Player Matchup

Fenrir
Fenrir
Alons0bar2
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 1
Sobek
Sobek
ElWilfred84
Sobek
Level 42
God Stats
11W - 9L
1,628 SR
Queue Stats
54W - 57L
1,551 Elo+
Party 1
Chernobog
Chernobog
Lopingengineer
Chernobog
Level 6
God Stats
2W - 3L
1,580 SR
Queue Stats
2W - 6L
1,535 Elo+
Party 1
Bellona
Bellona
RakKo001
Bellona
Level 18
God Stats
20W - 22L
1,516 SR
Queue Stats
32W - 38L
1,376 Elo+
Solo
Tiamat
Tiamat
breixo15
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,107 Elo+
Party 1
Team Averages
Level 15
1,545 SR
1,335 Elo+

VS

Team Averages
Level 48
1,461 SR
1,394 Elo+
Anhur
Anhur
KingOfHalls
Anhur
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,511 Elo+
Party 3
Bellona
Bellona
LilSteveWonder
Bellona
Level 8
God Stats
10W - 8L
1,501 SR
Queue Stats
14W - 14L
1,365 Elo+
Party 2
Thanatos
Thanatos
Moguri1990
Thanatos
Level 125
God Stats
4W - 0L
1,676 SR
Queue Stats
50W - 57L
1,326 Elo+
Party 3
Tiamat
Tiamat
RunFatBoyRun0416
Tiamat
Level 84
God Stats
8W - 13L
1,238 SR
Queue Stats
647W - 670L
1,375 Elo+
Party 2
Susano
Susano
与神明画押丶
Susano
Level 14
God Stats
6W - 4L
1,391 SR
Queue Stats
14W - 13L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alons0bar2
Fenrir
3
0 / 1 / 0
3,251
464
0
2,819
567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

5
0 / 3 / 3
4,048
578
1,189
4,135
714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Lopingengineer
Chernobog
7
3 / 3 / 0
4,303
615
1,554
4,387
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RakKo001
Bellona
6
3 / 0 / 0
4,260
609
1,868
2,256
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
breixo15
Tiamat
7
1 / 2 / 0
3,967
567
308
3,792
1,266
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
4,785
684
2,582
2,072
517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,768
681
989
3,294
1,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Moguri1990
Thanatos
8
4 / 1 / 1
4,903
700
3,379
3,889
1,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 0
5,073
725
896
1,867
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 1
4,722
675
884
4,954
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
8
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alons0bar2
Fenrir
0
1
0
0
L
0
3
3
0.5
W
1
1
4
3
W
0
2
0
0
L
Chernobog
Lopingengineer
Chernobog
3
3
0
1
W
Thanatos
Moguri1990
Thanatos
4
1
1
4.5
L
Bellona
RakKo001
Bellona
3
0
0
3
W
1
0
0
1
L
Tiamat
breixo15
Tiamat
1
2
0
0.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,919
Damage
8,730
17,389
Taken
16,076
4,245
Mitigated
5,251
4,498
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alons0bar2
Fenrir
0
0
0
464
2,819
567
0
0
2,819
0
6,701
L
1,189
153
0
425
4,135
714
0
0
4,135
4,307
0
W
2,582
1,177
0
528
2,072
517
467
293
1,779
0
13,088
W
989
376
0
385
3,294
1,653
706
0
3,294
0
19,156
L
Chernobog
Lopingengineer
Chernobog
1,554
1,189
0
1,132
4,387
680
0
0
4,387
0
16,408
W
Thanatos
Moguri1990
Thanatos
3,379
486
0
3,070
3,889
1,063
655
796
3,093
0
19,043
L
Bellona
RakKo001
Bellona
1,868
763
0
1,171
2,256
1,018
0
0
2,256
0
11,450
W
896
307
0
1,214
1,867
660
176
260
1,607
26,000
0
L
Tiamat
breixo15
Tiamat
308
120
0
1,306
3,792
1,266
0
896
2,896
11,130
0
W
884
119
0
1,456
4,954
1,358
20
148
4,806
0
16,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,829
Gold Earned
24,251
116
Minions Killed
211
0
Camps Cleared
0
508,499
Distance Traveled
700,658
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,251
464
14
2
0
101,982
0
L
Sobek
4,048
578
3
0
0
129,018
0
W
Anhur
4,785
684
22
3
0
123,920
0
W
Bellona
4,768
681
57
8
0
137,172
2
L
Chernobog
4,303
615
37
5
0
102,885
0
W
Thanatos
4,903
700
38
5
0
146,843
0
L
Bellona
4,260
609
23
3
0
83,590
0
W
Tiamat
5,073
725
55
8
0
146,891
4
L
Tiamat
3,967
567
39
6
0
91,024
0
W
Susano
4,722
675
39
6
0
145,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role