team Averages
Level 24
1,511 SR
1,422 Elo+
Ratatoskr
Ratatoskr
Dreaming273
Ratatoskr
Level 29
God Stats
94W - 70L
1,566 SR
Queue Stats
419W - 393L
1,479 Elo+
Solo
Neith
Neith
FinPashley420
Neith
Level 65
God Stats
1W - 0L
1,828 SR
Queue Stats
7W - 8L
1,549 Elo+
Party 1
Khepri
Khepri
Marcooshek
Khepri
Level 4
God Stats
1W - 0L
1,161 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MarkieDarkRoses
Tsukuyomi
Level 16
God Stats
3W - 3L
1,498 SR
Queue Stats
4W - 8L
1,084 Elo+
Solo
Tiamat
Tiamat
T3NS3IV
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,283
455
2,558
9,255
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 3 / 1
8,963
560
12,461
12,786
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Liigeiia
Fenrir
11
0 / 7 / 0
6,035
377
2,028
11,177
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 5
7,169
448
3,428
11,222
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 0
7,402
463
6,780
10,996
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dreaming273
Ratatoskr
16
5 / 3 / 0
9,476
592
6,801
13,795
6,090
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
10 / 0 / 2
9,710
607
13,352
4,665
2,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Marcooshek
Khepri
13
2 / 2 / 10
8,985
562
4,921
10,290
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MarkieDarkRoses
Tsukuyomi
14
2 / 3 / 4
8,199
512
5,289
9,225
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
T3NS3IV
Tiamat
13
1 / 2 / 2
7,979
499
7,444
8,721
5,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
20
20
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ratatoskr
Dreaming273
Ratatoskr
5
3
0
1.67
W
10
0
2
11
L
7
3
1
2.5
L
Fenrir
Liigeiia
Fenrir
0
7
0
0
W
Khepri
Marcooshek
Khepri
2
2
10
3.5
W
Tsukuyomi
MarkieDarkRoses
Tsukuyomi
2
3
4
1.33
L
0
4
5
0.63
W
Tiamat
T3NS3IV
Tiamat
1
2
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
37,807
55,436
Taken
46,696
27,056
Mitigated
26,842
11,993
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,558
309
0
1,331
9,255
7,764
0
1,761
7,494
25,670
0
W
Ratatoskr
Dreaming273
Ratatoskr
6,801
2,332
0
7,014
13,795
6,090
218
181
13,414
0
55,819
W
13,352
8,057
0
2,785
4,665
2,101
5,370
882
3,758
0
61,714
L
12,461
3,767
0
4,898
12,786
4,595
0
1,465
11,321
0
60,398
L
Fenrir
Liigeiia
Fenrir
2,028
1,190
0
2,286
11,177
4,240
0
1,843
9,334
0
28,347
W
Khepri
Marcooshek
Khepri
4,921
1,378
0
958
10,290
10,509
562
1,676
8,564
20,243
0
W
Tsukuyomi
MarkieDarkRoses
Tsukuyomi
5,289
828
0
2,191
9,225
3,070
157
0
9,200
0
34,925
L
3,428
1,028
0
146
11,222
4,583
0
4,323
6,899
0
27,346
W
Tiamat
T3NS3IV
Tiamat
7,444
1,887
0
2,306
8,721
5,072
324
36
8,627
39,326
0
L
6,780
1,531
0
3,332
10,996
5,874
624
2,973
8,023
248
30,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
44,349
309
Minions Killed
391
0
Camps Cleared
0
1,395,157
Distance Traveled
1,542,826
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,283
455
64
4
0
282,081
0
W
Ratatoskr
9,476
592
116
7
0
342,530
2
W
Neith
9,710
607
110
7
0
314,904
1
L
Loki
8,963
560
100
6
0
276,472
0
L
Fenrir
6,035
377
40
3
0
295,759
0
W
Khepri
8,985
562
30
2
0
278,405
1
W
Tsukuyomi
8,199
512
63
4
0
307,989
0
L
Set
7,169
448
48
3
0
274,088
0
W
Tiamat
7,979
499
72
5
0
298,998
1
L
Mulan
7,402
463
57
4
0
266,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role