Player Matchup

Tsukuyomi
Tsukuyomi
Drystrin
Tsukuyomi
Level 15
God Stats
10W - 5L
1,629 SR
Queue Stats
36W - 41L
1,388 Elo+
Party 3
Chang'e
Chang'e
Incoming_Ichim
Chang'e
Level 56
God Stats
7W - 6L
1,526 SR
Queue Stats
122W - 157L
1,345 Elo+
Party 3
Ymir
Ymir
NMC_ScxPe
Ymir
Level 18
God Stats
13W - 17L
1,542 SR
Queue Stats
13W - 19L
1,434 Elo+
Party 3
Thoth
Thoth
l_RuSh_Lxgxnd_l
Thoth
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 42L
1,307 Elo+
Party 1
Cupid
Cupid
shetysergio
Cupid
Level 32
God Stats
14W - 12L
1,285 SR
Queue Stats
111W - 127L
1,314 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,358 Elo+

VS

Team Averages
Level 11
1,450 SR
1,366 Elo+
Neith
Neith
Finley2703
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
GameyMage668311
He Bo
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
498W - 484L
1,387 Elo+
Solo
Susano
Susano
lanyer16
Susano
Level 24
God Stats
8W - 7L
1,489 SR
Queue Stats
8W - 7L
1,385 Elo+
Solo
Ares
Ares
xRzP_Ghxst
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
x_Dark-Hype_x
Gilgamesh
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 10L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drystrin
Tsukuyomi
14
9 / 2 / 5
8,645
618
6,441
9,381
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
9 / 1 / 3
8,827
631
9,331
9,436
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
14
9 / 0 / 4
9,201
657
10,162
11,447
6,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 1 / 5
7,589
542
2,670
5,481
2,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 4
8,574
612
7,923
7,775
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 8 / 0
5,625
402
4,510
8,928
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 9 / 0
6,511
465
9,249
11,609
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
lanyer16
Susano
9
1 / 7 / 0
5,874
420
4,664
11,499
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 1
5,780
413
3,709
10,480
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
x_Dark-Hype_x
Gilgamesh
10
2 / 8 / 0
6,609
472
4,840
10,602
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
37
Kills
4
4
Deaths
40
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Drystrin
Tsukuyomi
9
2
5
5.75
L
Neith
0
8
0
0
L
1
9
0
0.11
W
9
1
3
10.5
W
Ymir
9
0
4
11
W
5
1
5
7.5
L
Susano
lanyer16
Susano
1
7
0
0.14
W
5
0
4
7
L
0
8
1
0.06
L
Gilgamesh
x_Dark-Hype_x
Gilgamesh
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
26,972
43,520
Taken
53,118
18,886
Mitigated
20,775
12,475
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Drystrin
Tsukuyomi
6,441
3,327
0
2,122
9,381
3,410
808
1,698
7,625
0
43,514
L
Neith
4,510
3,730
0
1,160
8,928
2,695
904
1,913
7,015
0
22,473
L
9,249
963
0
1,864
11,609
3,970
0
8,099
3,510
31,411
0
W
9,331
521
603
3,971
9,436
3,356
2,042
6,679
2,249
43,640
0
W
Ymir
10,162
3,490
0
340
11,447
6,892
196
2,947
8,500
42,261
0
W
2,670
780
0
1,000
5,481
2,494
1,096
742
4,671
23,726
0
L
Susano
lanyer16
Susano
4,664
508
38
2,146
11,499
3,431
0
1,646
9,853
0
21,331
W
7,923
5,782
347
4,092
7,775
2,734
3,214
240
7,517
0
47,343
L
3,709
1,238
0
467
10,480
4,636
91
5,948
4,532
13,206
0
L
Gilgamesh
x_Dark-Hype_x
Gilgamesh
4,840
1,476
0
285
10,602
6,043
0
4,557
6,045
0
23,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
30,399
372
Minions Killed
182
0
Camps Cleared
0
1,266,919
Distance Traveled
1,133,946
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,645
618
91
7
0
242,097
2
L
Neith
5,625
402
35
3
0
206,774
0
L
He Bo
6,511
465
52
4
0
229,896
3
W
Chang'e
8,827
631
71
5
0
261,056
0
W
Ymir
9,201
657
79
6
0
277,366
4
W
Thoth
7,589
542
56
4
0
256,910
0
L
Susano
5,874
420
41
3
0
230,063
0
W
Cupid
8,574
612
75
5
0
229,490
1
L
Ares
5,780
413
17
1
0
225,587
0
L
Gilgamesh
6,609
472
37
3
0
241,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role